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dagas

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dagas

3686

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851

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#1  Edited By dagas

I'm ranked at Commander and have lost most interest in playing Reach. It's starting to take too long to level up and I've gotten all of the achievements except for some hard Noble DLC achievements. 
 
I still like the game, but I played almost every day for a couple of months and I have so many other games to play. 
 
The problem isn't the lack of maps in Halo it's that people just want to play the same ones over and over. When playing rumble pit it seems like everyone always pick Sword Base, it's like the de_dust of Halo Reach.

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dagas

3686

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#2  Edited By dagas

There are so many great JRPGs on the PS2. Even here in EU there are more than I could ever play and in the US there's even more, in Japan...I don't know but I bet there's a lot. 
 
I think you could probably survive on PS2 JRPGs alone for years. 
 
Apart from the ones already mentioned I can mention  
Odin Sphere 
Valkyrie Profile 2 
Dragon Quest 8 
Mana Khemia

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dagas

3686

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#3  Edited By dagas
@lilburtonboy7489 said:

" @DystopiaX said:

" @RollingZeppelin said:
" @Zaft:  No, I think the only thing that will topple the American government at this point is the massive debt, and the increasing power of China looming over the horizon.    "
Massive debt won't, because it's financially sound to run at a deficit; despite what politicians will have you believe, being in debt is not a bad thing. Nor will the people holding that debt (primarily China) do anything drastic should we fail to pay all/most of it- they depend on us too much and are too busy getting rich off of us to bankrupt the US, their primary source of business. "
You are joking right? "
He's got a point. the US is so important to the world economy that the rest of the world could not afford it going bankrupt even if it would mean the rest of the world had to bail out the US. You could say the same thing about  China, who also have a massive dept. In fact most countries have depts, even countries who lend money to other countries. Having a dept has become pretty much the standard since WWII. However I would not go so far as to say it's not a bad thing at all. They still have to pay interest on the borrowed money. It's just assumed that GDP growth will compensate for that interest. It's just like companies who lend money to make investments and make more money.  
 
If you borrow money at 2 % interest and make 5 % profit from it then borrowing money is a good idea. the problem is what happens when you don't turn a profit (GDP doesn't grow), but so far that hasn't really been a problem. 2008 and 2009 were bad years, but compared to almost a century of GDP growth it's a drop in the bucket and I'm not sure about the US, but here in Sweden we had made up for the GDP decline of 2009 just a few months into 2010 and the rest of the year it was growing again more than it has grown in over 30 years. 
 
So far borrowing money have proved profitable, but who knows if it will keep being profitable in the future. Pretty much everyone agrees that the Western world will not see the growth that it had in the 20th century during the 21st century. It's uncertain how politicians, industry, banks and the citizens of the Western world will react since we have seen our economy grow since as far back as any living person can remember.
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dagas

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#4  Edited By dagas

I was fine before internet, but now when I'm so used to it it would be hard to be without it, at least at first after a while I bet we would get used to not having internet and we would go back to TV, newspapers, magazines, CDs etc for our news and entertainment.

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dagas

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#5  Edited By dagas

We better start converting our money to Interstellar Kredits (ISK) right away to be ready.

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dagas

3686

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#6  Edited By dagas

A friends and I was playing Army of Two The 40th Day in co-op. We both have 100mbit connections, live in the same city and we both have the newest 360 version (slim). Despite that the game was laggy as hell. I've played RE5 and Reach a lot on co-op and never had any problems, but AoT was freezing up for half a second every now and then and often it seemed to be running at no more than 10-15FPS. There were times when I didn't know if the enemies falling to the ground in slow motion was supposed to be a feature to make it look dramatic or if the game just couldn't handle the pressure. I've never experienced anything like it on the 360 apart for the demo of Two Worlds 1. I should also mention that at times it lagged to much that we could not hear each other speaking over the 360 headset because of the stutter. 
 
Is the game like this in online co-op? What are your experiences?

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dagas

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#7  Edited By dagas

I only have Broken Sword, Beneath a Steel Sky and Flight Control. I rarely play them though. I listen to podcasts when on the go. I get motion sickness when playing games, reading etc on the bus.

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dagas

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#8  Edited By dagas

Retail price here seems to be 549-649SEK which is roughly 82-97 dollars, but most games can be found for around 500SEK ($75) around launch at online retailers and some games get huge discounts (I bought Halo Reach for 349SEK or $54on day one for example). Unlike the US we don't have a MSRP set at a certain price like $59.99 and stores vary greatly in price. Same with other things as well like TV's, game consoles etc. The price vary depending on many factors. Like how many TV's they buy from SONY which determines the price they pay for them per TV. Or the costs they have (stores like Gamestop or GAME that are small and exists in the core of the cities are expensive while large stores that exists outside the city center and pay less rent have lower prices). Also supply and demand comes into play. If something sell bad stores don't wait for Nintendo or SONY to lower the official European price, they adjust it themselves to find a price point where people keep buying them.  
 
EDIT: To be honest I don't understand the US system. How can a huge chain and a small store have the same prices? there seems to be little to no competition when it comes to prices. Are they not allowed by the people who make the games to sell them at whatever price they want? At least that seems to be changing with Amazon selling games at lower prices in many cases. Prices should be determined by supply and demand. That's why games that don't sell drop in price more quickly than games that do sell. 
 
EDIT2: Prices vary a lot here. I'm taking Battlefield Bad Company as an extreme example. According to a price comparison site the lowest sell price is now 49SEK ($7), average is around 200SEK ($30) and the highest is at 880SEK ($131).

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dagas

3686

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851

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#9  Edited By dagas

How could Portal make $20m during 2010!?!?! Not only do I expect that most people bought it in 2008 or 2009, but they also gave it away for free at one point. Anyone who wants it should have had it and there should have been no need to buy it in 2010. 
 
Not saying they don't deserve t, they do. I love that game, but that so many people payed money for it during 2010...very unexpected.

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dagas

3686

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851

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#10  Edited By dagas

Most people who believe in science are more fanatic about it than most religious people. A good scientist knows the limits of science, what it can explain and what it cannot. I believe the truth lies somewhere in between the extremes of 100 % religion and 100 % science and so I choose "to some extent".