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TheMasterDS

Starting to move collection, favorites, etc lists over to Backloggd. Looks like it's going to take a while, but in time I intend t...

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TheMasterDS

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#1  Edited By TheMasterDS
@Kjellm87 said:
" Zelda Phantom Hourglass, I loved that game, but returning to the main temple over and over was pretty annoying."
This, plus the bit where it demands you talk to every Goron on the Goron island before you're allowed to go to the fun dungeon in that world. Also, the part where you have to sail around the ocean. Also, most of the game that's outside of a dungeon or an action oriented island. 
 
I'd say that makes it a pretty bad game with a few really compelling bits, but still, same thing, right?
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TheMasterDS

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#2  Edited By TheMasterDS

I have it preordered, so I guess I'm getting a banana pouch. Neat.

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TheMasterDS

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#3  Edited By TheMasterDS

   New trailer for DKCR featuring Rambi.

  Apparently Rambi can walk on spikes now. Neat.
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TheMasterDS

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#4  Edited By TheMasterDS

400 microsoft points and I bite. I loved me some Hydro Thunder.

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TheMasterDS

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#5  Edited By TheMasterDS
@mm665: You know, that would make an incredible amount of sense.
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TheMasterDS

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#6  Edited By TheMasterDS

I think it was not worth the amount of man hours that went into it. I mean, in that time the folk involved could've shot 1 or 2 Quick Looks, some goofy 10 minute video for Tested, and possibly some sort  of Fall Television Preview for Screened. Basically, while it was decent, it wasn't nearly worth the time it was given. Also, the chat was useless in its current form, as the 120 cooldown makes conversation impossible, making it only good for questions and references, which just get washed away real fast.  
 
I'd suggest doubling the length of the feature and making each half hour particular to each site. Say, 15 minutes podcast preview time and 15 minutes Q and A with that question queue idea implemented.  I think this would have several advantages, the main one being that viewers would feel secure in knowing when to show up for the parts of the show they like and feel secure in not watching say, Comic Vine guys read a comic book. While that might seem counterintuitive, I think a viewer that is only watching because he is afraid of missing a good bit is an unhappy viewer, and unhappy viewers is the last thing you want.

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TheMasterDS

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#7  Edited By TheMasterDS

Eventually, at the same point, a lot of the HD videos end up looking something like this. Chrome 6 beta.

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TheMasterDS

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#8  Edited By TheMasterDS

Mother 3. The "3 years later" transition after the first chapter or so. Such an amazing revelation there.

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#9  Edited By TheMasterDS

This sounds like a really solid line up for Japan. I hope they're into it, because it sounds perfect for them.

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TheMasterDS

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#10  Edited By TheMasterDS
@drhans: Sounds to me like it sold 9,000 too much. I guess the game has good customization, but it didn't look fun. Like, at all. In any way, shape or form. Most of it looked like the ultimate fetch quest and the rest looked like same shooting. 
 
I really don't understand the kind of person who looks at a game that's no fun to play and says "I'd like to buy that game, then pay 15 dollars a month for it" where games like TF2 are 20 dollars flat and can offer as much longevity, and are actually fun.