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The chaos and fun of Saints Row is fully intact in the underworld, but a new setting can only go so far.
Dimensions recaptures enough of Geometry Wars' thrills to stand as the best new dual-joystick shooter in quite a while.
The little mushroom man finally gets his name on the marquee, and the result is a charming, unique, and puzzle-heavy adventure.
All those O'Neill stations make me think of Babylon 5. Art style seems inspired by it too.
I have a question, I bought the $90 version of Destiny. How far would that go in Warframe? How is the grinding for gear compared to grinding weapon levels? Is there a plan for a RAID like Brad asked? I love Destiny but would definitely give it a go. I have spent about 3 months to get where I am at (31 1/4) and some epics. Is that the kind of time needed to reach end game?
Outside cosmetic items, you can access all the content for free. The only thing you'd have to pay for is more inventory space, and $90 should be more than enough to buy room for everything in the game at the moment.
I don't there's anything like a full raid on the horizon, but they do have events on a regular basis to introduce new content. These are frequently more elaborate than regular missions, and require more coordination and skill - especially to get the best rewards.
Know next to nothing about this game, but this QL makes me interested. How does Warframe treat solo players as compared to Destiny?
Depends on what you mean by solo. A lot of the missions are very challenging to do alone, especially ones where you have to defend multiple points. But unless you tell it not to the game will automatically drop you in with anyone else who's playing the same mission as you, so if you're just thinking of playing without a regular group of friends you'll be fine. Only thing is that certain gear is only available though a clan, but if you're determined to go at it alone nothing stops you from creating your own one-man clan.
I played this for a while some time ago on PC, they've definetly added some stuff since. The was no ship to walk around, the planetary map looked different, as did the hacking minigame. I also recall that you had a limited number of "lives" or "retries" that refillled on a daily basis but that you could spend money on to refill if you ran out. Seems like they did away with that?
You still have 4 revives per day, but that's per warframe, so as soon as you get more than one it's rarely an issue. As for shotguns, you can simply buy a Strun shotgunfor credits from the store - it's one of the few weapons you can get without crafting or spending real money. It's not that great though, the Hek and Boar Prime much better, but take a bit of effort to get. And crafting does get much easier as you put more time into the game - having played for a while I can usually build whatever I want unless it requires a bunch of rare components like Orokin Cells.
updated my ps4 version the other day and played a bit last night. major changes. looks better. still can't figure out how to fix my mods.
I played this game way, way back - before they overhauled the mod system and rust stormed everything - and I still can't figure out how the hell the mod system works. I even spent some money because I liked the game, and every time I come back and try it again my guns all do terrible, miserable damage despite being max level and it's incredibly frustrating. :(
Also great to see that a ton of awful bugs haven't been fixed, like bosses not spawning or the tutorial softlocking so you have to restart it from the beginning.
It's a shame, the core gameplay in Warframe was fun from the beginning and remains really fun. It seems like they disabled most of the cool melee attacks, though? That's a real disappointment.
Are you fusing mods at the mod station in the ship? Basically expending fusion cores and duplicate mods to make the mods you're using more powerful. Other than that, you might simply need to get more / better mods. The ones that increase your weapon's base damage (Serration, Hornet Strike, Pressure Point) are the best, then comes elemental damage and multi-shot mods. Also keep in mind that there are "damaged" versions of some mods - these easy to get when you're starting out, but they're much less powerful and should be replaced once you get the regular version.
Else, I find that the DE has been reasonably good about fixing bugs... It's just that new ones have a tendency to show up when they add stuff. One area where they've made huge progress is fixing "holes" in the maps, so players very rarely fall out of the levels any more.
And the melee system was revamped a while back. You now have find stance mods for your weapons which power them up and unlock various combos. I think the only thing that was completely removed was charge attacks.
Holy crap you can fly around in space now? Do you need a premium warframe to do that?
There aren't really any "premium" warframes*, you can get all of them without paying, though some take more effort than others. And to get to the space missions you just need to complete the Archwing quest, which becomes available when you get your mastery rank (or account level as Jeff calls it) to level 2.
(*) well, ok, there is one, Excalibur Prime, but that one was only available to people who bought Founder packs during the early days of the game.
I think voting opened before they did any coverage on Smash Wii U.
The Quick Look is from November 22, first time I remember hearing about the voting was on the pre-thanksgiving stream on the 26th.
Ugh, more Smash Bros. I was hoping people would actually vote for stuff the staff hadn't properly covered.
@impartialgecko: I was wondering if that was Conor's Manor from AC3. I'm ok with a sort of "greatest hits" of the last two games.
Also: More French accents in this quicklook than in the one that takes place in France.
Well, it's "Connor's Manor" because it is "Connor's Manor". Or more precisely, Achilles' Manor before AC3 takes place. This game is a prequel to AC3, and shows how Achilles went from the leader of a powerful branch of the assassins to the lone, angry old man who mentors Ratonhnhaké:ton/Connor in AC3 (the Connor mentioned in the Quick Look is Achilles' son, who Ratonhnhaké:ton takes his name from).
With all the accusations about of police brutality and racism, it's nice to see games like this showcasing how the police actually operate!
The game is actually called One Upon Light, and was already in the wiki.
Martial artists ripping their clothes when they power up is a decades old anime/manga trope. As for the difficulty, I found concentration mode invaluable and using hope fragments to buy skills from Monomi a great help. I'm not that great of a gamer, but for the most part the "normal" difficulty didn't give me too much trouble.
EDIT: Also Patrick, not that it's a big thing, but Danganronpa actually comes from the Spike side of Spike Chunsoft.
Use your keyboard!
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