@justin258 said:
@sethmode said:
@goosemunch said:
The PC version on Game Pass is so buggy for me that I can't play anymore. I mean I literally can't - the campaign stopped loading. I don't think it's a network issue? (at least I can join multiplayer matches fine) This has been such a hassle starting from the preloading period: campaign dlc download being weird, sign in dialog box not going away, hitting play inexplicably launching microsoft store instead, progress not saving in open world portion, getting stuck in a respawn loop and not being able to exit, and now game not launching....
Funnily enough the last time I experienced this many issues with a game on Game Pass was with The Master Chief Collection. Kind of nostalgic in a way.
I'm about to boot it up now, and am filled with trepidation because of this. You have to admire their consistency I guess (with regards to the MCC)?
I have had no such problems and haven't heard of anyone having these issues, other than the poster above.
I think a while back Jeff pointed out that this sort of dismissal of people's issues isn't helpful - I think it was around the time Cyberpunk launched. If a game works for you flawlessly then that's great, but people should be able to talk about their technical problems without being dismissed, made to feel that they're isolated cases, or that those issues have no bearing on their user experience.
I've had plenty of issues both with Halo Infinite and with the game pass/xbox app. In case you still feel like being dismissive I'll provide links to the threads full of people who have shared this crummy experience. In the first two hours of playing Halo infinite I had to deal with:
- The mouse not being locked to the game window. I run a dual monitor setup, as do plenty of PC owners, and having the mouse drift from my primary monitor to my secondary monitor whenever I try to turn around is less than ideal. Halo Infinite only has the option to go borderless fullscreen (why?!?). When I googled this issue the response from Microsoft support was recommending people disable secondary monitors, which seems frankly insane. I also saw a lot of posts from people with G-Sync monitors who are having issues as a result of not being able to go fullscreen with this game.
- The audio in the game being buggy as hell. For some reason spoken voices all appear faint/muffled, as though being spoken from a great distance. This seems to be related to the way Halo Infinite deals with surround/stereo? Whenever I load up the game there seems to be a 50/50 chance that the audio will randomly work properly or not - inconsistent bugs are the fucking worst. Very frustrating loading the game, getting to a cutscene, then having to restart because I can't hear what anyone is saying.
- The xbox app failing to launch the game. I absolutely hate the xbox app. It's clunky and slow, the party system is a mess, the app is constantly giving me redundant notifications (like telling me my credit card is out of date when it clearly isn't), randomly giving me store prices in incorrect currencies, and with some games such as Halo Infinite completely failing to launch the game. Instead when I clicked "Play" it opened a random microsoft store page (I've linked an article directing people to the convoluted fix for this). Weirdly it wasn't even the first time launching the game, it just decided to stop working after a few plays. I had to reset the game data and redownload a patch from the xbox app settings to get this to work. Awesome.
- Straight up crashing. Halo Infinite hard crashed on me twice in the space of an hour. No error message, no freezing ingame, just flashed out of existence. One second I'm going up an elevator, the next i'm staring at my desktop.
I don't want to be totally negative because the game plays beautifully once you've managed to get past the myriad technical issues. The grapplehook is amazing - having jumped around with it in the multiplayer for the last few weeks I was able to seamlessly start flicking around corners and it pairs so nicely with the open world that it's honestly hard for me to believe that this wasn't always a feature of every Halo game. It's just a shame that the incredibly cool gameplay is tripped up by technical garbage.
Log in to comment