I'm pretty much ok with any adjustments being made as long as they're announced. The reason we put the rule there was for people coming into a battle with incorrect expectations from watching previous matches. If the switch is mentioned, it sort of eliminates that uncertainty.
Sleepoverking might have actually picked up my penchant for letting Goodra take burns. I helped him get into the battling scene and I do like to let my Goodra receive status ailments.
Narrowly scraped by against reigning Champion aajf. It was 2-0, but I'm not going to say it wasn't narrow!
YNHW-WWWW-WWW4-QBNQ
U5PW-WWWW-WWW4-QBZW
I got so lucky that first match. It was somewhat repaid in the second one with my own miss, but that wasn't nearly as bad for me. I feel like my head wasn't really in the game. I played like an idiot around Conkeldurr and used Fire Punch instead of Earthquake against Magnezone. Here's to hoping we get a fourth rematch!
I'm assuming you meant to say Palkia gained a weakness because Fairy is neutral vs Dialga.
Edit: Man, I lost like the entire rest of my post when I posted it.
I think we should have a long discussion before deciding if we're going to be allowed to use any legendaries. Seeing as some people here are opposed to Smogon, we probably shouldn't consider their tiers too much when thinking about our own community tournament.
Allowing some legendaries could be kind of tough. It doesn't matter that much, but if we go by BST, the only Pokemon we can use that are on par with any legendaries are the pseudo-legendaries. Putting the lower-end legendaries in would shift the stats a bit higher.
Of course, stats aren't everything in this game, so I wouldn't be against at least discussing which legendaries we would be ok with playing with. Maybe in the season after this one though.
I'd be ok with whatever anyone else wants. I haven't made the modifications to my team that I wanted yet, but that's all on me and I can probably get it done really fast if I just do it.
For breeding or for revenge kills? I'm pretty sure the nature doesn't matter for a transformed Ditto, it copies everything except for HP and IVs, so the speed stat will be the same no matter what unless the IV is higher or Ditto is holding a Choice Scarf. If you want to get your hands on an Imposter Ditto, then you wouldn't need Ditto's speed outside of very specific, ridiculous scenarios.
If it's for breeding, I might have one somewhere, but I remember breeding the Timid nature down through things a lot, so that might be one I don't have...
Heh, I never planned on Pokebanking my guys over anyway. Most of my new Pokemon are actually more bred than my old ones, though I'm sure a few of them are still usable.
If everyone is ok with the evasion and sleep clauses, I think those would be great to implement. We haven't really seen much sleep, but I think it's fine to enforce some rules in case we do. Also, some people might be avoiding sleep because they're not sure about the rules. Nobody wants to be THAT GUY who makes us use the sleep clause, so it makes sense to get it out of the way now.
If somebody wants to argue that the powder nerfs lessens the need for defined sleep rules, I can listen to that. It would restructure the metagame we have going here though, because I don't see Ferrothorn stopping Breloom anytime soon.
As for evasion, I just think it makes the game too luck based. It can go wrong for you as much as it can for the other guy. It's like the ability Moody. I've tried using it before. It just doesn't work.
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