So I've been playing through the campaign over the last few weeks, this being my first proper RTS outside of Brutal Legend which hardly counts, but I've really had ambitions of getting into the multiplayer since watching Brad play it live (Well, archived anyway) is what got me hooked on Starcraft II replays, which lead to me getting the game. In less than a week I went from dismissing Starcraft II as being of a genre I had no interest in, to spending hours upon hours watching replays thanks to seeing not only how enthralling the multiplayer is, but how Brad was able to become competent over time. So tonight I decided to give the online a proper go (Though I had lost horribly to a friend who decided to proxy a pylon in my base), going into a practice league match with a written down build order and all the knowledge I had attained from watching a ton of replays.
After a 20 minute match in which I tried to adapt my build order slightly to adjust for Practice league conditions, forgot to upgrade either of my bases to Orbital Commands, and couldn't stop my hands from constantly shaking, I managed to secure my first victory on the internet. So glad I won too, great for my moral and confidence, though I imagine a defeat is in the cards still considering the sloppiness of my playing. Through that match I see I've managed to do well enough, but I see, watching the replay, many ways to improve my game, the best of which possibly being refining my Control Group use. Basically, I used 5 for my CCs, 6 for my Barracks, and 7 for my Starports (Chose against using my factory, though probably should've done considering my surplus resources. Some tanks would be nice in future matches) My army and my Vikings went without control groups for a few reasons, one going through the campaign I found it annoying to constantly add the new units to the group to make sure they were on board, two I'm never sure how I want to separate out my army particularly if I'll just end up moving them together anyway, and three since I don't know what to do I end up doing nothing.
Since what I feel like it is key in SC2 to have a system at all times such that it eventually becomes muscle memory, I'd like to ask you guys how you organize your control groups. Doesn't matter what faction you prefer, probably going to be trying them all out properly until I start to develop a feel for one. Thanks.
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