Remember when I said this morning that Capcom seemingly can't make an announcement regarding one of its games without stoking the flames of rage of the company's fanbase? Guess what? It happened again.
Late last night, word began creeping through the Internet that Resident Evil: Revelations, the company's purported "console-sized" 3DS zombie (and probably some not-zombies, too) adventure scheduled for release early next year, would bear the tragic price tag of $50.Why, in the name of all that is holy, would a publisher dare put out a game at a price $10 more expensive than the standard for a platform that has already struggled selling units and software? Because of storage. Naturally.
"Resident Evil Revelations is an all new Resident Evil title with over 20 hours of gameplay, and cutscenes beautifully rendered in fear-inducing 3D," read a statement sent to Kotaku on the matter. "A true console experience on a handheld device, Resident Evil Revelations is an epic title that offers both a single-player campaign for that classic survival horror gaming experience, and an additional RAID mode that can be played cooperatively or single player. To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point."
It's worth noting that this price point is entirely separate from the whole Circle Pad thing, which as of yet has not been announced for release outside of Japan (but we're betting it gets one eventually).
If this whole situation gives you sudden panic attacks, it's likely due to long-repressed memories of the early console gaming market, back when cartridge-based titles fluctuated in price wildly depending on required storage space. I can remember paying in upward of $90 for certain console titles, depending on demand/storage, and I've spent years in therapy trying to put those tragic times behind me. Now all of the sudden I can't stop sobbing and I'm frantically looking to see if I have any leftover Valium. Thanks for rendering two decades of therapy worthless, Capcom.
The other tragedy in all of this is that I just got done writing about Capcom's penchant for inciting rage with just about every major game announcement. Had I waited another day, I suppose I could have added this latest announcement to the smoldering pile of ashen hate, but then I guess that's what I get for trying to be timely.