I wish that there was some sort of weaker normal attack that didn't exhaust like other magic. It seems really weird to me that theoretically there is a finite amount of attacks you can launch.
I'm having a lot of trouble learning the patterns of the harpy and the lack of enemy health bars really suck, it doesn't even do the monster hunter technique of showing damage through the bosses animations.
Although I feel there is a lot wrong with the game the demo has sold me, I'm ready to buy it day 1 and sink a bunch of time into it.
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