I... really want to like this game. I LOVED Bastion, in fact it was one of my favorite games of the previous generation, but the combination of over-narration and ok implementation of something Vagrant Story did much better makes me really sad about playing this game.
SirOptimusPrime's forum posts
I know Path of Exile isnt an MMO but i like the 15-20 minute they allot for respawns.
I'd like to add that it's also great because, if you want to replay a specific mob or map for whatever reason, you can create an entirely new instance without waiting.
Why is the Bomb looking up on that picture while the original is looking straight forward?
Whoa, what's that about?!?!?! I totally didn't catch that myself.
If I'm remembering correctly, and my memory is garbage, that is a pretty old version of the site logo.
@hassun: yeah spices need a massive overhaul, but PvP isn't (nor do I think it should really be) From's focus. I'd rather a SM reworking to make anything but the arena - the chugginest place around - valid for specific SL builds
Also just learned that roll parrying works just as well as backstep parry. A+ job on that one, From.
I agree with a few things (such as phantom hitboxes being really bad in this entry) but overall don't really give a shit about most of these.
All I know is that spices are really, really, *really* good in PvP. It requires almost no build constraints for sl 150 and below builds. I say this having spiced both Resonant Weapon and GRS into 10 int - combine RW with a dark weapon and it's just a bull in a china shop, especially with wakeup games + GRS baits.
Then I get to someone who knows what they're doing and my gimmicks fall into nebulous nothings. Or my SM got too high and it's a sl500 havel monster, to which I just hope the arena gives me the bridge so I can push them off.
I have nothing between today and next Tuesday, so I burned 8 hours playing alongside four goofballs I play other games with. It's just a great port, from what I can tell based on no experience with the console version. 360 pad seems fine after a weird hitch at the start, 60fps constantly, and looks pretty good considering that it was a 360/ps3 game.