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fobwashed

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fobwashed

2818

Forum Posts

388

Wiki Points

606

Followers

Reviews: 15

User Lists: 16

#1  Edited By fobwashed

This is something I've been grappling with myself. At this point, I'm favoring the use of what you refer to as "sectioned regeneration" though with varying amounts of health per section. The most base section being the largest and the size decreasing as additional sections are added through upgrades on the front end.

In my opinion, this allows the player to experience permanent (unless healed of course) damage early and quickly in any encounter while also giving them a reasonable cushion when encountering an especially difficult section of the game. The regenerative health is also very compatible with the way my game's scoring/experience system will be set up. The player will be encouraged to constantly be attacking and be engaged in combat to increase their multiplier. Thus, if they stop attacking and hide or turtle up to heal lost regenerative health, they will be losing their built up multiplier so it's a trade off between risking losing health permanently (or death) against losing their multiplier.

All this may change, but yea. This is what I'm planning on using for now -_-;; Maybe I'll go ahead and throw it into my code in the next update just to have some proof of concept of what I'm talking about.

Good stuff

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fobwashed

2818

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Reviews: 15

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#2  Edited By fobwashed

I'm really surprised at the amount of people who tend to finish all the games they play.

It's too bad I can't have a subpoll that could age group and check relationship status along with these questions. When I was younger ( < 16 ) I think I finished pretty much everything I played including rentals later on once I had a job and money to buy whatever I felt like, it definitely fell off to finish most games. Now, with a fiancee, full time job and working on making a game myself, I'm in the "half my games" category with a reduced number of games that I play at all.

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fobwashed

2818

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#3  Edited By fobwashed

I have a sealed Burning Crusade Limited Edition WoW box that's been sitting in the trunk of my car since it's release. . . Aside from that, I think I've at least played every game I've purchased. Even if only for around 5 minutes. I'm looking at you Witcher 2.

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fobwashed

2818

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606

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Reviews: 15

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#4  Edited By fobwashed

@pornstorestiffi: I got the whole Monkey Island set on that godawful Steam sale and haven't even opened a single one of them. . . Those bastards really know how to juice money out of people.

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fobwashed

2818

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Reviews: 15

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#5  Edited By fobwashed

@ttocs: I used to do this a lot too. It'd be the worst with games that are story driven like RPGs because even if I do come back, I'm so lost that I just give up. That and games that have deep skill systems that I need to relearn like The World Ends With You. Lately, I don't allow myself to be juggling more than around 3 games at any given time to prevent this madness. I'll only pick up another if I decide to stop playing one I'm currently on.

@Strife777: Finish the Fight!

@creamypies: I totally hear you on the rental scene. I've rented titles just to see what they were like. Sometimes, I'll put it in, play it for a few minutes and just send it back. . . Though I don't really count those as not finishing since I didn't start it with the intent of playing through the entire thing anyway. I played Homefront for the story but after a while, the mediocre shooting really just made me stop. I sorta wanna try both Hunted and Dungeon Siege 3 but the Quick Look load times for Duke Nukem make me not even wanna test it out -_-;;

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fobwashed

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#6  Edited By fobwashed

@TekZero: Maybe it's that I tend to buy or rent everything that I want to check out -_-;; Also, I always buy games if I want to support the developer. Recently I purchased the kinect game Eden and Shadows of the Damned for this purpose. Everything else I gamefly cuz it saves on tons of cash and. . . well, I don't finish everything.

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fobwashed

2818

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Reviews: 15

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#7  Edited By fobwashed

I've noticed lately that I'm not finishing nearly as many games as I used to. The wierdest part is, due to the reduced amount of time I have for gaming, I tend to only play games I'm interested in and avoid most of the crap. This means that I'm actually not finishing games I choose to start and are on average, good games. Recently I stopped playing Crysis 2 even though I was having a good time with it. A huge culprit are the Mario Galaxies games, which while I'm playing, I think it's fanfreakingtastic but as soon as I put it down, I never want to pick it up again.

I'm also currently trying to decide whether or not I want to finish the new Alice game. It's fun yeah, and the environments are really damn interesting. . . but it's like. . . I dunno. I think I have problems. Oh. . . and I bought The Witcher, played it up to when you leave the tent with the naked chick, looked around at the encampment below, and turned it off. I haven't gone back. I've got problems. . .

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fobwashed

2818

Forum Posts

388

Wiki Points

606

Followers

Reviews: 15

User Lists: 16

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fobwashed

2818

Forum Posts

388

Wiki Points

606

Followers

Reviews: 15

User Lists: 16

#9  Edited By fobwashed

You have to take your shirt off as a guy just as much as girls have to wear a thong bikini and a super skimpy top. . . Judging by the first page of comments, I think you've got your answer -_-;;

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fobwashed

2818

Forum Posts

388

Wiki Points

606

Followers

Reviews: 15

User Lists: 16

#10  Edited By fobwashed

New Vid.

I've added some hud elements to show some things that I've got implemented in the background. Namely, the combo counter.

I'll be improving it but for now, once you hit a 5 hit combo, the counter will appear and start to grow as you hit certain milestones. You lose your combo after a period of inactivity or if you take any sort of damage.

In addition, I've added a counter to show you how many points you've picked up. This also will continue to grow until you haven't collected any for a certain period of time at which point it will transfer to your point pool.

Both of these are in a state of flux and I'll be adding an amount of visual "flare" as I move forward but I just wanted to show that it was there and ready =)

I really should start working on the hud. . . it's as if I'll do anything to not continue adding combat moves -_-;; Still, everything I do is progress regardless of whether or not it's the specific progress I wanted to be making!