@jouseldelka: Quicksaves allow you to trial and error your way through a game far too easily. Mess up? Great, doesn't matter as you can reload with all your previous progress intact. No consequences, no challenge. Now of course, you don't have to quicksave at every turn but players will exploit that system as much as their grubby little hands can. I'd rather play an easy game with no checkpointing than play a hard game with quicksaving enabled because it'll make me think twice about taking any risks. I certainly don't enjoy having to start at the beginning of a level, but those are the inherent risks you have to accept. End the savescumming.
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