@RIDEBIRD: In addition, and I completely forgot to mention this, all this talk about upscaling is entirely irrelevant here. You're forgetting the fact that your monitor/TV will do no upscaling when the signal it's receiving matches its native resolution.
The game lets you choose your output resolution, which you will undoubtedly set to your native monitor resolution (i.e 1920x1080 60Hz, etc). Now, the render buffer will remain unaffected by whichever output resolution you're setting the game to (in most PC games the render buffer resolution is the same as the output resolution, except in games where the two have separate settings), so essentially you're already getting an upscaled image before it even reaches your display. Your GPU will be doing the upscaling here.
It's very much like setting your console to output in 1080p. The native rendering resolution remains essentially the same in most cases, but the signal your TV is receiving (the output resolution) will be 1080p. The TV would have nothing to upscale in this case since the image its receiving is already to scale. Same thing here.
Now don't mistake this for me not agreeing with you that this whole affair is pretty shitty. I was fine with GFWL. I was fine with the 30 FPS cap, too. Now I'm not so sure I'm buying this day one on PC as I'd originally planned. I already have the game on PS3, and so for me, the only reason to buy a PC version were the extra perks. Now I'm thinking I'll wait for a 50% off or something.
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