I'm mostly enjoying this game. Good graphics, great sound, interface is a pile of shit, same gameplay I expected from Battlefield games, but with a little more survivability from the abundance of and uneven terrain in the game.
The interface issues:
1) Can't do anything when you're dead but stare uselessly behind the guy that killed you. Can't change squads. Can't look at the map for team progress. Can't choose spawns. Can't change loadout. Basically, you can't do any of the things that you'd normally be doing while you're dead. Instead it just wastes your time.
2) Terrible display of information. Objective marker and capture progress look the same, so when you're moving around at the edge of the capture zone to find the ideal cover, the game makes it as hard as possible to tell if you're in the capture zone or not. Just use a damn bar like every other game.
3) No interaction with multiplayer interfaces inside the game. You need to alt-tab out which unloads the game from your memory and then tab back in. It's idiotic. The battlelog should be launched from the in-game browser, not the other way around. This is designed to maximize loading time and it's asinine.
4) Terrible map. The useful map is located on the escape key which locks you in place so that you can't travel while checking the map. The minimap and the map key don't give enough information. You need to go to the ESC map or just spin around in 360 to find the closest objective
5) Poor objective labeling on the maps.
6) No voice chat. On PC? You've got to be kidding me. It's 2011 FFS.
They burned out their budget on pretty graphics and great sound. Great maps. Same gameplay design they've always had. But they've even chopped out polish elements they've already implemented in BF2, and they've sacrificed too much utility in pursuit of having a "pretty" interface with less information. But it's to be expected, battlefield games have always been flawed gems, and BF3 is keeping up with this tradition.
Single player is alright. Not what I came for, but it's nice that it's there.
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