I rented it and played it on hard, and never saw the ending. By the end you are dead ten seconds from a checkpoint on the most linear level you've ever seen. You will stay in that ten second loop indefinitely.
Rock Band. Combine the last twenty seconds of 'Green Grass and High Tides' with the fact that Harmonix never patched in Video lag calibration means I will never experience the true ending to that deep engrossing narrative.
Also, what the hell? The rest of that game is fucking patronisingly simple.
The goal of the game isn't to collect cubes, it's discovering that the world is full of hidden secrets, if you discover them, you win. The cubes are just breadcrumbs to lead you to them.
I'm not a fan of the others especially but something about Contracts hooked me and kept playing. I think it was the smaller, more focused missions, which is probably the hour or so of Absolution I've played I've enjoyed for the same reasons that a lot of people hated.
Best way to describe it would be 'Offensively Average', and by that I mean it's so by the numbers it has left neither a positive nor negative mark on history in any way, so there really is no point in it ever existing.
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