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Oi_Blimey

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Oi_Blimey

132

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@ghostiet said:

@oi_blimey said:

I think that the connections between Infinite and Bioshock 1 works purely on a thematic level. The characters and storyline/events of Bioshock 1 exist purely in a single comprehensive dimension, while the events that happened in Infinite required characters from different dimensions to interact with each other. There isn't a direct analogue of the Booker and Comstock relationship in Bioshock 1 where Jack is really just the son/clone of Andrew Ryan. From another perspective, the Jack analogue in Infinite would have to be a descendant or clone of Comstock that either did not appear in the game, or if we take this more literally that would make Elizabeth into the Jack analogue.

I'm going to quote myself here:

The plot of BioShock Infinite is a direct combination of elements from BioShock 1 & 2: a man with false memories (Jack/Booker) who is also a father (Delta/Booker) arrives at a lighthouse (Jack/Booker) from which he is transported to a strange city (Rapture/Columbia). The city is ruled by a visionary persona (Ryan-Lamb/Comstock) to whom he has a connection (son/alternate self). The persona believes in a radical doctrine (Objectivism-absolute collectivism/Exceptionalism) and later betrays his principles. Plus, the persona kills his lover after she makes a move against him (Ryan's mistress selling his child to Fontaine/Lady Comstock threatening to make a stir about Elizabeth's true parentage). In the city, he has to save a girl, who is also his daughter (The Little Sisters-Eleanor/Elizabeth). She is held captive by her crazed parent (Lamb/Comstock) so he can transform her into a greater being (Old Elizabeth/The Utopian). Oh, and there is a guardian hindering the man on his way (Big Daddy/Songbird). He also meets a revolutionary figure (Atlas/Daisy) by whom he is betrayed. Those are all constants, with the only absolutes being that in a given universe there's a story beginning with a man arriving at a lighthouse, from which he goes to a city, where he saves a girl and meets a guardian figure.

So yeah, while the connections between Infinite and 1 are on a thematic level, they are not PURELY on that level.

Yup I agree with you, "purely" might have been a bit absolute. But just jokingly, I think Levine disavows the existence of Bioshock 2. Only half jokinlgy though, I really think he said it somewhere.

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Oi_Blimey

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#2  Edited By Oi_Blimey
@acquiescealan said:

Here is my question - if Booker changes it so the never makes the decision, then why doesn't THIS choice create a universe in which he chooses NOT to drown? The whole idea seems to be that for every 50/50 option that ever exists, there exists two realities in which each respective choice is picked. Why isn't there a reality that exists where Booker decides not to drown?

I think that got answered in the game. When the different Elizabeth's appeared around Booker before his baptism, I think the game is trying to tell us that for every dimension that Booker decides to get baptized and become Comstock, the Elizabeth of that dimension helps him drown himself. Of course the game only showed a half dozen Elizabeth, but following the storyline logic, there would have been infinite amount of Elizabeth all drowning the to-be baptized Booker, only that it would have been hard to show that on screen.

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Oi_Blimey

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9. Bottles of unknown liquid? Better drink it!

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Oi_Blimey

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I think that the connections between Infinite and Bioshock 1 works purely on a thematic level. The characters and storyline/events of Bioshock 1 exist purely in a single comprehensive dimension, while the events that happened in Infinite required characters from different dimensions to interact with each other. There isn't a direct analogue of the Booker and Comstock relationship in Bioshock 1 where Jack is really just the son/clone of Andrew Ryan. From another perspective, the Jack analogue in Infinite would have to be a descendant or clone of Comstock that either did not appear in the game, or if we take this more literally that would make Elizabeth into the Jack analogue.

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Oi_Blimey

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#5  Edited By Oi_Blimey

Thanks guys for answering this.

but man... what a shitty design decision.

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Oi_Blimey

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#6  Edited By Oi_Blimey

Thanks guys for answering this.

but man... what a shitty design decision.

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Oi_Blimey

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Is it possible to have multiple save files? I usually build a city, turn on some disasters and have some fun. Then I reload a previous save file. I read somewhere that this is not possible anymore due to the cloud save system. But that was reported over a year ago. Is it still the case?

Thanks

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Oi_Blimey

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#8  Edited By Oi_Blimey

@Vitor said:

@Amafi said:

@CaptStickybeard said:

Oh.

No Caption Provided

She must not have heard herself on the bombcast. That shit took annoying to a whole new level.

Jesus, that's her entire point. If any other games journo had done it, he would have been labelled a dick and the world would have moved on. She does it and gets called a variety of insulting names that had no place in the discussion.The blowback was harder for her than it has been in similar situations for her male counterparts.

There are always trolls out there that overdo things and become very abusive. But we cannot say that the bad response she got was unfounded. She had a chance to redeem herself on the podcast a year later after the first one. And she blows it again in the same exact manner! That's not being occasionally obnoxious and drunk, she went 2 for 2 with the same audience. That's really her fault and it's on her.

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Oi_Blimey

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#9  Edited By Oi_Blimey

Where's the molester stache version?

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Oi_Blimey

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#10  Edited By Oi_Blimey

white card:

Understandable crush on high-school girl