I actually went from playing the 3DS version to playing the HD version on the PS3, and after playing the demo, it looks like the game made a pretty good transition to the consoles. The game looks okay; it's an up-res of a 3DS game, so it's not going to be on the level of most contemporary games. Having not played the HD version of RE4, I figure that it's probably on par with that, but I could be wrong.
I also haven't played the Campaign in a while (most of my time has been spent playing Raid Mode), but if I remember correctly, the in-game cutscenes that were not pre-rendered didn't have any facial animation when the characters talked, so that's a nice change, even if the lip-syncing seemed a little wonky. They also didn't have any the big loading doors in the demo, so I couldn't tell if the in-level loading was better in the console than it was in the 3DS version, in which the framerate would get really choppy when the game would load before opening a door to a new area. On a positive note, the mini-map in the HD version seems to be at least slightly improved in that they eliminated the strange lag between the character movement and the icon in the map that was present in the 3DS version.
I never played with the Circle Pad Pro, so I'm used to playing with what is labeled as the "Classic" controls in the HD version. The 3DS game, by default, controls like RE4 on the Gamecube (and also like the original version of Deadly Premonition), and I don't have any problems with the controls on the handheld. That said, I found that the "Shooter" controls felt a lot more natural on the console, probably because I felt like "Classic" doesn't really utilize all the buttons on the controller, as well as that I'm more accustomed to playing with traditional shooter controls when I use a console controller.
There are a couple notable changes to the UI options in the HD version. The 3DS version offered both third-person and first-person views while aiming (it defaults to first-person, but I didn't particularly like that so I quickly switched to the third-person view). However, I didn't see the first-person option in the HD version. I can understand that, though; I figured they put the first-person aiming in there so as to not obscure part of the 3DS's small screen with the character's torso, so they don't really need it with the HD version.
The other UI change is one that I noticed and don't particularly agree with is the omission of the option of a laser-sight instead of crosshairs as an aiming reticle. This also kind of makes sense; I mainly used the laser-sight in the 3DS version because I thought the crosshairs obscured too much of what I was looking at and made it harder to aim, so that problem is a lot less prominent on a larger screen. However, I also feel like the laser-sight is a Resident Evil thing, so I miss having that option.
I agree that the demo was a little short and that it probably could have benefited from a playable mission in Raid Mode. Like I said, I spent most of my time with the 3DS version in Raid Mode, and I think that it's the main draw of the game. The leveling and the acquiring of level-based weapons are pretty rewarding, and though I've only played it Solo, I think it'd be a good bit of fun when played with multiple people, so it would've been nice to be able to try that out on the console.
So there are a couple different quirks, but it looks like the HD version is a pretty good port of the 3DS version, albeit one that doesn't seem to have much in terms of new content exclusive to the console. Because of that, I'm not sure that it's worth picking up if you already have the 3DS version (and if you have a 3DS, you can pick it up for about $20 at this point), but if you haven't played it, it's a pretty fun experience. The story doesn't really make any sort of sense, especially in the context of the rest of the series (how does this story of a ruined giant floating island colony take place prior to RE5 and 6 and yet never come up in either of those games?), so the Campaign is a bit ridiculous in that regard, but the Raid Mode is a lot of fun. For what it's worth, despite being strangely detached from the rest of the series other than the fact that it has Chris and Jill in the BSAA battling BOWs, I think it's a better Resident Evil experience than RE6. And I liked RE6, so... yeah.
Log in to comment