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Games made by people I know

I know the people (perhaps even just one) responsible for the development of these games. Typically means I've met them & hung out with them in real life.

List items

  • Christine Love is a mean Cards Against Humanity player.

  • I am so damned happy this game got Alex so much deserved recognition. The kid is a genius.

  • Matt and Jaime are cool dudes. This game has progressed SO MUCH since I saw it first made at the 2012 Global Game Jam.

  • Same colleague was lead multiplayer tester on this game. So much love.

  • This was the game that got me into online multiplayer, and I recently learned that a colleague of mine was the lead tester on this game. I hugged him.

  • I got a copy of Anna's book, Rise of the Videogame Zinesters, in which she had signed "make a game where you cut off your finger." I will one day, Anna. I will.

  • Fun fact: I got to play a build of this game at Gamercamp 2011. It was freaking awesome back then.

  • This game also features friend & Canadian media darling Sean Hatton, a.k.a. DJ Finish Him, being eaten by a blob.

  • The Drinkbox guys were the first and only developers I interviewed in my brief career as a Reviews Editor for PSNStores.com

  • Will's a cool guy, capable of great things.

  • I got to spend some time with Zoe when she was living in Toronto. She's awesome.

  • Shawn McGrath has the most epic facial hair of any game dev in Toronto, and possibly the most monitors used by a single person as well.

  • One of my most nervous moments was when Raigan sat down to try a game I had JUST completed after a three-day game jam. Thankfully no bugs cropped up!

  • Jon is really, really shy.

  • D'uh, I know myself.

  • Christine introduced me to Twine. I probably wouldn't have started making interactive fictions if she hadn't.

  • Did I mention Christine rocks at CAH? Seriously, there are new levels of horrible and she introduced me to all of them.

  • Cassie is pretty awesome. Her dad's kind of a jerk sometimes but he makes excellent adventure games and taught me Flash.

  • "droqen" is super-talented and hugs me a lot.

  • Miguel just plain rocks (he's a cornerstone of Toronto's indie community), and Shaun lays down the sexiest jams when he's not reviewing mobile games on Canadian TV.

  • Craig Adams inadvertently got me into gamemaking. True story.

  • Kris told me the story of how this was almost called "Little Big Battle" but they were pitching it at the same E3 where LittleBigPlanet was announced so that changed.

  • When I was interning at Untold Entertainment, Capy was in the office next door.

  • I ALMOST got to see this game direct from their offices, but Nathan was packing up to head to Shanghai.

  • I once ate pho with Jon Mak.

  • Mare & Raigan are another two cornerstones of Toronto's indie dev scene.

  • I am a horrible person for not having played all of Anna's games yet.

  • An earlier build of this game had some scenarios written by me in it; sadly they got cut from the final version. Still, Damian is a wunderkind.

  • Merritt is awesome. We haven't met in real life, but I hope to change that soon.

  • LOL SPOILERS OLD *MUTE DIES!!!

  • Anna hates that dys4ia is the one game she seems to get the most recognition for. I don't blame her, she's made a ton of other games.

  • I am sad that this is coming to Xbox One first, but I am still so happy for CAPY. They bust their asses hard.

  • Being a game developer in Toronto, it's pretty hard to not know anyone working at Ubisoft Toronto.