Custom MaleShep Colonist War hero Vanguard Wrex alive Kaiden dead Rachni Queen saved Ashley romance Council dead Anderson is councilor Samara alive Normandy crew alive All ME2 companions survived Collector base destroyed Illusive man told off Mostly paragon, healthy dose of renegade
I tried making my Shepard after myself, but he ended up looking kinda different. Nonetheless I got attached to the look after the first game. The choices I make are all based on how I feel about the situation, I don't try to roll pure paragon or renegade. I could be paragon all the way to a point, and decide 'fuck this guy' and renegade interrupt a dude out a window. Decisions are much more satisfying that way, regardless of outcome. Most of the time at least (sometimes the dialogue wheel keyword fucks me over).
Interesting, how did the crew mate arguments work out for you in 2? e.g Legion and Tali
I tried to maintain diplomacy on the Normandy between all crewmates. Tali and Legion are probably the two most interesting characters though, so I definitely tried to defuse that situation. I don't recall any argument being so crazy that I sided with one over another, but there probably was one or two. Miranda being annoying sticks out in my mind. But then you'd just go visit them alone and get them back to being all chummy chummy. And as far as arguments with the Illusive man went (notably toward the end of the game), I was more concerned with destroying everything Reaper-related rather than maintaining his interests, if you know what I mean.
I was interested in doing a playthrough like yours but I figured that I wouldn't have enough paragon/renegade points to keep the characters I liked alive. Guess I should have mixed it up more.
For what it's worth I ended up mostly Paragon and everyone survived everything and I was still able to choose based on feelings instead of based on trying to get the good ending.
gonna keep on keeping on with infiltrator ... it's been increasingly more enjoyable and interesting to use across the first two games so let's hope they keep it up.
and it sounds like you might be able to actually, kind of, you know - infiltrate
I've seen a few infiltrators in the multiplayer and it looked fun. Normally playing a vanguard that's always in the enemy's face, playing an infiltrator seems like the opposite end of the spectrum.
I tried making my Shepard after myself, but he ended up looking kinda different. Nonetheless I got attached to the look after the first game. The choices I make are all based on how I feel about the situation, I don't try to roll pure paragon or renegade. I could be paragon all the way to a point, and decide 'fuck this guy' and renegade interrupt a dude out a window. Decisions are much more satisfying that way, regardless of outcome. Most of the time at least (sometimes the dialogue wheel keyword fucks me over).
Interesting, how did the crew mate arguments work out for you in 2? e.g Legion and Tali
I tried to maintain diplomacy on the Normandy between all crewmates. Tali and Legion are probably the two most interesting characters though, so I definitely tried to defuse that situation. I don't recall any argument being so crazy that I sided with one over another, but there probably was one or two. Miranda being annoying sticks out in my mind. But then you'd just go visit them alone and get them back to being all chummy chummy.
And as far as arguments with the Illusive man went (notably toward the end of the game), I was more concerned with destroying everything Reaper-related rather than maintaining his interests, if you know what I mean.
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