I don't see how it's particularly immature for that Joystiq writer to want to have more mature experiences through games, no matter how foolish the concept of something like a Harriet Tubman game may be. I know that a game attempting to depict a modicum of peace and non-violence goes against what video-games are generally suited for, and that such a game would have a hard time being actually fun. That doesn't change the fact that I wish more mature experiences could happen in games. I mean, films that depict that sort of thing aren't necessarily fun, but they're intellectually stimulating. Why can't we have games that aim for the same thing? What I'm saying is, there is room for games that err to the side of telling a very specific and meaningful story, like a movie or book, while still wielding the merits it gets from being a game.
I.E., Heavy Rain. Now, that game has a lot of problems that prevent it from being what it should be, but you tidy your virtual characters' goddamn house in that game and feed your son dinner, and it's awesome because it offers a true feeling of humanity. There's no dissonance, because the game shows you (and doesn't just tell you) that this dad is a normal dad. You're not playing as Master Sergeant Major Minor, you're playing a fucking dude. Executed more effectively then in this particular instance, that's a very powerful thing to instill.
Not to mention, games are only now getting away from the idea that they're totally immature to the public eye. Now, you and I both know that there's something far more mature beyond a lot of these games that have you stabbing, shooting, and mutilating people. Dishonoured has you cutting throats every minute, but there's a fantastic and beautiful universe beneath it. I'm not saying that games should change in order to appease the naysayers, but there is room for games that are mature and complex through and through. I agree that one of games' greatest strengths in story telling is the chance to be truly immersive, but that fact certainly shouldn't prevent it from trying to immerse you in certain more mundane experiences. Chastising those who want something a little more from games achieves nothing in the end except closing your mind to games tackling certain subjects.
Log in to comment