Saganomics's forum posts

#1 Posted by Saganomics (212 posts) -

@Kingyo said:

@TwoSe7enFive said:

Here we go again ...

WE.GET.IT!!!! Bad taste. Female form bad. Video game marketing evil.

I'm really getting tired of this progressive bull-shit.

Progress. I am tired of it. - Giant Bomb User, 2013

Think we've got a new Republican party slogan right here.

#2 Posted by Saganomics (212 posts) -

@floodiastus said:

Maybe the US should stop killing millions of civilians in the middle east to set a good example.

No way, bro. Hypocrisy is a constitutional right.

#3 Posted by Saganomics (212 posts) -

Thank you for the heads up, dude. This deal is insane.

#4 Posted by Saganomics (212 posts) -

@Jimbo said:

"Mirror's Edge, featuring one of gaming's most memorable protagonists..."

You know! The running lady! With the... shoes?

Well, I mean, they were some pretty sick shoes.

#5 Posted by Saganomics (212 posts) -

@MarkWahlberg said:

My guess is they're basically addressing the 'Niko Bellic is an ok guy who occasionally goes on bloody rampages' dissonance thing by giving you one character who's more or less psychotic, and who can go on killing sprees without 'breaking character', and allowing the others to fill the more empathetic roles in the story.

CJ is the legit empathetic one, Tommy is the psychotic character you unlock achievements with and Claude is killed in the first ten minutes of the game (being CJ's impetus for getting out of the biz).

GOTY? GOTY.

#6 Posted by Saganomics (212 posts) -

@PhilESkyline said:

Rockstar is just putting an end to 3 great GTA stories!

Too perfect.

#7 Posted by Saganomics (212 posts) -

@pyrodactyl said:

@patrickklepek said:

There’s also a brand-new playable squad character.

New class or new pre-trained squad member?

Cause one is very interessting, one is super boring.

If that pack is nothing but new map and objectives in those new maps I think I'll pass.

I was super curious about this, too. A whole new class could be a game-changer, whereas another pre-ranked soldier of an existing class is a pretty goofy thing to advertise in an effort to build hype.

#8 Posted by Saganomics (212 posts) -

@Palaeomerus said:

@Saganomics said:

@gladspooky said:

@Terramagi said:

@Palaeomerus said:

I was kind of hoping for snakemen, reapers, and maybe some stuff from Terror and Apocalypse.

Snakemen ARE in the game.

Nah.

Venom, scaly patches and segmented, snake-like bones?

Yeah.

Snake men have a pod/snake-tail instead of feet, are full of eggs when autopsied, are slow moving, usually screen crysalids, resist damage from guns.

The thin men are described as modified reptillians yes, but they don't look or play anything like the snake men did. Snake men were tough slow moving hulks usually with heavier weapons. Thin men are agile and fragile, infiltration guys with light weapons. One thing is simply not like the other.

I realize they aren't literally snakemen, but it seems pretty clear they're a wink-and-nudge combination of snakemen and the MIBs from weirdo UFO mythology. I could have sworn Jake Solomon even admitted as much in an interview or live stream at some point, although I don't have anything concrete that backs that up so feel free to take it with a truckload of salt.

Don't get me wrong, I would love for a DLC map pack or whatever to reintroduce them in something closer to their original form, but I seriously doubt it's going to happen.

#9 Posted by Saganomics (212 posts) -

@gladspooky said:

@Terramagi said:

@Palaeomerus said:

I was kind of hoping for snakemen, reapers, and maybe some stuff from Terror and Apocalypse.

Snakemen ARE in the game.

Nah.

Venom, scaly patches and segmented, snake-like bones?

Yeah.

#10 Posted by Saganomics (212 posts) -

Even if you hate Tom Chick, this is probably the best review of XCOM you're going to read.

...What kind of terrible person hates Tom Chick?