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audioBusting

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My 2020 Diary

The long-awaited sequel to My 2019 Diary is here!!!

List items

  • i have the most nostalgia for guilty gear xx, and even though it kinda sounds like ass now, i still love it.

  • hey this game's pretty good. i wish the chronicles stuff has fighting in it but i'll take it i guess.

  • oh yeah i picked this back up. the basketball still doesn't really feel like it works as well as it could have, but i still love the narrative stuff. i'll finish this soon enough.

  • it's anthem!

  • finished this for extra life. that after burner climax and jeanne boss fight chapter was tough! weird that the final boss fights are fairly easy by comparison.

  • Has a cool vibe to how it's very much focused on the activity of typing. it makes me think about how like in rhythm games, how enjoyable a typing game is does depend a lot on what you're typing to begin with. the more i think about it, there is a lot of parallels between typing/writing and music! i wonder if we'll ever get like, the guitar hero of typing (or is this game actually exactly that?!)

  • i've missed playing games like these... just walking around levels and looking at stuff. photography really fits this kind of games since it is also about looking at things and creating something from your perspective. i think this game is great for what it is. also maybe the most extremely 2020 game for the millennials-to-doomers generations ever made.

    update: HOLy fucking shit this last DLC level got me sweatin. truly shocking

    adding to this in case i forget, this still really sticks with me as an artifact of 2020, but i'm really not looking forward to the goty discourse on this one. i have a feeling it's going to be some of the most exhausting and unproductive conversations. there's going to be a lot of talks about design misunderstandings, issues, and missed potentials (which is fair to point out don't get me wrong) but it's such a non-essential technical point of discussion that, at least to me, feels like looking at a statue and thinking well, i this statue would be better if they used better stone or something. like yeah maybe that's right, but we're likely going to just argue about what rock should have been used and glaze over what the statue represents.

  • did i forget to add this? i guess i did. still fun (though i do kinda wish the story could be sliiightly better)

  • how did i get here

  • ocean dark and scary!!!!!!!!!!

  • ah some of the changes didn't really nail the landing, but this remaster is still pretty incredible otherwise.

  • still early on but this seems neat. it still has that text adventure/IF vibe but adding a walking simmy environmental storytelling aspect to it really does work for an archaeological setting. i kiiiinda don't like how it looks but that's mostly on me i think.

  • what this game lets people do is so much fun and magical that i just could not stop playing it. what really makes it is its really amazing tracklist, i can't imagine the work they must have to put in to wrangle all those rights together.

  • i guess i totally forgot that i have this game already. it's pretty cool and fun. one thing i don't like about it so far is how it has.... too much game design sometimes? it's not that it's overwhelming... it's more that it feels simultaneously too crazy and too balanced sometimes? there's a whole lot of variety, but it never feels like the game's getting stretched and bent in play. it's very stable, for better or worse. personally i like it a lot more when it feels like i'm breaking a deckbuilding/roguelike game. but it is a hard balancing act so it is what it is i guess.

  • Played the demo. Well, I love games like Necrodancer, so this should be up my alley, right? The bummer is mainly that it seems relatively sloppy and limited in much of its design, but it's a significantly pricier game! I have to save up first, I think.