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captain_clayman

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captain_clayman

3349

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Damn yall are harsh on some peeps. I like em decent enough. That is, if I only have them once a year. Any more than that and I'd probably get sick of them real quick.

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captain_clayman

3349

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My brother has been super into JRPG's since he was like 13

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captain_clayman

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Louis CK has to replace him, it is foretold.

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captain_clayman

3349

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User Lists: 2

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captain_clayman

3349

Forum Posts

10

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Reviews: 0

User Lists: 2

#5  Edited By captain_clayman

Well I've only been out of high school for a year, I'm in community college and don't have a job or a girlfriend. So...not yet. Although community college is cheap as fuck so once I do get a job I'll be able to spend most of my money either saving up for stuff, or buying video games, or helping pay for stuff for my house (my mom wants new furniture and a new tv, I might as well contribute if I'm gonna live here for a while). So in a way, I've set myself up to be pretty happy for a few years.

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captain_clayman

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@syed117 said:

@captain_clayman: there you go. Digital foundry should be credible enough for you.

http://www.eurogamer.net/articles/digitalfoundry-2014-in-theory-1080p30-or-720p60

"In the single-player mode, the game runs at full 1080p with an unlocked frame-rate (though a 30fps cap has been introduced as an option in a recent patch), but it's a different story altogether with multiplayer. Here Guerrilla Games has opted for a 960x1080 framebuffer, in pursuit of a 60fps refresh. Across a range of clips, we see the game handing in a 50fps average on multiplayer. It makes a palpable difference, but it's probably not the sort of boost you might expect from halving fill-rate."

The point isn't that it's running at a random resolution. The point is that it is not running at 1920x1080. That's the the magical number. It's not hitting that. It's being scaled and we all know when you a game is scaled, it automatically becomes terrible.

That's such a bizarre resolution...it's definitely not 16:9 and it's not even 4:3. That's some bullshit, because multiplayer still couldn't even keep a solid 60fps, and it looks blurry as fuck. It was definitely noticeable to me, but I thought maybe it was due to a weird AA solution. There are plenty of people who talked about how the multiplayer looks significantly worse from the beginning. I think you're arguing against a strawman/the GAF hivemind that's such a small yet vocal minority of internet fanboys. For the record though, to me it's still very noticeable when a game isn't hitting 1080p. I won't write off a game entirely because of the resolution, but given the choice between 1080p and something lower, I'll choose 1080p.

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captain_clayman

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#7  Edited By captain_clayman

960x1080? What the hell are you even talking about? That wouldn't even be a 16:9 aspect ratio

960p at 16:9 aspect ratio, I think would be 1706.66x960, which equals 1,638,400 pixels.

Edit: Can I get a source on that resolution?

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captain_clayman

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#8  Edited By captain_clayman

uncouth, because you cannot be couth.

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captain_clayman

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#9  Edited By captain_clayman

@serker said:

also i dont use drugs... come on now. but i know people that do and they're nice people.

That's a relief, because you would be giving a bad name to people that do. The only thing I gleaned from your ramblings is that you clearly have some negative opinions of women. I guess people of all creeds or lack thereof can be misogynists.

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captain_clayman

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@nasar7 said:

Workaholics has good editing and acting but is too meticulously crafted to appeal to our just-out-of-college with a shitty job, weed-smoking, doesn't-drive-a-car-millennial demographic for me to take it seriously. It feels insincere to me.

As one of those people, I love workaholics. I really enjoy the pacing and editing and the subtle jokes, it's got a unique feel.