I feel like this story is definitely up @patrickklepek 's alley -- It's the story about the people behind an indie game. Other than Polygon.com I can't think of another site that would do a piece like this.
I'm betting on a Bombcast this week -- even if it's another retrospective, or just a shorter than normal one. Never missing a Bombcast is Ryan's legacy right their, and I don't think they would sully that. Hell, they did one that week!
I'm guessing Quick Looks (if any) will be light, and I'm not expecting to see be watching any live shows on Thursday or Friday. Hell, I'm not even ready to watch those yet, so I can't even imagine if they're ready to put them on for us.
I wish I could give more, but hopefully this little bit helps Anna and the family in some way. I know those funeral costs can creep up you since those vultures like to prey on your grief.
So, Cheetah speed and the simulation rendering is not done on a local machine but on the SimCity servers?! That's just an insane way of handling your back-end!
I love SimCity games, but the way they're handling this, I don't feel sorry for them in the least at all the refunds they're going to need to process.
I'll pick up the Mac version when it's discounted this summer.
I've been running the app since it came out and have loved it. And yes, just recently I've been getting the same issues as you. I was thinking it was Comcast throttling me, but since people have been experiencing the same exact thing I hope that's not the issue anymore.
Does anyone know of a way to contact whomever actually worked on the app?
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