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stryker1121

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stryker1121

2178

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stryker1121

2178

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DD Season 1 was the most consistently good season so far. I liked Jessica Jones, but it had a rough beginning and sagged toward the end.

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stryker1121

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@carryboy said:

@zevvion: I am curious as to why your so keen to defend the game?

Gave the game a second try after being very disappointed by it. The facial animations are bad but I could definitely looks past them, its the writing that is getting me. Just seems very bad, i started just skipping all dialogue and began enjoying the game because of it. The game is definitely mass effect inquisition, something about how they lay stuff out makes me want to do everything. Combat is enjoyable, game does seem a bit buggier then id like though. Finally one little other thing that is grinding my gears is when going between plannets for scanning you have that little bit of your ship slowly flying over there, massive ballache that.

What is bad about the writing, exactly? From Brad's stream and other clips I've seen, the writing is fairly middle-of-the-road sci-fi pulp, but nothing egregious. It's just that I've seen so many folks dinging the writing without giving any insight as to why it's so poor.

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stryker1121

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The next person to start a hyperbolic Mass Effect bitch thread should have a mild electric shock come up through their keyboard. Can we make this happen?

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stryker1121

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I was gong to post something similar - there's a certain glee in the gamer criticisms of MEA, which I'm guessing is holdover hate of ME3 and of EA in general. That said, I'm certainly going to hold off on this until some early adopters chime in - I can deal with poorly animated faces, not so much poor gameplay/storytelling.

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stryker1121

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stryker1121

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"Redeye" watchers take more hits, even with direct hits to the 'eye.'

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stryker1121

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Twenty hours in and I finally figured out how elemental damage works. I didn't realize there was a little meter you needed to fill up with multiple strikes to make the machine vulnerable to regular attacks. Not a complaint, but I'm glad I'm hip to it now, cuz the machine battles have some pretty fun strategy to them.

I wish the human battles had more options, though. SoM and Far Cry gave you a number of options to take down a bandit camp. Is there a point where I can corrupt a machine and send it into a stronghold? It's a bit boring hiding in tall grass or just sniping everyone. I'll set up tripwires and fire bombs at enemy groups just to switch things up.

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stryker1121

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@ares42 said:

@stryker1121: It's added to any and all ammunition that weapon uses that has that attribute. It's very plainly illustrated with greens bars on the attributes of the weapon.

I'll have to look closer at the weapon specs, then. I have the starter bow currently and just randomly picked up the tear mod.

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stryker1121

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Regarding modifications, if you get a 21% tear mod, is that specifically for tear arrows, or is that damage just added to your bow. I have a feeling it's the former, but I honestly don't know the answer.