Jeust's forum posts

#1 Posted by Jeust (11572 posts) -

I've done it before. But I'd like to write for Alan Wake 2.

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#2 Posted by Jeust (11572 posts) -

I'm sure Konami will love to make some sort of Castlevania pachislot in the future.

And it will probably make the jump to mobile.

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#3 Posted by Jeust (11572 posts) -

Bioshock for me too, as well as Fallout 3. Heavy Rain was also a big one.

Out of the three the only one that hurt me was Heavy Rain, as it made the game for me a suspenseful game, with its greatest mystery spoiled. It tainted my experience with the game, although I never really liked it that much to begin with.

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#4 Edited by Jeust (11572 posts) -

@aktivity said:
@jeust said:
@sinusoidal said:
@shindig said:

I never really had issues with the controls. My main issue being the enemies not reacting to your shots.

Yeah, this was my biggest problem too. It doesn't help that they're also bullet-sponges. You're sitting there pumping enemies full of bullets while they calmly turn towards you and kill you. They're not reacting and they're not dying.

Even when I shoot the enemies in the head, sometimes they flinch. It's the worst part of the gameplay.

About the jumping it has "contextual jumping", or guided jumping, where it isn't the player who decides the jump, jump, just the direction.

Personally the only thing that bothers me is the bulletspongey nature of the enemies, that makes any firefight drag out, or a tangible deadly experience from facing more than one enemy out of cover.

That's not how I remember these games at all. Just out of curiosity I went and checked a couple YouTube videos of Uncharted 2, the enemies where all flinching an flailing about when shot. Only the occasional armored units where resistant. As for the bullet-sponge factor, on average it seems to take 3 shots with the regular pistol to kill normal enemies (head-shots being 1 KO). These games where my first platinum trophies, even on crushing difficulty my only issue was the amount of enemies they flooded you with.

Well I still play those games. And head shots are not always 1 shot KO, outside of armoured enemies. About the enemies not being responsive, I believe that while they accuse the shot, the feedback is very subtle, sometimes too subtle to notice.

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#5 Edited by Jeust (11572 posts) -

@sinusoidal said:
@shindig said:

I never really had issues with the controls. My main issue being the enemies not reacting to your shots.

Yeah, this was my biggest problem too. It doesn't help that they're also bullet-sponges. You're sitting there pumping enemies full of bullets while they calmly turn towards you and kill you. They're not reacting and they're not dying.

Even when I shoot the enemies in the head, sometimes they flinch. It's the worst part of the gameplay.

About the jumping it has "contextual jumping", or guided jumping, where it isn't the player who decides the jump, jump, just the direction.

Personally the only thing that bothers me is the bulletspongey nature of the enemies, that makes any firefight drag out, or a tangible deadly experience from facing more than one enemy out of cover.

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#6 Posted by Jeust (11572 posts) -

Last of Us

Nier

Deadly Premonition

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#7 Posted by Jeust (11572 posts) -

I just started watching the show on netflix with the 2005 show not the classic stuff. I'm worried though that I wont like the next doctors after Christopher Eccleston. But I really have no way of knowing since I haven't seen them yet but from looking at pictures of them they just seem lamer some how. But then those cast photos they use always make shows look way shittier then they actually are.

Anyway Doctor Who for me has been this show that people seem really into(maybe too into) but Ive just thought, whats the big deal? Growing up I watched Red Dwarf, Stargate SG1, Quantum Leap, Sliders and figured that if the other shows were worth watching then I would have watched them by now. Then my girlfriend showed me Farscape and I began to doubt my previous mind set. So now i'm branching out cause you know... being biased against things you haven't even tried is a pretty asinine way to live your life. (well... as I type that I'm thinking I never tried heroin before, so maybe there is a better way to say what I meant but you probably get my point.)

Well, I only have a couple episodes left of this series. So I guess I will soon see for myself what the next doctor is like.

Being biased is actually a good thing. Facing a thing you didn't face before, by and directed by your own will, and through your ideas and feelings, some of them rationalizations or extracted from of your experiences, or your recolection of them, you discuss this new thing, and reach conclusions. Conclusions that ease the burden of choice. By those conclusions you started to believe that heroin is probably not a great idea for you. But they can be wrong. Or maybe the time wasn't right to experience those shows, as you probably wouldn't give them a fair shake.

The idea is that you don't know it all, and can be wrong with your bias.

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#8 Posted by Jeust (11572 posts) -

I see where you are comming from, but unfortunately Rockstar is no DONTNOD.

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#9 Posted by Jeust (11572 posts) -

No. I would just play the original HD release that I already own.

I would play it, but I wouldn't buy it. I still own the last gen game.

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#10 Posted by Jeust (11572 posts) -

@jslack:

That's an absurd price to pay for what looks like less than one third of the original game. Bungie or Activision or both, whoever is setting the prices, are out of their fucking minds.

Actually they aren't. They are in it for big profits, and taking advantage of a common practice. Same numeric price value independently of the currency of the market. People have been well accepting of it till now, it shouldn't constitute too much of a problem this time.

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