Although now I do find that if you stay on the same page with a video on it that the video re-pins itself after a while and you have to click the pin icon twice to get rid of it.
Edit: I figured out this is actually configurable on our end but thought I'd leave this up in case anyone else trips over this like I did and doesn't understand why (Delete this topic if it feels useless now though).
There's a pin icon on the video I never noticed before that turns this feature off. Not sure if it's new or if I somehow turned it on, but there you go.
Not sure if this went up in a beta mode or something but the video player now stays up top when you scroll. Not sure that was needed. I can see how if you are on the videos page and not the main page how that can be useful so you can read and interact with the replies but that should more be an option than a way it just works now....
Also if you have the player set to be big you now can not read the rest of the page as the player is the whole screen and scrolling just scrolls the bottom 5% of the page.
Given the invaluable contributions each of you have made during the Beta testing of Pathfinder Adventures, we have news that we wanted to share here first.
We're moving the launch day for Pathfinder Adventures to April 26.
We know many of you are eagerly awaiting the chance to explore Sandpoint and defeat the Runelords, and we're sorry to keep you waiting just a little bit longer.
The good news is why the game is being delayed: during beta testing over the last couple of weeks this community has given us a ton of feedback on everything from visual polish to card balance and general gameplay. We want to evaluate all of the ideas and address as many as possible before launch, and that process is going to take a little bit of time.
Ultimately, we hope you all agree that the result will be a better Pathfinder Adventures, just at a sliiiiightly later date.
I think I may be overly sensitive to the blur effect it gives when you turn in this game then. Just made my settings the same as yours and again it's playable but looks off. I can see it's not real stutterery like I initially put forth but it's the blur it uses when you turn that is off.. It is less noticeable when I zoom out as everything is blurring at the same rate. When zoomed in things next to your character and your character don't blur at the same rate? I dunno, but I guess I'm just going to have to live with it.
That looks somewhat better. However I noticing zooming out when running around helps for some reason. Could you show me a screenshot of what your camera settings screen looks like? Also thanks for helping me with this.
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