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gogosox82

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gogosox82

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I've heard many times since I was a kid that "races shouldn't mix". I hate saying this, it makes my heart sink, but it's true. Sometimes I feel like the black sheep of my family. EDIT: Admitting that my family has at least some racism in it on all sides is what makes my heart sink. Gotta be crystal clear on this one./EDIT.

Honestly, though, I don't think they would kick me out or spew racist terms at me just for dating someone that isn't white. They're all bark and no bite. At the very least they have enough sense to keep their thoughts to themselves while out of earshot.

For the record, I haven't dated someone outside of my own race. Not because of my family's views on the matter (they already disapprove of video games and anime and jokingly call me a democrat, as if that's a bad thing) but because it just hasn't happened. I haven't found myself attracted to someone not white.

Wait, your parents call you a democrat because you play video games and watch anime?

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gogosox82

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#2  Edited By gogosox82

@canteu said:

I had sex with an Indian girl once. Best night ever.

My family aren't bigots so no.

edit: on second thought, my dad and my brother might be slightly bigoted, but like I give a fuck what they think.

Even though the topic is sad and depression, this comment made laugh.

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gogosox82

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The issue here is that what makes video games interesting and unique from other forms of entertainment is the interactivity you get from it. If that is taken away, then videogames lose there uniqueness or the thing that makes them special or different.

If the game is a qte fest like say Tomb Raider (literally the first two hours of Tomb Raider is just you constantly mashing buttons on your keyboard) then it just makes the game less interesting. And while I think a game like Tomb Raider has decent mechanics, they could have tried some interesting mechanics that focused on hunting and survival instead of turning it into a shooter which is just playing it safe tbh.

But one of the reasons they need to safe it gameplay wise is b/c of this cinematic story they want to tell. This leads to using mechanics that are safe and easy to grasp instead of something that a little more unique and different than just another third person shooter.

That's way I think most people have an issue with cinematic game design. That and for every Bioshock or TLOU, there far too many games (like Tomb Raider) that are hurt by it and its clear that they would be better if this focus wasn't present in the game to begin with.

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#5  Edited By gogosox82

Because opinions that's why. And "standard gangster stuff"? lol there is nothing in the game that is "standard gangster stuff" other than the shooting and driving cars around. I think that's why some don't like it and why others love it. I thought it was good but its definitely over hyped by GB. Its a good game that is fun to play. Not amazing, or crazy, or pushed to 11 or anything like that. Just a solid, fun experience.

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I've only played a few matches with live people. Most have been co op bot matches with other players. You should join the giantbomb dota group. They are usually pretty friendly and helpful. That's who I played my first match with and even though I was terrible, the guys were nice and helpful. I'll add you on steam and maybe we'll play sometime. I'm having a hard time finding time right now with work and school so its been awhile for me.

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@seppli said:

@gogosox82 said:

I don't think its any more shallow than any other 3rd person open world game but I can listen to the argument.

Helicopters are a perfect example of shallow mechanics squandering the game's potential for the mundane to be awesome. It's an extremely shallow flight model to begin with, disregarding torque and inertia and whatever other forces would play into it, going for an always level altitude that's completely at the player's behest, no matter what. What makes matters worse, the rate at which choppers ascend and descend is so ludicrously low, it's akin to making choppers move on a 2D plane entirely. Volition has essentially killed the z-axis in the name of approachability in order to circumvent a 5-minute learning curve. In doing so, my potential enjoyment of flying helicopters has been crippled even beyond how shallow the flight model is to begin with. Such a shame.

This attitude to mechanical depth permeates throughout the product. I bet it's the result of focustesting. Letting meatheads play the game for an afternoon, and after adapting the game to such feedback, that's the shit we end up with. Sure - all of these mechanics are servicable when everything comes together in activities and missions, but it could be so much better if at least some mechanical depth remained.

Ever noticed how the driving model for cars isn't really analog? Cars have two speeds. Slow and Full Speed. Braking? Always full breaks, stopping on a dime. No finesse whatsoever. Instead of proper driving physics, there's a dedicated *powerslide* button. What an abomination.

You are absolutely right however. I enjoy the fuck out of Saint's Row: The Third - but by every quantifiable quality in terms of core gameplay - it's a lesser game. Certainly in comparison to GTA IV, which outside of the rather clunky shooting mechanics, does a quantifiably better job at pretty much everything else - especially driving. It works with much higher fidelity simulations, offers a much higher degree of finesse and potential mastery.

It's a popular opinion amongst player's who didn't enjoy GTAIV driving model, that driving just is *shit* and *unfun*. Well - if one lacks the will to master the finesse of a much deeper driving model, then sure - it sucks. In many ways GTAIV had a more accurate driving model than even a semi-sim-racer like Forza has. That's what makes playing it so damn rewarding.

Right, I like I said. Its not the great game design that people like. The gameplay is simple, accessible, and it works. Most people won't even notice the car comparison when they drive. They just want the drive to be smooth and fun to do, not be technically impressed by it.

Saying GTAIV is better is more of an opinion than anything else. I think GTAIV is probably better from a technical standpoint, but it was kind of a chore to play for me where as SR3 was always fun (unless your talking about GTAIV online then that shit was like the funniest shit ever in a videogame) even it isn't as polished as GTA. It also seems like your looking for something different than SR just doesn't offer, probably never has offered. It seems like realism is something your more focused on. I don't think SR has ever strived for that in any of their games. It more about fun, interesting characters interacting with each other in a fun story. The series has never been about having driving that accurately reflected how you drive in real life. So the game just might not be your thing, which is fine. There are games that are really popular on this board, like the Arkham games for example, that I'm not a big fan of but I would say their bad or technically inferior to other games. There just doing something that doesn't necessarily interest me and I think SR is just doing something that you don't find that interesting.

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#8  Edited By gogosox82

People like SR3 b/c its fun to play period. There not saying its some greatly designed game, they just like playing it b/c its fun to play and they are right, its fun to play. Is it shallow in terms of gameplay? I don't think its any more shallow than any other 3rd person open world game but I can listen to the argument. Is it shallow in terms of missions and things to do? Yes definitely. SR2 had so much more to do and much more customization(I think it was actually admitted by volition that they didn't have enough time to put fun missions into the game b/c they spent so much time building the new engine. So even they know the content was lacking). But its fun to play and that's all that really matters. A lot of people forget that games are supposed to be fun to play and SR3 is fun to play and that's why people liked. Hell, even you liked it some op.

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Holy shit. And he was on his honeymoon too. God damn sometimes life can be so cruel. Condolences to the family and GB crew.

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#10  Edited By gogosox82

Dragon's Dogma, SR3, and Sleeping Dogs are the three that come to mind as good open world games.