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Doogie2K

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

Followers

Reviews: 6

User Lists: 3

#1  Edited By Doogie2K
@Jackhole said:
I guess this means I'm going to buy The Old Republic on Origin... gross.
You always were. TOR is Origin-exclusive, and frankly, there's no good reason to want it on Steam, other than the convenience of having all your games on Steam. EA provides all support, anyway, so why bother with the middleman? It'd be like buying WoW on Steam instead of Battle.net: it's an extra unnecessary complication.
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Doogie2K

217

Forum Posts

6751

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11

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Reviews: 6

User Lists: 3

#2  Edited By Doogie2K

You know what, EA? Just give them more than a fucking year. For reals.

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

Followers

Reviews: 6

User Lists: 3

#3  Edited By Doogie2K

Real shame about Boyes being a Canucks fan. Guess it's to be expected, though. 
 
On the other hand, we can still be best buds because I fucking hate Stampede and all the drugstore cowboys that come out of the woodwork then. (The hot chicks in the cowboy hats and the jean shirts tied six inches above their waistline can stay.) I wore a fedora during opening day last year in protest.

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

Followers

Reviews: 6

User Lists: 3

#4  Edited By Doogie2K

If he actually went around personally kneecapping motherfuckers, that would literally be the best thing ever.

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

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Reviews: 6

User Lists: 3

#5  Edited By Doogie2K

Is 2112 more authentic than Kid Rock, though?

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

Followers

Reviews: 6

User Lists: 3

#6  Edited By Doogie2K

My only question is, will we finally be able to play the synth intro to "Baba O'Riley"? If yes...sigh, I think I'm sold. I'm a fucking moron, but I'm sold.

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

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Reviews: 6

User Lists: 3

#7  Edited By Doogie2K
@Clbull said:
" DRM is an epic failure anyway. Look at what it did to Spore, Command and Conquer: Red Alert 3 and Assassin's Creed 2. Spore and C&C: RA3 had extremely restrictive install limits, where once you installed the game a certain number of times, that was it. You had to contact EA to reset the install limits.  And Assassin's Creed 2. Ubisoft only mentioned the benefits of a required permanent connection to a server to play the game when frsutrated PC gamers voiced their concerns, and their concerns were as they feared. The servers went down reasonably often and people couldn't even play the game.  Result: Spore became the most pirated game of the year, and AC2 was cracked within a month of release, but ultimately, the pirates won because not only did they get the game for free, but also free of the restrictions which only affected legit customers.  This is why DRM sucks. Blizzard did the right thing here, and said that the only way you can technically curb piracy is to make good games, and make people want to buy them in order to support the developers. Those trying to implement even more restrictive (to the customer) methods of DRM should realise they're fighting a losing battle. Their new methods of DRM will be cracked eventually and they'll be back at square 1. "
Bingo. DRM makes executives and investors feel better, but the reality is, the more invasive it is, the more it bones legitimate consumers, and the more it inspires pirates to do their thing, because as you say, as soon as they crack it, they win, because they get the superior and free version of the game. Non-invasive DRM (e.g. Steamworks) seems like the best (or perhaps, least-worst) solution here. Some people will never pay for anything if they can get away with it (Humble Indie Bundle, anyone?): admit defeat on those people and put that effort into making the experience better for those who actually do pay your bills, instead.
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Doogie2K

217

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Reviews: 6

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#8  Edited By Doogie2K
@StickyMicky: Never said I was right. Just said I did it. I had grown uncomfortable with it a while earlier, once it occurred to me that piracy -- however much it actually affected the bottom line, which is strongly debatable -- was a primary reason for AAA developers ignoring or shafting the PC. I still can't afford many games, but I know better now.
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Doogie2K

217

Forum Posts

6751

Wiki Points

11

Followers

Reviews: 6

User Lists: 3

#9  Edited By Doogie2K

Pretty sure people pirate games on all platforms (well, except PS3). Sure, PC piracy is bad, but MW2 was still pirated for the 360 almost a million times in '09. (Incidentally, I bet a lot of people pirated the PC version of MW2 as some sort of stick-it-to-the-man for all the standard PC features stripped out of it, the increased price, and pretending they were doing us a favour in the process.) 
 
Guys like Gabe Newell and Brad Wardell (and apparently Frank Pearce) seem to understand that some piracy is inevitable, so making legitimate customers jump through tons of hoops (the Ubisoft-EA approach) is pointless: better to entice people with sales, value-add features, and the like. (They threw in Saints' Row 2 as a Steam preorder bonus for Dawn of War II: Chaos Rising, for crying out loud.) As a broke student, I pirated games for years, because I either couldn't afford them or, when I could afford them, I couldn't find them in the tiny-ass PC section at GameStop or Best Buy. I stopped once I realized I could get pretty much anything on a Steam (or Impulse or whatever) sale eventually. Furthermore, I can't play Red Alert 3 co-op with a friend of mine, because it was one of the last games we both pirated: when the price drops a little more, we'll snap it up, because while it's not worth $30 to us, it's plenty worth $15. A desired feature and a change in price produce two purchases: market forces in action!

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Doogie2K

217

Forum Posts

6751

Wiki Points

11

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Reviews: 6

User Lists: 3

#10  Edited By Doogie2K
@GaZZuM: I knew PCF had been bought by Epic after impressing Cliffy et al. with the Gears 1 PC port, so probably about that long. That makes it...three years? Ish? 
 
Reading through Jeff's description, it sounded an awful lot like the descriptions I've been given of stuff you can do in DMC and Bayonetta, except in an FPS. Sound accurate?