Something tells me that @patrickklepek's source might be the same guy who gave him the tip when West and Zampella were being removed from Infinity Ward.
I dunno man I'm not caring at all about any of this. Wasn't the game they were working on some sort of Command and Conquer Generals thing? I thought that was a thing that they were working on?
That's BioWare Victory. Respawn's game hasn't been announced.
Isn't it just Victory studios now or something? I feel like EA reverted them after ME3.
@leebmx: When in doubt about technical stuff, go to Richard Leadbetter at Digital Foundry (hosted on Eurogamer). It still amazes me he is one of the only people out there doing this kind of thing.
Just reading that article it occurred to me they glossed over the whole "unified" part of the RAM. URAM is really interesting from the research journals I've just been reading, it's like DRAM combined with flash memory. Which basically means you can choose whether you want it to be volatile, and have super fast read/write like DRAM, or non-volatile and store for up to years with no power on.
That's how Sony is gunna be doing the whole put your machine into sleep mode, with no power thing. And that's pretty cool. I have no idea what the performance implications are gunnna be on it, I mean, theoretically the URAM should be as fast as normal DRAM. But this is the first time I've ever heard of it being used in a commercial device.
And GDDR5 to boot, it has to be so damn expensive right?
John Carmack also had something interesting to say on Twitter regarding the Sony hardware.
Log in to comment