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Seppli

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

#1  Edited By Seppli

I'd rather pester them for a proper next gen sequel, that's designed with formation based realtime movement until contact with the enemy, and 100% line-of-sight based combat. Like first person target aquisition, allowing to target anything in the environment with pinpoint accuracy, just like the old-school 90s original, and get a percentage on how likely it is to shoot true. Dial up the destruction to 11, with the granularity and density thereof as seen in the E3 demo of Rainbow Six: Siege.

That's what I want to see.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

#2  Edited By Seppli

@pezen said:

@seppli: I suppose I could have added that I am mainly talking about PSN for PS4. Because yeah, I bought Ni No Kuni for dirt nothing on my PS3, so perhaps PS4 will get there eventually. But here's the rock I am living under in regards to PS4; new releases (or preorders) are around 100 SEK more expensive on PSN than on disc. In the case of destiny, it's looking more like 150 SEK more for PSN. Which means buying only disc I get every 6th game for "free" compared to PSN pricing.

There's usually two versions in the store. The *digital deluxe* version or somesuch, as well as the standard edition. The standard edition, in my experience, is as expensive, or a little less expensive than the disc release - at least around my parts. I'd check the store again, you might have missed it. Often you have to dig a little deeper to get to the standard edition.

Publishers should have a vested interest in selling digital versions of their games, since every digital sale is one more that won't be resold in the second hand market. That's also why digital sales make tons of sense for them. Opposed to second hand sales, even at steep discounts, they'll at least make some money on it, rather than none. So yeah - I expect digital day 1 prices to be even lower soon, like 10% below physical retail prices. The first parties will probably have to roll out a code-in-a-box system to retailers, where-in the retailers can link any game to the code in the box - in order to keep them happy by allowing them to take advantage of digital dynamic pricing that way and allowing them to compete on day 1 with lower digital-only pricing, as well as selling codes in bulk to secondary digital retailers like Amazon.

The consoles are a little more than half a year on the market, with a very limited library. It's unreasonable to expect crazy sales already, but dynamic pricing is definitively already in effect. Pretty sure we'll see the first big PSN sale for PS4 games around Black Friday, or in December at the latest.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

#3  Edited By Seppli

@pezen said:

Sony really needs to reconsider how they handle PSN in general. Aside from the odd smaller title, I would never buy anything off of PSN, their pricing just isn't reasonable. Also, unless the game comes out and has a discount later on, I kind of feel like if you preorder something and it goes down in price before it's released and others can buy it at the same price you did, they could kick that money back to you when they lower the preorder price, anything else is just silly and greedy.

PSN is like the most awesome thing ever. I don't know what rock you're living under, but it has Steam-like sales all year long, with similarly insane prices. Sure - there's less of that on the PS4's storefront, but sales have begun ther too. They've started to have sales for triple A titles recently, and it's only going to get better. Games like Battlefield 4 and Call of Duty: Ghosts and Assassin's Creed: Black Flag have seen their first sale recently - like 33% to 50% off.

Also - games launch at the same price, or a little lower on my PSN store, compared to the cheapest prices for the disc versions. Either the situation is completely different where you are, or you are deliberately painting the wrong picture. PSN is as awesome as Steam is. Dynamic pricing is in effect.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

@fattony12000:

See. You say it yourself. You had 6 seconds of hassle more doing it via Amazon (which is certainly a generous estimate) than I had, preordering Destiny from the PSN Store.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

#5  Edited By Seppli

@fattony12000 said:

Why would you "preorder" from a digital-only store?

Destiny's Beta in July is a prime example of a good reason to preorder digitally. Opposed to buying it at a brick and mortar store, it simply unlocks the beta client for download in the download manager. Certainly less hassle than dealing with the whole unlock code nonsense.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

In Europe, they only charge you before the game comes out.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

Lasertime and The Original Gentlemen, as well as RadioRadar - though only when I play MMORPGs, or play a game on Vita that supports simultaneously listening to podcasts, like pixeljunk games or OlliOlli.

And the Bombcast of course.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

#8  Edited By Seppli

Amalur is a fine game, that could have been great if it had been tighter balanced. Action combat is kinda pointless when it's lacking in challenge. I still think the melding of character action game and sprawling exploration based RPG is a great idea, it just needs to be balanced more tightly, so it remains challenging throughout, and it certainly could have been more dense mechanically - i.e. I'd have enjoyed it more, if there was less talking, and a lot more fighting - less Elder Scrolls, more Diablo in 3rd person.

Also - here's a Dubstep montage somebody made of its Arena quest...

Loading Video...

P.S. I spent like 100 hours with the game, 60+ of those hours were spent listening to every line of dialog in the game. Yeah - I probably shouldn't have done that.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

I think everything is fine now. Microsoft has righted the wrongs. The thing is, I have a PS4 and am happy with it. I don't need an Xbox One. So what they need to do is make me need it, and with games like Forza Horizon 2 and Below, they're well on track to winning me over.

So yeah, Xbox One is fine.

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Seppli

11232

Forum Posts

9

Wiki Points

93

Followers

Reviews: 7

User Lists: 0

Virtual Mouse Cursor?