I suppose there are a lot of different definitions out there, but my impression was that hard science fiction generally meant fiction that was largely extrapolated from current science. Mass Effect is full of entirely made up tech like shields, biotics, faster than light travel and artificial gravity that completely break from our understanding of physics. The genre dicks at the old science fiction news group I used to hang in probably wouldn't even accept it as soft science fiction.
You still have the Hot Labs left to do if you want to keep your promise to the queen before you leave the planet. One little thing is that you did have the option to do the Hot Labs at the start of the episode, which would have revealed that the security guy was on Benezia's payroll and sent you down there hoping you'd be killed.
I guess technically he should play Snake's Revenge for the NES as well. It's a completely different game from the MSX Metal Gear 2, but sticks to the core gameplay of the series.
I feel like Alex is being way to conservative when it comes to power use. I think I just spammed every power at every opportunity, but then I played an engineer.
LEVEL UP YOUR PSI GUYS BEFORE DOING THE FINAL MISSION!
Are you suggesting they should spend a half a dozen episodes treading water just to level up Patrick? Zhang will do fine with the rest of their top team, and his PSI abilities will be maxed out regardless when he uses the chamber.
To be honest, leveling up the psi abilities is probably going to take a while, and Patrick is a squaddie so just forget about him. It'd say you've meandered along for far to long for it to be worth getting into now. And you'll probably need 2-3 more missions to get meld for Letterman. At some point you just have to roll the dice and go for the final mission.
@dasakamov: They were both the result of Capcom recording the voices in Japan, and just rounding up any English speakers they could find during casting. For X8 they actually hired an anime dubbing company so the voices are a notable step up.
Just FYI - Using a psychic soldier in the Gollop Chamber you're building is THE POINT OF NO RETURN. After that, time stops. No more research, no more income, no more leveling up soldiers. All you can do is launch the final mission.
Also, the psychic soldier you use in the chamber must go with you on the final mission, and must make it through it alive. Using a fragile low-level soldier for this is not a good idea.
Finally, if you want to capture aliens you need to get their health down to 1-3 bars. The lower the better. Otherwise the Arc Thrower won't do much.
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