The Wii U would have made a lot more sense if it had been released one or two years earlier. That would have let developers get up to speed on the new hardware and get in on the last wave of big multiplatform releases which would have helped grow the user base and thus ensure future developer support.
For a developer to put serious effort into the Wii U now basically means skipping the PS4/Nextbox, or at least having to play some serious technological catch-up once they do switch, and I don't see any big developer willingly putting themselves into that situation. So the end result is the usual Nintendo third-pary support: third-string developers and shovelware.
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