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oraknabo

charming!

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oraknabo

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It used to really bug me that I would probably never see HL3 get released. In the past couple of years, I've finally gotten over it.

What bothers me far more these days is how Valve hires great game developers like Doug Church & Clint Hocking and then we never see anything come from out of it. There were leaks 3 years ago that both of these guys were working on L4D3, and I guess I'll feel better if that ever comes out but it's been like 10 years since either one put out an actual game. Granted, that's not all Valve's fault--both had a string of interesting projects get cancelled by big publishers before going to Valve.

I'm sure that working for Valve is a million times better than dealing with EA and UbiSoft, but sometimes I think we'd all be better off with some of Valve's employees working on projects with deadlines and actually releasing new, playable games to the world.

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oraknabo

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#2  Edited By oraknabo

@sswartz said:

I know the plot was in the early 80's where parents were probably a little more lenient with their children, but it seemed like their kids would be gone for hours and hours and hours with no adults concerned about their where abouts? And boys couldn't sleep in the sister's room, but Jonathan stayed there all night and no one noticed? And the parents didn't notice a little girl staying in their basement? Like I said, Parents of the Year.

I know it's hard to believe with helicopter parenting and all these days, but I'm only a year or two younger than the boys in the show were supposed to be and this is exactly what my life was like. After school, my brother and I were left alone for a good 6 hours at a time on a normal weekday while both parents worked late. I usually wandered around town visiting friends and getting into trouble.

By the time I was the age of the older kids, I successfully snuck people into the house at night through both my bedroom window and basement door on a number of occasions without ever being caught.

Also, both of these things were commonly depicted in movies at the time. a boy keeping a girl in his basement isn't any less plausible than some kids keeping an alien in their closet (ET).

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oraknabo

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#3  Edited By oraknabo

I wasn't sure if I was going to be into this and was hesitant about committing to it but I heard enough praise to prompt me to give it a shot (also, I have a fondness for Winona since I practically grew up with her).

I have to say, I wasn't disappointed. I found the series to be a really well crafted piece of entertainment and enjoyed practically everything about it. Being the exact age to have experienced every single one of the show's influences first-hand, I can vouch for how perfectly they nailed the tone of 80s Spielberg, King, Hughes & Carpenter on the whole.

Also, not only is Dustin incredible, he's so much the missing cast member from the Goonies, it's frightening. You could Forrest Gump him into the background of any scene in that movie and nothing would seem of of place.

Having said all that, here's my only real criticism: The government conspiracy stuff they were trying to reference was a little too specific in my opinion. There were definitely a lot of shady government organizations in the 80s--from the scientists in ET to the lab in Firestarter to the pentagon agents in War Games--but they were usually vague and mysterious. I tend to associate the stuff referenced in ST--like MK Ultra, Remote Viewing programs, NSA & the like--more with the 90s. These sort of detailed conspiracies I associate with things like the X-Files, Art Bell, Robert Anton Wilson novels and some Vertigo Comics.

Other than that, I really have no complaints. I even thought the D&D stuff was pretty well done and well integrated into the story.

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oraknabo

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Breaker Morant, Grand Illusion, The Human Condition, Fires on the Plain, & Paths of Glory are all really good.

Also - Slaughterhouse Five

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oraknabo

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#5  Edited By oraknabo

Even though I haven't played any sequels, I place the first game in my top 5 list of tactical RPG series along with XCOM, Tactics Ogre, FFT and Front Mission.

I don't care if they move somewhere in the timeline away from the WW2 stuff. A game set during some of the backstory established in the first or at some point further in the future could be cool but it will take a really special battle system to make me want play one of these in realtime.

Hopefully, it's not just another case of Sega not understanding what was good about one of their IPs while continuing to produce sequels its fans don't want.

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My only real complaint about 2 was that while the burn effect they used when vampires died looked cool, it made them seem really weak. Other than that, Del Toro brought a feel to that movie the others are missing and I barely even remember 3 except for thinking it was dumb.

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#7  Edited By oraknabo

I never played Rise of the Tomb Raider because I have no XBONE and while it might play OK on my PC, I was going to wait to see how the PS4 version is received before deciding on a version. I'm a huge fan of the first 2 Eidos Tomb Raiders and even like the Crystal Dynamics ones from before the reboot pretty well, but I really didn't like the reboot with its lack of tombs and heavy focus on combat and cinematic sequences. I'll probably play it at some point, but my experience with the last one mostly killed my enthusiasm for the series.

I never had a PS3, so I missed the other Uncharteds (and never picked up the HD collection), but I've been aware of the criticisms of those concerning basically the same things I didn't like about the TR reboot. I did play and enjoy The Last of Us and its DLC, so I decided to give Uncharted 4 a try and I've actually enjoyed it a lot.

I still don't think either of these series come close to capturing what was so great about the first 2 Tomb Raiders and I wish they relied less on killing waves of people, but I can concede that both are very well crafted games that deserve to be experienced.

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#8  Edited By oraknabo

So an entire development studio's out of business because their original value estimates went 150 mil over what they were actually able to pull in.

That doesn't even mean it wasn't profitable, just initially overestimated to the investors.

I wonder how many of those 300 people were involved in that estimate?

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oraknabo

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Is this considered to be as crazy as Flower, Sun Rain or is it a more traditional adventure game?

I know there are ties between the two (as mentioned in the OP) but I was wondering if Silver Case was more Suda's like Fire Pro stuff (traditional with a few crazy elements) or more off-the-rails like FSR & Killer 7.

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oraknabo

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