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DrRandle

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Mothership Zeta Ends Fallout 3 DLC With a Bang

Simply Put: The Best of the Bunch 

by Randy Marr
 
   For starters, I know there are quite a few people out there who have been down on the downloadable content for Fallout 3. If you haven't been at all impressed thus far, I'm not sure you should even be reading this. I can tell you it's a great change of scenery, but in the end, it's still Fallout 3. I don't understand how that could be, in any way, a bad thing.
 
   Your intrepid explorer is abducted by some aliens and has to fight his way to get off. This certainly isn't one of the more sociable downloadable packs, but then again, how much negotiating can you really do with something that doesn't even speak English? That's not to say you're alone, there's a few other abductees you'll run into, but there's not a whole lot of opportunity for speech-checks in this content. It is a combat focused bit, but unlike Point Lookout, I found it to be very easy. There's healing archways scattered quite forgivingly throughout the ship, as well as any healing supplies you happen to bring aboard. In the end I found it to be a nice romp through the park with some fancy new alien weaponry. All and all I went from about halfway into level 27 up to 30 in the 8 or so hours I played, so it's not bad if you're trying to scrape to the top.
 
   What really pulls the content together for me is the sort of mysteries laid out. It's the background of the setting, as well as the setting itself, that really makes Mothership Zeta come to life. The chilling audio logs of other prisoners, the retro future-tech of the spacecraft and the horrible truths you find out all make for an exemplary time spent. And it all culminates to a very clever "boss" scenario that probably trumps any previous attempts in the Wastelands.
 
   I don't want to be too specific, not that I ever do, because this is some great content best discovered by the player. It's only ten pre-war dollars, which if my broke ass can scrounge up, I can't see any reason why you shouldn't. Also, surprisingly, bug free. That's a first for me and the Fallout DLC and should be enough reason for you to go pick it up. Oh also, it's really good.
 
On the bus, to the plane, 
to the UFO into outer space.

The B-52's - Is That You Modean?

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DrRandle

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Edited By DrRandle

Simply Put: The Best of the Bunch 

by Randy Marr
 
   For starters, I know there are quite a few people out there who have been down on the downloadable content for Fallout 3. If you haven't been at all impressed thus far, I'm not sure you should even be reading this. I can tell you it's a great change of scenery, but in the end, it's still Fallout 3. I don't understand how that could be, in any way, a bad thing.
 
   Your intrepid explorer is abducted by some aliens and has to fight his way to get off. This certainly isn't one of the more sociable downloadable packs, but then again, how much negotiating can you really do with something that doesn't even speak English? That's not to say you're alone, there's a few other abductees you'll run into, but there's not a whole lot of opportunity for speech-checks in this content. It is a combat focused bit, but unlike Point Lookout, I found it to be very easy. There's healing archways scattered quite forgivingly throughout the ship, as well as any healing supplies you happen to bring aboard. In the end I found it to be a nice romp through the park with some fancy new alien weaponry. All and all I went from about halfway into level 27 up to 30 in the 8 or so hours I played, so it's not bad if you're trying to scrape to the top.
 
   What really pulls the content together for me is the sort of mysteries laid out. It's the background of the setting, as well as the setting itself, that really makes Mothership Zeta come to life. The chilling audio logs of other prisoners, the retro future-tech of the spacecraft and the horrible truths you find out all make for an exemplary time spent. And it all culminates to a very clever "boss" scenario that probably trumps any previous attempts in the Wastelands.
 
   I don't want to be too specific, not that I ever do, because this is some great content best discovered by the player. It's only ten pre-war dollars, which if my broke ass can scrounge up, I can't see any reason why you shouldn't. Also, surprisingly, bug free. That's a first for me and the Fallout DLC and should be enough reason for you to go pick it up. Oh also, it's really good.
 
On the bus, to the plane, 
to the UFO into outer space.

The B-52's - Is That You Modean?

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Jedted

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Edited By Jedted

I haven't played all the Fallout DLCs yet(just Point Lookout and the Pitt are left) i agree with you that Zeta is the most original of all of them.  My favorite part of it is talking to all the other abductees, even just listening to the Samurai who only speaks japanese is funny.  There's also a great Star Wars referance with Sally if you explore every door in the Engine room(won't say more cause i don't wanna spoil it). 
 
The space walk is also a great experience, first thing i did when i got there was walk right off the edge of the ship to see what would happen.  The funny part there is that you can jump with out floating away into space and i doubt that astronaut suit has magnetic boots. :) 
 
I geuss everyone who hates it just has no love for classic '50s sci-fi movies which exactly what this is in a way. 
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jNerd

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Edited By jNerd

I LOVED Mothership Zeta. It wasn't the best DLC, but it was rather good!

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RedEyesBlueBunny

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Edited By RedEyesBlueBunny

im glad to hear this. i just bought this earlier today actually, and haven't played it yet. i've played all the other DLCs so i'll play this last one tonight. The Pitt was my favorite one out of the four i played, and im really looking forward to this one. also looking forward to my 3rd S rank XD

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KowalskiManDown

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Edited By KowalskiManDown

I had a hell of a good time with Zeta. Admittedly that could have something to do with me getting it for free.

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Gul_Torgo

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Edited By Gul_Torgo

It certainly had its moments, but I found the enemies and environment just dull and repetitive.  To be frank, it was probably my least favorite DLC aside from Anchorage. 

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Aerozeppelin27

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Edited By Aerozeppelin27
@DrRandle:  Mothership Zeta ends Fallout 3 with a wimper, i loved the game, and the DLC was fun as hell, but Zeta almost killed the experience for me, but, once i S-Ranked the game, and just pretend the DLC is all a bad dream, i can still play the game for hours.
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MikeinSC

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Edited By MikeinSC

I thought Mothership Zeta was behind Broken Steel and Point Lookout, but beat the snot out of Operation Anchorage and the Pitt. A little disappointing, to be honest.

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NikoAlexander57

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Edited By NikoAlexander57

I got all the DLC and Mothership Zeta may not have been the best, But I can't say I did not love it

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Liam_mk

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Edited By Liam_mk

I loved all the DLC, except Anchorage. That wasn't worth the money.

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jakob187

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Edited By jakob187

I have yet to get much into Lookout and Broken Steel (which I should probably do one of these damn days).  However, I thought Zeta was a little below average.  It was incredibly boring, there was no open-ended feel to it, and you couldn't do anything OTHER than Zeta if you were already doing the Zeta stuff.  There were also some MASSIVE frame rate issues with that DLC, even if you were using it from the second disc of the GOTY Edition.  Personally, I liked Anchorage more, even though that was pretty linear as well.  That may have simply been because the history of the Fallout universe has always been interesting to me, and that's kind of an important thing to see unfold.

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RedneckedCrake

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Edited By RedneckedCrake

Zeta was mediocre in my book. Still fun to play and hell, it is Fallout 3. The spaceship got really boring and confusing after awhile. About the only cool parts were when you revive the samurai and you blow up the ship at the end.

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JQuizzle

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Edited By JQuizzle

Im going to buy this soon!!!

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CornontheCobbe

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Edited By CornontheCobbe

Mother-ship Zeta was the first DLC I completed. Stupidly of course. It was fairly difficult to defeat those Aliens with shields, and i had pretty crappy perks and weapons. I got through though. Great DLC in my opinion.