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The sequel to Sega's falling-block puzzle spin-off of the Sakura Taisen series, updating the Spirit Gauge system while including a new set of stories.
Thousand Arms is a JRPG game with dating sim elements. Help Meis Triumph upgrade his weapons by combining love and a red hot forge. Don't forget to use said weapons to destroy the evil robotic Dark Acolytes.
A companion to Sakura Taisen 2 that features a short scenario about the Hanagumi's production of the Sleeping Beauty and other bonus materials.
Sequel to Tempo (32X). Was a Japan-only release for the Saturn
The sequel to the original Sakura Taisen, taking place one year later.
Mitsumete Knight is a dating sim for the Playstation.
The third game in the Galaxy Fraulein Series but unlike the previous two this one is a strategy RPG game.
A spin-off of the 1996 strategy-RPG Sakura Taisen, utilizing gameplay found with Sega's Columns series of falling-block puzzle games.
A spin-off in the long running Tengai Makyou series that takes place in a fictionalized version America in the late 1800s.
Released in 1996 for the Sega Saturn, Sakura Taisen is the first game in the iconic Japanese game franchise that combines strategy RPG elements with dating sim style character interactions to make "A Storm of Romance amid Taishou Cherry Blossoms!"
Tempo is a platformer for the Sega 32X. It was developed by Red Company and published by Sega in 1995.
Sega Game Gear version to Tempo (32x). One out of 3 games for this underrated franchise.
A spin-off that reboots the Tengai Makyou series for the Super Famicom.
A Japan-only RPG, Chou Mahou Tairiku Wozz stars three young heroes on their quest to defeat the evil magician Balaam.
Chou Genjin 2 (Super Bonk 2) is the Japanese only sequel to the original SNES game featuring Bonk.
The second visual novel in the Galaxy Fraulein series which still follows the daily adventures of Yuna, schoolgirl, idol, and galactic savior.
An arcade fighting game spin-off of the JRPG series Far East of Eden. Set in a fantasized feudal Japan, it is the only game in the entire series to get a release outside of Japan.
JRPG sequel that once again features the artwork of manga artist Susumu Matsushita.
A fighting game in the Tengai Makyou franchise that specifically serves as a spin-off to Fuun Kabuki Den.
Pornographic RPG based on the manga series of the same name by Maisaka Kou.
A version of Bomberman '94 themed after the Tengai Makyou series that was released as a promotional item in Hudson's newsletter.
The fourth game in the Bonk franchise, and the first to be released on the SNES. It borrows elements from the previous three games and many off-beat additions.
A Kabuki theater-themed RPG for the Super Famicom. The game was developed by RED Entertainment, best known for their Tengai Makyou (Far East of Eden) and Sakura Wars series.
A direct spin-off to Tengai Makyou II: Manjimaru staring Kabuki Danjirou.
A side-scrolling shoot'em up, notable for its Medieval/anime art style and heavy metal soundtrack. It is the spiritual successor to Gate of Thunder.
The third and final core Bonk game for the franchise's home system, the TurboGrafx-16. Bonk is able to increase and decrease his size with special candy power-ups, allowing him to reach new areas.
A magic-touting vampire must stop Von Hessler from taking over the kingdoms in this action RPG for the Super Nintendo.
Hudson published this Susumu Matsushita-illustrated RPG for the Super Famicom in 1993. It received a sequel, Elfaria II, but never saw a US release.
A TurboGrafx-16 shoot 'em up released in 1992 by Red Company. It reinvents Hudson's Bonk character as a rock and roll cyborg.
The first in a series of visual novels about Yuna, a happy go lucky girl, intergalactic celebrity idol, and Savior of Light in a far future galaxy.
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