@pezen said:
@seppli: I suppose I could have added that I am mainly talking about PSN for PS4. Because yeah, I bought Ni No Kuni for dirt nothing on my PS3, so perhaps PS4 will get there eventually. But here's the rock I am living under in regards to PS4; new releases (or preorders) are around 100 SEK more expensive on PSN than on disc. In the case of destiny, it's looking more like 150 SEK more for PSN. Which means buying only disc I get every 6th game for "free" compared to PSN pricing.
There's usually two versions in the store. The *digital deluxe* version or somesuch, as well as the standard edition. The standard edition, in my experience, is as expensive, or a little less expensive than the disc release - at least around my parts. I'd check the store again, you might have missed it. Often you have to dig a little deeper to get to the standard edition.
Publishers should have a vested interest in selling digital versions of their games, since every digital sale is one more that won't be resold in the second hand market. That's also why digital sales make tons of sense for them. Opposed to second hand sales, even at steep discounts, they'll at least make some money on it, rather than none. So yeah - I expect digital day 1 prices to be even lower soon, like 10% below physical retail prices. The first parties will probably have to roll out a code-in-a-box system to retailers, where-in the retailers can link any game to the code in the box - in order to keep them happy by allowing them to take advantage of digital dynamic pricing that way and allowing them to compete on day 1 with lower digital-only pricing, as well as selling codes in bulk to secondary digital retailers like Amazon.
The consoles are a little more than half a year on the market, with a very limited library. It's unreasonable to expect crazy sales already, but dynamic pricing is definitively already in effect. Pretty sure we'll see the first big PSN sale for PS4 games around Black Friday, or in December at the latest.
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