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HandsomeDead

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I Am Therefore I Think.

It’s been a long while since I’ve been into video games. Following the discontented winter of 2008 which had the Dead Space/World at War/Prince of Persia fiasco; a triple bill that really made me wonder if I should be spending so much time and energy on this hobby, there was the Mass Effect 2/Alan Wake/Red Dead Redemption trifecta a few years later which affirmed that the answer is no; since then, all I’ve played are a few ill thought out Christmas presents, had a whale of a time knocking out Portal 2 when my roommate was at class and then immediately regretted my decision to try out some games again when we endured a marathon session of Borderlands. More like Boringlands. Pause for laughter.

I do still keep up. I’m trying to make myself not regret the decade-plus of regularly buying games. I’m capping it off with a shiny new Xbox to finish the franchises I’m invested in this coming winter and giving myself closure, but between now and then, I spent a lot of time watching games: Let’s Plays, Retsupuraes and Quick Looks, not feeling like I’m actually missing anything without a controller in my hand and only yesterday, talking to my friend about Modern Warfare 3 did I have the stark realisation that I don’t think I understand the mentality of video games.

Specifically, it was the line ‘You’re the only person I’ve know who gives a shit about what will happen to Makarov. I just want to shoot dickheads online again.’ Both clauses in there made me wonder about the mentality of the gamer itself. I got my N64 in 1998 and, like everyone, I played a load of GoldenEye. As Alec Trevelyn, I shot all kinds of MI5, Janus, SPECTRE agents alongside a poor facsimile of my personal fetish fuel Xenia Onatopp in the head with all kinds of pistols, shotguns and so forth. I played a few levels of single player too; I didn’t own the game and only borrowed it for a weekend or two so I didn’t progress too far - I was pretty young at the time - but I really enjoyed running from A to B in dank corridors shooting Russians in the head with all kinds of pistols, shotguns and so forth.

Like a lot of you, I got into games around the time of the 3D arrival and I could always look in my latest issue of Gamesmaster and see the upcoming releases and future generations, see the mark up in visual quality and think to myself that everything was getting better and better. The leap in fidelity between 16, 32, 64 and 128 bit was so startling every time that it caught my attention and it always kept me interested. Instead of being Mario running from left to right, I was Mario running laissez faire; instead of merking guys from overhead, I was merking them in full 3D and listening to the music from Scarface. But then around the time of the Xbox 360, I found myself thinking that I’ve already done this.

I’m sure there’s plenty of people out there who have my same concern, but I turn to the Giantbomb forums, as I’ve been known to do, looking for an asp to make fun of, and I see people paraphrasing my friend who just wants to shoot dickheads and I can not fathom how you haven’t had enough. I shot guys in the head in GoldenEye, I did it in Halo, I did it in Snore-derlands; Three generations of going from A to B in dank corridors and shooting guys in the head. First person, third person; modern, future; online, offline. It’s all the same.

With everything else I like, there’s a timeline that I can trace. My purchase of Limp Bizkit’s Chocolate Starfish and the Hotdog Flavoured Water when I was 12 was the jump off point that got me to sitting here, typing this, and listening to Anjunabeats Volume 8. It’s a twisty and turny set of connections, but I can look back and appreciate that, as shitty as that album was, it got me interested in music to the point of where I am now. I can go from seeing Peter Pan aged 3 to seeing Les Petits Mouchoirs aged 22. I can even follow the ups and downs of pro wrestling eventually leading me to the Bell Centre in the coolest city in the world, cheering on GSP last december. I look at my video game collection and, in comparison, I’ve taken a baby step.

The reason I almost entirely gave up on games after I played Mass Effect 2, Alan Wake and Red Dead Redemption is that you have the stories of a Canadian on an intergalactic adventure, a depressed writer busting ghosts to rescue his wife and a cowboy tracking an old ally across the wicky-wicky-wild wild west to settle an old score and in order to do all these things, to settle every one of these conflicts, I shot people till there was no one left. Everything might look nicer, but nothing else has changed in about 15 years. How do you people do it? How is that not a sign that maybe you should give something else a shot instead? Are you that easily entertained? Look elsewhere you cry. To where I ask. If I don’t want to simulate a sport, I can’t see many options. This weeks new releases, that I can play, are going from A to B shooting stuff, going from A to B shooting stuff, going from A to B shooting/hacking at stuff, driving from A to B shooting stuff; each one described in their respective reviews and previews as being ridiculous but not having much of a fiction.

It’s easy enough to blame you guys. You’re the one coughing up $60 a go to ostensibly repeat the same process you just spent $60 to do but there’s another side to this equation. One that perplexes me just as much as wondering why you guys play this stuff; why do those guys make this stuff? It’s something I’d been thinking for a while, but it really came to a head when I sat there and watched the Hard Reset Quick Look. My first thought was ‘What kind of idiot actively wants to play this?’ but that eventually turned to ‘What kind of idiot actively wants to make this?’

I can sit here and lament the total lack of auteurism in video games all day long, but were this game developed by just one guy, I could understand but when it’s a team of people all coming together to spend thousands and thousands of euros on a project, how does a committee come together to agree on something as bland and second hand as yet another FPS with no character, personality or depth besides for looking a bit like Blade Runner and invoking something John Romero did literally decades ago? How do they think this is a good idea? And why didn't they want to do something unique to them instead of expensive hack work? I’ll never play it, never want to play it and you can tell me it’s a load of fun running around, shooting things with brightly coloured guns and I’ll quip something like ‘Yeah, I know. I played Halo’ or definitely something better but, even so, the total lack of ambition this displays is so pervasive that I cant help but feel like a sucker for ever giving money to this business.

The one that really sticks with me is Capcom and their treatment of Resident Evil. Sure, Resident Evil 5 was garbage and, yeah, Resident Evil 6 will appear by 2013 with a clone of Wesker and we’ll all shoot not-quite zombies as they run at you, then walk, giving you enough time to shoot them while you stand in place all over again. I can accept that because I can accept that video games, particularly of Japanese origin, are a business ran on enticing the lowest common denominator. I can even accept that I got sucked into a shitty mythos because, at the time, it was pretty much the only franchise that actually had one. What bothers me is the obvious fact that no one at Capcom gives any kind of shit about the quality of the material they produce.

Much like the progression I detailed earlier, the gap between each succeeding Resident Evil game was just large enough to convince by 8 to 15 year old self that each game was bigger and better than the last, but when the finale arrived, it was 2009 and not only was the game a piece of shit, it retroactively made the earlier games shit too - shitter than they actually are, which is really shit. MGS4 managed to at least make an effort at tying all the strings back together for a satisfying finale. After games upon games of Solid Snake and Revolver Ocelot revolving like a helix around the events of that franchise, giving them one last sunset was awesome. Conflict that with blowing up Wesker in a volcano after 50% more games with no real rhyme or reason and you’ve just failed an entire generation of people who played it. No one at Capcom knows how to tell a story and I payed hundreds of pounds to find that out.

Please, call me naive as much as you want. I am the idiot for trying to justify my money. I am the idiot for wanting some drama in my investments. I am the idiot who wants to be entertained on a higher level than just shooting zombies again. I am the idiot who thought that maybe there was a direction to the whole thing. I am the idiot who saw a good face/heel dynamic in the straight laced Chris Redfield and the theatrical Albert Wesker. I am the idiot who thought at least one person employed by Capcom’s creative department was actually creative. I am the idiot who thought at least one person in Capcom’s creative department could tell a simple story. I am the idiot who liked Resident Evil, but you’re the idiot who will buy Resident Evil 6 and say ‘Well, all I wanted to do was shoot zombies and that’s what it did. 10/10.’

It’s not just constrained to Capcom and it’s murky schoolgirl-fucking tentacles that have spread to other parts of the world. It’s not even just Japan. It may be worse there than in American and European games development, but it seems like no company in video games has any higher aspiration than making something for a 14 year old boy. You can throw BioShock - a game that’s half a decade old - at me here but above it’s lethargic and totally average shooting mechanics is only a strawman response to Ayn Rand, an author you probably have never actually read, which probably explains the high praise. Then there’s maybe, what? I’m genuinely struggling to think of anything to actually counter my own argument. Persona, maybe, in its whole tragic underbelly of how making friends and talking to girls can give you some kind of believe-in-yourself magical power but that seems more for the lonely proto-Japanese than a normal, functioning human being.

John le Carré’s Tinker, Tailor, Soldier, Spy just got released as a movie. It’s fantastic. In the 70s, it was a TV show. It’s fantastic. It’s all based on the book. I haven’t read it yet but my granddad assured me it’s fantastic. You could probably turn it into a graphic novel; shit, you could probably turn it into a wrestling storyline along the lines of some kind of Corporate Ministry thing with the discovery of the higher power but you could not turn it into a video game. Imagine how good it would be to play as George Smiley, working your way through a seedy world of international political intrigue. Well, keep imagining because there’s neither an audience nor an auteur who would bring it together. Could you imagine playing a game on your Xbox 360 or PS3 that didn’t involve shooting anyone and has an actual sense of player agency? I can’t. There was a time when I was told video games were interactive entertainment but when the only form of said agency is a binary on/off, I’m more convinced that Schindler’s List is a colour film because of that girl in the red coat.

The two big whys are the main reason why I still knock about the site. The Bombcast is fun but the actual talk about games is secondary and I can bait people on other sites, not as easily but whatever, the crux of my posting and perusing is to find answers. There’s a real passion people have for games but it’s absolutely alien to me. Off the top of my head, I can pick a solid list of books, movies and TV shows from this year alone that have made me laugh, cry, just think and/or generally appreciate their respective medium; an emotional response. Outside of the single line ‘Snake had a hard life’, there is no video game that’s made me shed a tear, I can’t even think of a game that’s intentionally made me laugh, Modern Warfare and Gears are thrilling and dramatic at points but after that, I’m done. How do you get passionate about this banal hobby? How do they get so passionate about making such bland products? What is it I’m missing here?

P.S. Before you call me out, I'm intending on writing wrap up blogs for Gears of War, Modern Warfare and Mass Effect once all threequels are out. See you then.

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Kazona

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Edited By Kazona

I would love to say that I disagree with you, but I can't. The only thing that draws me to games these days are the stories, provided they're above mediocre. I didn't finish Mass Effect 2 or Red Dead Redemption because of their original gameplay mechanics, but because their stories intrigued me. Like a soap opera addict, I wanted to see what would become of John Marston at the end of his journey, and I wanted to find out just how suicidal that mission in ME2 was, and what things were in store for ME3.

But as far as gameplay goes, neither offered something that I hadn't seen before. While I don't think originality is dead, I do think it's increasingly more difficult for developers to be original. If not because of the sheer number of games being published, then because of the risks that come with trying something different.

Just imagine spending twenty million dollars on a new, innovative game, and having it completely tank because people fear change (hate to say it, but it's true). Such a thing can be the undoing of a developer. Just look at the amount of development studios that have been shuttered this year alone, and I can kind of understand why developers and publishers are so afraid of doing something that breaks the mold.

And to be fair, I too am growing weary of the rinse-and-repeat attitude that's permeating the industry now. And I think the only way for things to change is if the majority of the game playing audience begins having the same feeling of reluctance.

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mewarmo990

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Edited By mewarmo990

I agree with nearly all of your points, but you didn't really seem to consider that not everyone has the same preferences or appreciates a good narrative in the same way that you do. 
 
Some people are very easily entertained by violence. Some people play games just to take a load off, and Gears of War happens to be adequate stress relief. And a lot of people are into shooters for that competitive feeling, rather than the fact that you are playing a "murder simulator" or whatever.
 
I enjoyed all of those games you mentioned, and most of the movies/books you said as well. For me, narrative and aesthetic are almost as important in a video game as the gameplay itself, yet I liked Borderlands just because of the crazy gun loot system. I like shooting bad guys, but a game where I don't get to shoot anything can be just as good or even better than Mass Effect. I actually liked Resident Evil 5 because I like cooperative games of almost any kind, and because I didn't like the rest of the series very much - you could say Capcom's lowest common denominator strategy targeted people like me. 
 
The same could be said for casual games that don't involve much violence of any kind. There isn't much substance to the, but they have that addictive entertainment quality to them and that's all you really need to sell a video game. Also, you may have grown out of mindless action but people are growing into the demographic all the time.
 
So is it really so hard to understand that a great majority of the current video game market has different tastes and values from you? I don' think so.

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SeriouslyNow

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@gladspooky said:

@HandsomeDead said:

@gladspooky said:

@superpow said:

There are more types of games than AAA titles and shooters you know... Of course those games don't have anything special. But your arguments just show me you don't know much about games other than the major releases.

His main arguments seem to be "Shooters in which you shoot people are boring" and "Games have never made me cry, so this is a worthless hobby."

I guess every time he does a walk-the-dog with a yo-yo he bursts into tears.

Nope. Try again.

Nah, I pretty much nailed it. Maybe next time try to do it in less than eighty paragraphs.

Bro, you totally nailed it, especially the part where you called a woman a dude. Oh and broski, that walk the the dog with a yo-yo comment was brodaciously funny. You should write Momma's House scripts breh.

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fourby

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Edited By fourby

I traded my copy of MW2 for Harvest Moon: Hero of Leaf Valley and gave it to my girlfriend at the time as an anniversary present. I only had to pay a 20 cent difference. Best thing I got out of that game.

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prestonhedges

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@HandsomeDead said:

@gladspooky said:

@superpow said:

There are more types of games than AAA titles and shooters you know... Of course those games don't have anything special. But your arguments just show me you don't know much about games other than the major releases.

His main arguments seem to be "Shooters in which you shoot people are boring" and "Games have never made me cry, so this is a worthless hobby."

I guess every time he does a walk-the-dog with a yo-yo he bursts into tears.

Nope. Try again.

Nah, I pretty much nailed it. Maybe next time try to do it in less than eighty paragraphs.

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TerraMantis

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@HandsomeDead

I don't even really want to respond here because this thread is simply flooded with posts, but i agree with a lot of what you're saying. On that note, you're thinking of the industry in the wrong way. Yes, the industry seems to target an immature (young...not matured, i am not saying metal state) audience when the gamers who first fueled the industry when it started to take hold in the late 80s have all grown-up now. Games seem to have, overall, not became more sophisticated with the growth of the demographic.

Back to me saying you're thinking of it the wrong way. It is just that, AN INDUSTRY. They want money. Sure there are a truck load of great television shows, films, literature, and artwork that get pumped out that make you actually have an intellectual thought or emotion, but there is also actually a WAY bigger truck load of garbage that gets dispensed in those same mediums each year as well. "My Dog Skip", "Gossip Girl", "Spy Kids 14", "Any Twilight movie" and you're already starting a short list of things that comprises an enormous list of awful forms of storytelling and entertainment yet they rake in tons of revenue. Video games fall into that same model. We've reached the point in gaming that it will be very similar to movies. You don't go see an Arnold Schwarzenegger movie because it is you're hoping for the next revelation in your life through philosophical thinking...it is a shoot'em up...you want to have absolutely no thought provoked during it. This is the same reason why you buy modern warfare. Video games, like movies, will riddle their genres with things that are pretty good, great, awful, who the fuck watches this shits, and revolutionary works. Those revolutionary things are few and far in between.

You also have a strange mentality behind "why would they make this". Have you ever developed a video game? It is hard work. The answer to why something is made is the same as if you were to ask the huge team that filmed "My Dog Skip". No one gives a shit about or thinks that this is a pivotal moment in narrative-cinematic history. It is simply a JOB...

Especially in regards to video games, people think it is all "fun and games". Well it is not. The actual making and developing of a video game is NOT fun. It has many, many parts, aspects, components, and technical hurdles to overcome. Developing a video game can be as fun and have as many issues and complications as a construction team might have trying to build a huge complicated bridge. You could say the fun might be found when looking into the "architect" of the project, but i am talking about the people on the ground floor, the ones laying the mortar and bricks...the programers. It is simply grueling and not fun work with a dash of tedious and a mound of mind numbing. Sure there are people out there that like to do it like there are people out there that like to hang themselves by hooks that are attached to rings pierced in their bodies...it's what they're into.

This also goes hand-in-hand with why video games mechanically are not evolving in the same way that they are technically. Programers can go make much better money with much easier work and less time invested by developing software instead of developing video games. This is hugely why graphics and performances of games, internet UI, CGI, and other computer aspects have enhanced so much more than games. People who are all pumped-up and right out of college get into a video game development company...work there for 10 years after mind numbing work....then realize they can go make much more money developing software for basically...everything, including game engines for the people making the games. Simply put, sure there are great minds in gaming...but they don't get the best of the best.

Also though, to say you haven't basically had any emotion evoked from a game in years is simply ridiculous. I agree that more often than not the bulk of games...movies, TV shows, whatever... blow ass, but a lot out there will be fun and entertaining.

Since you said that "wiki-wiki-wild wiki-bang-bang" (click on my mini bio, been there since day one) thing in your thread i am going to assume that you watch south park. All i can say is that you should lighten up a bit and try to avoid becoming Stan in the latest episode...too cynical.

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CaLe

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Don't even care about any recent games and have over 11000 posts on a gaming forum. Great way to spend your time that is.

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lockwoodx

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Games are rarely made for gamers anymore and only on the PC/Mac. Console games are made exclusively for shareholders. A few decades ago, you made games because it was your passion. Then it evolved into making games because "holy shit I can make a living making games". Now it has mutated into trying to make the most MONEY from as little game as possible.

The future of gaming is bullshit. When the ratio is more bullshit to game, then it will implode and start over. The real game us adults play is getting what you can for as little as possible now while it lasts.

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HandsomeDead

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Edited By HandsomeDead

@gladspooky said:

@superpow said:

There are more types of games than AAA titles and shooters you know... Of course those games don't have anything special. But your arguments just show me you don't know much about games other than the major releases.

His main arguments seem to be "Shooters in which you shoot people are boring" and "Games have never made me cry, so this is a worthless hobby."

I guess every time he does a walk-the-dog with a yo-yo he bursts into tears.

Nope. Try again.

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prestonhedges

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Edited By prestonhedges

@superpow said:

There are more types of games than AAA titles and shooters you know... Of course those games don't have anything special. But your arguments just show me you don't know much about games other than the major releases.

His main arguments seem to be "Shooters in which you shoot people are boring" and "Games have never made me cry, so this is a worthless hobby."

I guess every time he does a walk-the-dog with a yo-yo he bursts into tears.

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superpow

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Edited By superpow

@Zippedbinders said:

Its not about being disgruntled until its fixed, its about finding the entertainment you want to be a part of and embracing that. Games are a broad medium and the narrative experiences you want are out there, you've just done a bad job looking for them.

I couldn't have said it any better.

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superpow

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Edited By superpow

There are more types of games than AAA titles and shooters you know... Of course those games don't have anything special. But your arguments just show me you don't know much about games other than the major releases.

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xpgamer7

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I manage to play my way through the generic shooters by finding innovative games like Rock of Ages or Puzzle Agent every now and then to feed my non shooter impulses. It's tough having only a few things being really innovative compared to the mess of games that are only slightly innovative but stick to core mechanics that sell.

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SeriouslyNow

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@9cupsoftea said:

@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

I see that stat quoted a lot and I really don't think it's that accurate. I imagine you can come up with numbers like that if you're including iphone, facebook, hardcore PC and all other gaming experiences. I don't want to get into one of those useless 'what is a 'gamer'' debates, but for the sort of people who actively pursue gaming, spend quite a bit of time and money on it, look for lengthy, deeply engaging experiences from it, and are enough into games that they even visit forums about them I think the average age - if not the attitude - is far closer to teenage boys. Any one of the age-revealing threads on GB, (or any other gaming forum for that matter) shows that. I might be wrong.

You are wrong. :)

Industry Facts

America's entertainment software industry creates a wide array of computer and video games to meet the demands and tastes of audiences as diverse as our nation's population. Today's gamers include millions of Americans of all ages and backgrounds. In fact, nearly three-quarters of all American households play games. This vast audience fuels the growth of this multi-billion dollar industry and helps bring jobs to communities across the nation. Below is a list of the top 10 entertainment software industry facts:

  1. Consumers spent $25.1 billion on video games, hardware and accessories in 2010.
  2. Purchases of digital content accounted for 24 percent of game sales in 2010, generating $5.9 billion in revenue.
  3. Seventy-two percent of American households play computer or video games.
  4. The average game player is 37 years old and has been playing games for 12 years.
  5. The average age of the most frequent game purchaser is 41 years old.
  6. Forty-two percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (37 percent) than boys age 17 or younger (13 percent).
  7. In 2011, 29 percent of Americans over the age of 50 play video games, an increase from nine percent in 1999.
  8. Fifty-five percent of gamers play games on their phones or handheld device.
  9. Seventy-six percent of all games sold in 2010 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. For more information on game ratings, please see www.esrb.org.
  10. Parents are present when games are purchased or rented 91 percent of the time.

Quoted from the ESA's own page. As you can see, teenage boys are actually in decline, statistically speaking where as the number of teenage girls playing games is on the rise. It's important to know that the 37old average age was defined prior to the casual/browser game explosion and has held its place since then.

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80GSM

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.. And I thought this was going to be something most people didn't know. If you think you didn't, you did. You just never cared this much to think into it. Read a book, watch a movie, maybe invoke some human emotions. Games aren't going to make you feel sorry for Mr. Jingles when Percy stomps on him.

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ProfessorEss

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@9cupsoftea said:

@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

I see that stat quoted a lot and I really don't think it's that accurate.

I agree. I'm not gonna say the audience is x, but I think if everyone here did the math in their head and we put it together, women would not equal anything near 42% - especially if we're talking dollars spent.

I'm sure it's changing, and I'm sure it's changing way faster than I realize, but 42% still seems real steep.

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Fizzy

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@Zithe said:

@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

To be fair, this doesn't mean that all of those people are 100% happy with the way games are made or marketed. I'm sure there are a lot of older gamers and female gamers out there that would like to see games made with them in mind a little more often.

I just wanted to point out that teenage boys aren't the only ones who enjoy games.

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Fizzy

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@9cupsoftea said:

@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

I see that stat quoted a lot and I really don't think it's that accurate. I imagine you can come up with numbers like that if you're including iphone, facebook, hardcore PC and all other gaming experiences. I don't want to get into one of those useless 'what is a 'gamer'' debates, but for the sort of people who actively pursue gaming, spend quite a bit of time and money on it, look for lengthy, deeply engaging experiences from it, and are enough into games that they even visit forums about them I think the average age - if not the attitude - is far closer to teenage boys. Any one of the age-revealing threads on GB, (or any other gaming forum for that matter) shows that. I might be wrong.

That's just who uses the forums. I was going by statistics, doesn't really matter. Keep gaming! As long as you enjoy it who cares!

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Zithe

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@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

To be fair, this doesn't mean that all of those people are 100% happy with the way games are made or marketed. I'm sure there are a lot of older gamers and female gamers out there that would like to see games made with them in mind a little more often.

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9cupsoftea

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@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

I see that stat quoted a lot and I really don't think it's that accurate. I imagine you can come up with numbers like that if you're including iphone, facebook, hardcore PC and all other gaming experiences. I don't want to get into one of those useless 'what is a 'gamer'' debates, but for the sort of people who actively pursue gaming, spend quite a bit of time and money on it, look for lengthy, deeply engaging experiences from it, and are enough into games that they even visit forums about them I think the average age - if not the attitude - is far closer to teenage boys. Any one of the age-revealing threads on GB, (or any other gaming forum for that matter) shows that. I might be wrong.
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Fizzy

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@The_Hiro_Abides said:

@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

You can make the link clickable by highlighting the link and then clicking on link.

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

Oh, thanks! I feel like a dummy now lol.

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the_hiro_abides

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@Fizzy said:

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

You can make the link clickable by highlighting the link and then clicking on link.

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

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Fizzy

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Edited By Fizzy

@9cupsoftea said:

Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them. Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

The average gamer is actually 37 years old and 42% of gamers are women according to the ESA (Entertainment Software Association).

http://news.cnet.com/8301-13506_3-20069682-17/a-childs-hobby-average-gamer-is-37-years-old/

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9cupsoftea

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Best post I've ever seen on GB. I feel pretty much the same. I go months not playing games, get really excited when I see what I 'missed', go and play some, then inevitably get disappointed. I feel like I'm not only being disappointed, but disappointing myself by wasting so much time on them.
 
Gaming is what it is, it'll never change. It will perpetually be an industry for 14 year old boys, and it will always be an enthusiast industry for the western world. Films, books, and music are accessible and diverse enough for anyone - pure economics means that games can never attain those levels of depth and variety though.

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Ravenlight

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@Galiant said:

I like games. This topic is so bitter and sad. I'm gonna go play some more New Vegas in preparation for the last piece of DLC. Marty Roosevelt King needs a new pair of authority glasses!

Oh shit! I lost my authority glasses somewhere between the Seirra Madre and the Big Empty. I will definitely be crafting some personal narrative in finding some new ones before I jump into Ulysses' ass boot first.

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Akeldama

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@HandsomeDead: This was a brilliant read

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Mystyr_E

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Disagree with almost the entire thing but hey whatever floats your boat...or sinks it, or something or other

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Good read. For me the gameplay is always the fun and central part of a game. However games with even the most basic of stories can give off a great feel and atmosphere and that to me makes them worth while, games like Mass Effect and Red Dead Redemption. They invoke a feeling from me. For example I have huge fun and enjoyment from Bethesda style games because they have such a great feeling of exploration and freedom it's something that is fairly unique to games. It's the "Live another life in another world" feel that games give that it what I like about them. Sadly games can rarely ever do characters that people care about in a meaningful way and when they do it's usually over multiple games like Snake or Alyx Vance. Anyway I like games and I like the game play of the games I like. They have their merits even when they have forgettable stories.

Also I always liked the story of Bioshock because of how it looked at the way we play games and intertwined that with the story, not really about any of stuff about Rand.

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You make some interesting points, and yes many big budget titles are repetetive and bring little new to the table. At the same time there are many, many games out there that try to do something different and interesting either with the mechanics (Portal) or story telling (Half-Life) If you dont like shooters then play something else, try a point and click adventure game or something. Also its very easy to use your arguments for any medium. How many detective movies, how many romance novels have we seen? Below the surface its all the same shit.

Think tomorrow I'll write a blog about how chess is so fucking repetetive and brings nothing new to the table. Sometimes I merk pawns on a marble board, sometimes I merk pawns on a wooden board. How can you fuckingdipshitassholes play the same shit for like 1000 years? Ima go play me some fucking Monopoly.

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Twisted_Scot

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When I started playing games there was basicaly no story worth mentioning in pretty much 90% of them. As time went on they start introducing some good plots, some well written stories and that I felt kept me interested. While I always play through the Campaign / SP first to enjoy the main game I also from time to time jump into COD MP and just turn my brain off and shoot dudes in the face.  Like everything else the gameing industry goes through fads but at least now there are choices out there. If you don't like one thing try another. I like a balance in story telling somewhere between super Mario bros & MGS4 :)

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Still_I_Cry

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Can't say I agree with your point of view. Whatever works for you though.

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deactivated-592be1c2327fc

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I think so too.

Thanks for expressing this opinion in such well reasoned and example supported terms.

Shooting dickheads in the face over and over again is not the reason I fell in love with gaming.

I really have enjoyed playing with the last few Bethesda games' NPC behavior and routine algorithms. I wish games would go further in the direction of creating well defined characters who have lives that exist beyond just the one thing they are scripted to say when you meet them.

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TheSeductiveMoose

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@EuanDewar said:

Heavy Rain is not a quality product.

If I ever decide to get a tattoo, this is what it would say.

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matoya

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Edited By matoya

@GreggD said:

@Hailinel said:

@Matoya said:

@Hailinel said:

@HandsomeDead said:

@Abyssfull said:

@Turambar said:

I really am laughing at your edit in removing the hyperlink you had up for "lonely, proto-japanese." If you're going to be a dick, at least have the spine to follow through and maintain it.

It was most probably a mod.

It was. Though, at least you all still know what - who - it means. In general, thanks for some of your messages, some of you know what's up; others, I don't know if you actually read it.

That you go out of your way to attack me or anyone else without provocation in a diatribe of a blog post regardless of how passive-aggressive your tactic is pretty low.

He's an anonymous person on the internet, that you will never meet in your life. What he says does not affect you, ever. Why do you care so much?

Why do you care so much to respond to something in which you have no direct involvement?

Seriously, fuck you. The person above Hailinel, I mean.

Stunning responses, as expected.

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Edited By Stojas

I see what your point is, but there are a lot of parts in your confesion that I dont agree with. You see the main point and idea of the concept of video games is that you actively take part in the happenings. If what makes getting bored playing a game is the lacking story then watcha movie; or even better read a book. That's the main difference between these, in video games you are in the story, but on my later examples you aer outside looking in.

I do agree that is a lot of repetition going on. (Maybe a lot is not the right way to describe it. A shit ton would be better.) And I honestly do not even bother trying 99% of the new games. That's what quick looks are there after all. There are games though that, in my opinion, even through said high repetition they are actually really innovative and intresting. This is where the player factor comes in. You are the one who decides what happens and abolish repetition. The games I have in mind are mainly strategy games, and to help you get my meaning I'll use an example.

If you have ever played any sports for more than 2 days a month you can surely agree with me that whatever you do you point is to beat the other team using the same tactics towards a never changing goal. What makes sports interesting and worthy of playing again and again is you. Your choices shape each and every match and make it interesting. It's the same thing with certain games. Your aim is a constant and what you do to achieve your goals is a variable. Your equation for an interesting game is complete.

I believe it would be better if I did not use any games as examples to implement my point because a whole new debate starts when names come into play and the focus of my reply is not the games themselves but the gamer in the games.

I also believe that you are a prime example of a model console gamer. That is reason why you have witnessed so many games that are copies of eachother. Consoles are not as flexible as computers. Consoles after all are extremely user friendly computers. Meaning that they mainly aim and always have aimed to younger audiences. Thus you do not easily find games for "grown up" on consoles. I am not saying that there is an abundance of said games on computers but there certainly are a lot more. Especially if you look back, before PS2, you will find that most of the games are for older people. People who already have some connection to computers, for at that time gaming as we know it today wasnt as easy and straight forward for little kids to get comfortable with.

And something last I would like to add is that gaming is not a hobby. A hobby is meant to be something productive. Gaming is just plain entertainment.

That's all.

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fobwashed

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I get what you're saying, and mostly I just feel sorry for you.

This doesn't read like the preachings of an elitist, because it doesn't seem like you're putting down anyone who enjoys the things you don't. At least not directly or harshly. It's too bad you can't enjoy playing games like a lot of us here do. There are some games I play through for the story despite faulty gameplay, and others I play for the entertaining gameplay despite its awful story. On occasion, they are both awesome and it's just that much better but generally I play to have fun. Lots of things people do for entertainment are repetetive. Take any sport for example. Every game, same rules. Less variety than even your hated FPS games. Movies? They for the most part all seem to boil down to telling the same story as do books. I dunno. Sucks to be you.

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Edited By hoossy

And, before you start dogging other's here on this site because apparently you are intellectually superior to them, I think you need to take a step back. I'm sure there are plenty of people here who know enough about Ayn Rand. I've read Fountainhead and Atlas Shrugged and see Bioshock as a fabulous response to them. Simplistic? Sure. But most developers wouldn't even attempt to tackle Objectisism (which is a bullshit philosophy btw), and I found it ballsy considering the high costs of development these days.

edit:

oh, and "I Am Therefore I Think" is pretentious

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Tomzombie

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I am there for i think iam on the COAL TRAIN!!

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AyKay_47

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I have just read the words of a very bitter and pretentious person. I am no better for it. :(

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clstirens

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@HandsomeDead: I definitely know where you're coming from. I love to play a game for the overall experience, and many games are coming out with same-y mechanics and half-baked stories. It's frustrating, and it feels like I'm paying $60 for a B-movie that's 3x as long, and copies the gameplay mechanics of Halo 1.

That being said, I don't want every game to have an engrossing story. I have a ton of fun with arcade-y games that try something new, or just provide an endurance challenge for myself and friends (I love me some Hydro Thunder, for example).

Part of the reason why I'm so excited for Journey is that I HOPE that they can deliver on the moody tone of silence and silent co operation; even if the final product ends up becoming more of a platforming zelda game.

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Hebrew_Santa

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@HandsomeDead: I know this wasn't the point, but it warmed my heart when you tied the final knot of your musical metamorphosis to Anjunabeats volume 8. It's nice to randomly spot a bit of positivity to shared musical inclinations.

As to your prescribed puzzle with the deteriorations (whether manufactured by ideals, or tarnished by the cyclical consumer/publisher/developer relationship) of the video game industry I have a few thoughts. You may try to analyze them as cultural artifacts. I ended up writing a paper on Limbo for an English class and I gained a lot of insight into details often ignored. Though that doesn't aid in the necessity of playing video games.

I think I share a bit of your sentiment with shooters, but I suggest trying Nier. It didn't make me cry, but it did blanket me with melancholy as I finished it. The same feeling you get when finishing a well-crafted piece of literature because you know those characters and that place is finished once you pry each word from the final page. So there is that.

But...

Games need to evolve. In more ways than one.

But...

I doubt they will, because the top sellers are selling better than ever.

The classics will always be there and the headshots shall never cease.

Good luck.

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darkdragonmage99

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Dude I think you need to try a different genre . So you don't like shooters and you knock on RPG because they are Japanese. How about a puzzle game maybe a RTS if you don't mind your troops having guns. There is far more to video games then shooters.

Your argument is the same argument I hear from assholes who think anime is nothing but dragon ball z knock offs. Stop focusing on the big name bullshit. You want an example where that gets you? one of the biggest name movies released in the last few years was fucking twilight for god sakes. Dig deeper man below the surface of the lost common denominator filth and you can find some real gems.

Saying all games are mindless shooters is like saying all music is mind numbing pop singers or all movies are trash like twilight or transformers or all tv is american idol. Putting all your focus on whats popular is always a mistake and you sound like you know it.

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@Matoya: If the Handsomedead felt the need to be insulting in to another internet person who he will never meet and whose actions does not effect him at all, said internet person is pretty justified in giving a retort.

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Edited By Claude

To play, to make my own story, that is the reason for my gaming lifestyle. These forums are nothing more than my playground. My dad can kick your dad's ass...don't hurt me, maybe if I make them laugh. Maybe...they will accept me. Sometimes, I like to make people think or see how obscure we really are. Lonely words not lost in a world they call the internet.

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prestonhedges

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I play guitar. There are some songs I've played a thousand times and never get tired of playing.

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For those who trade in cynicism, hatred can be a hobby. If you're so against modern AAA titles, why are you planning on dissecting three of the games that prove the most blatant offenders?

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the_hiro_abides

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What I find funny about this blog is asking games to elicit an emotional response like a good book or movie. I find when movies or tv shows try to elicit an emotional response, it's cheap and manipulative. Done well, it can leave a lasting impression. But you see the same trick a few times and it becomes old hat. I mean when you think about it, a scene will traditionally have the music swell when going for the intended effect. A horror movie will use "creepy" music or absence of sound to up your heart beat trying to make you uneasy. A TV show will kill off a likable character or at least make you think it might.

Plus a lot of entertainment can be broken down to it's simplest parts and then sounds ridiculously dumb. Like if I were to describe Blade Runner in a couple of sentences. It's about a future cop that chases and kills some fake humans. Oh and one of them has a speech about tear drops in the rain before letting go of a dove.

Most of the time games to me are about the experience. Was that awesome? Did I just do something awesome? COD and similar action games are just fantasy empowerment. They're not enriching my life exactly, but if I'm entertained then I'm happy.

Although this blog does remind me how I tend to pick apart movies or TV shows. I feel a similar apathy for a lot of those. Or how I loathe reality shows. Somehow those feel even more fake because you know I'm not here to make any friends.

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csl316

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Edited By csl316

I dunno, basketball is repetitive. Riding my bike and swimming are repetitive. Sex is repetitive. So is playing my guitar. I still enjoy them without feeling like I'm wasting time, just like games. Gameplay concepts may not have progressed aside from getting more polished, but I still find them fun and more immersive as tech improves.