I don't understand why they designed the sticks as convex. Much easier for fingers to slip off, harder to make slight movements. Baffling that they haven't fixed those problems in over 10 years.
Really loved DA2, one of the best games of the year. Yes, the random battles would have been frustrating but when you use the magic spell called "killallhostiles" they didn't bother me. I really play RPGs nowadays mainly for the story and characters anyway.
1. Vampire: The Masquerade - Bloodlines My most anticipated game. It's just like Deus Ex (greatest game ever) but in present time with vampires! How cool is that?! Sadly after amazing first hour or two it turns into an agonizing dungeon crawl with poor combat and plenty of bugs. 2. Mirror's Edge Amazing art style and gameplay premise but it's just too frustrating to be much fun. 3. Broken Sword: The Sleeping Dragon Broken Sword 1 & 2 are one my favourite adventure games. Sadly their follow up was disappointing. I remember reading interview with Charles Cecil about BS3 before it came out where he claimed it a revolution in adventure games. In the end the game introduced QTEs and box pushing puzzles into the series.
13. Final Fantasy X Hideous voiceacting ruined it for me. Otherwise one of the best JRPGs.
14. Deus Ex: Invisible War Excellent game. The biggest flaw of the game is the fact that it's a sequel to the Best. Game. Ever. Being excellent just doesn't cut it.
Oblivion was almost unplayable without interface and guard AI mods. Leveling system wasn't great either but it didn't bother me that much, so I decided not to mod it.
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