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Jensonb

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Jensonb

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#1  Edited By Jensonb

I don't get it. What's the gag? It's not funny. And I don't mean like this, I mean...It isn't funny. It is a failure at humour. It's just a link to a middling internet comedy sketch. Um...Ha? I guess?

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Jensonb

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#2  Edited By Jensonb

@bollard said:

Can someone confirm for me the in game name of the GZ sneaking suit?

It has "GZ" in its name.

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Jensonb

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Jensonb

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My one major issue with the game is..why bother Fulton at all? 95% of the things you can upgrade are things which would make further upgrading much harder/next to impossible. I mean maybe, maybe some higher-level fulton level is "can 100% extract even a mostly dead guy successfully" but even then. If my Fultoning guys from the field is the only way to upgrade my base..the system is broken.

Like look at it this way. Want that cool sniper rifle? Ok please use the tranq pistol, stealth and melee to get the guys you need to unlock the upgrade. Once you do..you can use the sniper rifle instead of the tranq pistol to upgrade the...oh no wait sorry, lethal, if you wanna upgrade that rifle further you gotta use the tranq pistol, stealth and melee..ok but you did..so NOW you can us the sniper rifle to level up your base to upgrade your..what? Oh no sorry you can't use the sniper rifle you worked to upgrade in order to earn more upgrades..back to the tranq pistol.

And wouldn't know you know it, that same non-loop applies to 95% of the base research items in the game.

I desperately desperately hope there is some sort of "Yo here is an option to auto-recruit guys' Maybe if I get to send my troops on missions one of those is 'recruit more guys" So, if I wanna play this game lethally..cause like again, they give you so many options, toys and rewards for doing so..I actually can?

You get volunteers for just doing missions, but I really don't understand why Fultoning people bothers you so much. Just do it in Free Roam if you need some upgrades and the you can kill people in the missions and Side Ops if you wish. It's not a big deal.

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Jensonb

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@edmundus said:

Ok, thanks guys. Starting to wonder if I didn't import my save properly, hopefully if I select the main menu import option again then it can still import even though I'm partway through the game. Any word on how good the suit is? I'm also wondering how good the sneaking suits are in the game generally compared to the environmental camo. I'm wondering if for nighttime missions the sneakers might excel?

Yes, it works when you're partway through the game. I started playing on Friday and the import worked yesterday. The Gear is made available for Development and the Special Volunteers join once you've completed certain missions. I was well into the game so they all joined me at once.

The Sneaking Suits are useful pretty much constantly. Once I got the new one, I only used that.

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Jensonb

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#6  Edited By Jensonb

The gameplay here is by some margin the best in the series since Kojima's magnum opus (MGS3). Stealth is more viable and more rewarding than it was in the vast majority of MGS4, back to the MGS3 and earlier levels of effectiveness. The gameplay sandbox is perfectly matched to the open environments, in a way it simply wasn't in the cramped and restrictive locale for Ground Zeroes and the abilities and options are opened up massively versus the stripped-down Peace Walker.

MGSV feels like MGS4 never happened. It's a massive course correction. MGS4 veered off to pander to people who were really only interested in the story. MGSV is an antidote to that. Here, the gameplay is to the fore. Its modern action game controls allow people who want to just Dan Ryckert their way through to do so, but the situations, environments and encounters once again reward and encourage stealthy play.

Numerous times, I've run through a mission with an S-Rank or an A-Rank and just immediately felt that the whole thing was an exercise in practised, precise beauty. You steal through quietly, leaving none with the knowledge you were ever there. And then you make your way out, and press the trigger on your C4 to blow the shit out of something (RADAR, comms, a mission objective) because you can do so with impunity. And it. Is. Glorious.

I often said in the run up to this game coming out "I just want to sneak into and out of places". This is the last word in doing exactly that.

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Jensonb

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"This MT is bs! Look at those prices! Fuck Konami!"

*cuts to 99% of the people who were going to buy this ends up buying it anyways*

*cuts to "omfg best open world stealth game ever!!"*

It is easily the best open word stealth game ever, that doesn't keep the "micro" transactions from being contemptible garbage. Also, note that Konami kept practically everything about the FOB system under wraps until the game was already out: even they know it's a hot mess.

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Jensonb

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Yes. MGSV is the anti-MGS4. It's a massive course correction, and puts the series back where MGS3 was directing it.

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Jensonb

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@jensonb: That's not the error I made. What I think is the situation is this:

-Notice how it says 'suitable' save file, down the bottom? I believe that refers to a save file that has extracted the particular people.

-You complete the missions in TPP, and only if you have extracted them in the GZ file, you get to have them at MB.

That is correct.

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Jensonb

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Hey, so this is technically a 'leak' (it's a photo from the guide), but it's completely harmless, and tells you what you need to do to get recruits from GZ.

It is literally just have the missions completed in the save. Nothing to do with actually extracting anybody. So rest easy everyone.

http://i.imgur.com/PQZzlbV.jpg

Edit: Never mind, I think I could be an idiot. I only just realised those mission names were referring to TPP mission numbers, not GZ. So we're back at square one.

No, that's the right list. You get them by downloading your GZ save into TPP and then completing the listed missions. In other words, you don't get all 19 guys at once. They join as volunteers after you meet the mission criteria.