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Da_Madness

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Da_Madness

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#1  Edited By Da_Madness

I guess people want more for their money. IMO if you don't think the service is value for money then don't buy it.
 
I'm personally enjoying the free games and stuff i've been getting and I welcome this new addition.

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Da_Madness

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#2  Edited By Da_Madness
@Mars_Cleric: I'll get you a body board bag for that...
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#3  Edited By Da_Madness

While the states have been screwing around it's finally going to go to federal parlament!
 
NEWS ARTICLE HERE

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Da_Madness

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#4  Edited By Da_Madness
@Shirogane: Touche my friend.
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Da_Madness

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#5  Edited By Da_Madness
@Claude said:

Yes. I have many powers at my command and a proggression that once ruled rules the land. Video Games.

Real Life is hard, fucking hard. Video Games give me that something extra, an escape. Better than, more than and nothing more than extra content to my life. Video Games.

You're right, life can be incredibly hard. Having said that I'm of the opinion that we need hard moments in life to really apreciate the good times and we all need to escape from the real world be it through movies, games or books.
 
I say this from the perspective from a guy who recently been through some really messed up stuff and as a result I have been escaping more frquently into games than previously. The main thing is to remember that things won't go away and there is plenty of people to talk and assist in any matter.
 
Back to the topic, it's a mixed bag. It would be great having the powers of a character in the gaming world but it would suck being in their situation. e.g. Giant lava man trashing your house.
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#6  Edited By Da_Madness

I'd also pick PC as you already have a wide selection of games. a PS3 is fine but you need to invest in games which you may or may not be able to afford what you want when it comes out.

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#7  Edited By Da_Madness
@ProfessorEss said:
I feel for employees being treated poorly, I really do, but I can't shake the same feeling I get whenever one of these stories comes up.  I don't know if anyone else has pursued the possibility of a career in gaming, but fact of the matter is that this seems to be par for the course when it comes to this line of work. I was told day in and day out by everyone that insane hours was what the industry was all about, and passion is the only way you can be happy doing it.  I wonder how many people who want their dream job to be their dream job so bad that they ignore all the warnings people give them about the hardships of said dream job and then end up astounded when these warnings they were given become reality?  I said it when the original story broke, I'll say it again: Don't like your job? Quit and get a new one. That's what I would've done, have done in the past, and will do again if need be.
I can understand your point but you have to realise that (if what we have heard is true) these employees where told that their project, the thing that they have devoted so much of their lives too, was almost completed time and time again. 
 
Then after the game was released they don't get any credit. Working 100+ hours a week to a project that has had alot of effort only to not get any credit what so ever is just wrong.
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Da_Madness

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#8  Edited By Da_Madness
@Brendan: fair call. I selectivly read the article. However still feel that the 'weekend work for leave....in a few years time', was wrong.
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#9  Edited By Da_Madness
@PenguinDust: So with that train of thought would someone that is an expert bejeweled player could also be considered a hardcore player.
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#10  Edited By Da_Madness
@leebmx said:
As others have pointed out I can't really see anything in his statement which contradicts any of the accusasions made by former employees. He doesn't even touch on the most important point they made which was that the management constantly gave misleading release dates to encourage extra hours and crunching.  It wouldn't be so much of a problem if the management could admit they made serious mistakes, and if they had compensated people for their time properly and credited the people that left before the project was finished. It is the lack of compensation and credit which makes them look so nasty.  Also he makes no mentions of Brendan MacNamara's supposedly aggressive management style.
I completely agree. All the guy is confirming is that it was great to be in management.