The Resident Evil: Revelations wiki last edited by Yummylee on 06/01/14 01:07PM View full history

Overview

Resident Evil: Revelations is the first story-based Resident Evil game to be released for the Nintendo 3DS. It is part of the main Resident Evil storyline and features some of the series' most recognizable faces, such as Chris Redfield and Jill Valentine. The game was initially released in North America on February 7, 2012 and was the first 3DS game to support the Circle Pad Pro accessory outside of Japan. Development of Revelations was headed by Koushi Nakanishi of Tenchu and Shinobido fame.

Announced on January 22, 2013 was an HD port of the game, sub-subtitled "Unveiled Edition" in Japan, to be released on Xbox 360, PlayStation 3, Wii U and PC in at the end of May 2013.

Gameplay

Resident Evil: Revelations is a third-person action game. Like in other games in the franchise, players must shoot their way through hordes of hideously mutated creatures while solving puzzles. Much like Resident Evil: The Mercenaries 3D before it (and first introduced within the series via Resident Evil: Outbreak - File #2), players can shoot and move at the same time, and can even switch between both first and third-person views (the 3DS gyroscope can also be used for aiming). The trusty knife can also now be instantaneously brought out for an attack with the press of a button, rather than requiring the player to aim first.

The game uses the touchscreen for solving puzzles, and can also be used to heal via a herb. As shown at E3 2011, the touchscreen has players unscrewing bolts on control panels, which then leads to a puzzle involving covering electric nodes.

Story

Chris and Jill hang out on a boat.

Taking place four years before the events of Resident Evil 5 (and one year before the events of the Lost in Nightmares DLC story), Resident Evil: Revelations puts Chris Redfield and his long-time friend and colleague Jill Valentine, founders of the Bio-terrorism Security Assessment Alliance (BSAA), on a mission to the Cruiser Ship, Queen Zenobia, and then to Europe.

Raid Mode

Overview

Similar in scope to the Mercenaries minigame from prior Resident Evil games, Raid mode splits the single-player campaign into 20 stages. Though while there's no actual story, players will ultimately traverse all of the environments from the game throughout the mode, as well as combat against all of the enemies and bosses.

Unlike Mercenaries there is no timer, and each stage has a set beginning and end. The goal is to reach from one end to the next, while killing as many enemies as possible along the way. The route is usually pretty straightforward, though players will sometimes have to kill all enemies within an area to proceed, or will have to locate a key, and sometimes both.

What's notable about this mode is it features light RPG mechanics similar to that of an action-RPG. Players will level up with experience upon completing levels, numbers will bounce off of enemies whence attacked, and there is a loot system in play as well complete with a rarity ladder.

Stage Tiers and Monster Types

There are three different tiers to the stages: Chasm, Trench, and Abyss. Each one features the same 20 levels, only they are each more difficult than the last, feature higher level monsters, and remixed monster placements in general. Some monsters are also tagged as a particular type, which'll increase certain attributes. There are:

  • Tanks, which increase an enemy's size and overall health significantly. They are noted by the green shield next to their health bar.
  • Rogues, which are smaller but incredibly fast, both in movement and attacks, however they have less health than the norm. They are noted by the little blue man next to their health bar.
  • Berserkers, which are larger but not as large as the Tanks. Instead their primary buff is their overall attack damage, which is increased considerably. They are noted by the red fist next to their health bar.
  • Kings, which excel in all areas. While they may not be quite as tough, fast, or powerful as each of the previous three respectively, they are still highly formidable and are extremely dangerous. They are noted by the purple crown next to their health bar.

Besides the 20 stages for each of the three tiers, there is a final level titled Ghost Ship, which spans the entire Queen Zenobia ship and is filled with the highest level enemies.

Weapons & Loot

The majority of the weapons are all taken from the main game, however their stats will be randomized, as will their overall capacity to equip modifications. There are also four unique Legendary weapons that are exclusive to Raid mode and can't be found anywhere in the main game; these are the Pale Rider magnum, the High-Roller assault rifle, the Drake shotgun, and the Murumasa sniper rifle. Though these too will be encountered randomly and with different stats and levels.

Loot is most commonly acquired by killing difficult enemies, or by killing an infected puffer fish (HD version only) during one of its scripted appearances amidst the stages. However loot can also be found within the stages themselves,

HUB & Store

The Raid mode HUB has access to all of the mode's settings and customization options. It allows players to select their character, lower their character's level, select the their stage, their weapon-loudout and what mods their weapons are equipped with, and has an in-game store available.

The store will randomly sell multiple pieces of loot, ranging from weapons, to weapon mods, to items that can increase a player's overall ammo capacity for particular weapons as well as their weapon box to store weaponry. Players can also sell any unwanted weapons & mods for Battle Points, the mode's currency.

The store will randomize its stock upon each time the player enters. Though players can switch between the store and their inventory without having the store randomize; this helps should a player have an eye on a particular item, but first wants to sell some of their gear so they may better be able to afford it.

Stage Bonuses

Each stage has a set of bonuses to complete, which'll reward the player with additional experience and Battle Points. Completing enough bonuses will also change the color of the player's username. The bonuses are as such:

  • Low Level Bonus -- Complete a stage at the recommended level or lower.
  • Genocide Bonus -- Kill every enemy in the stage.
  • No Damage Bonus -- Take no damage during the stage.
  • Trinity Bonus -- Achieve all three of the aforementioned bonuses together in one stage.
  • Perfect Shot Bonus -- Complete a stage with 100% accuracy. (3DS version only)

Cooperative Play

The entirety of Raid mode can be played cooperatively for up to 2-players. To play in coop, a player could either search for a lobby via a number of criteria, or create their own and choose to make it public or private. There are a number of tags players can set when making a public lobby, so as to give a brief description towards any would-be browsing players what the host has in mind for their game. These are:

  • Welcome All
  • Casual Play
  • Please Help!
  • Wanted: Same Level Players
  • Playing Through
  • Playing for Loot
  • Wanted: Pros
  • Beginners Welcome
  • Going for S Rank
  • Going for Bonuses
  • No Cheaters
  • Level 1 Only
  • Only Playing 1 Round
  • Voice Chatters
  • Looking for New Friends

However there is no drop-in drop-out capability; players can only play coop specifically under the coop under the Player Match or Private Match settings and with another player alongside them in the HUB. When playing in coop the game will not scale in anyway and the loot found across the stages is shared, though is also randomized between the two players.

Besides traditional headset communication, there are a rudimentary set of voice commands that the player can make their character express. These are simply Go, Wait, Help, and Thank You, although each character has a unique delivery for such commands depending on their personality. Parker's 'Thank You' line for example is ''I'm buying you lunch''. Certain pairings of characters will also feature a bit of unique dialogue between the two at the start of a stage, such as when pairing together Jill and Chris for example.

3DS Version Characters & Specialities

CharacterSpecialitiesHow to Unlock

Jill Valentine

Costume 1

  • Handgun Reload Speed - 200%
  • Machinegun Reload Speed - 200%

Complete Chapter 1 in Campaign mode.

Costume 2 Reach Level 5.

Chris Redfield

Costume 1

  • Shotgun Reload Speed - 200%
  • Rifle Reload Speed - 200%

Complete Chapter 1 in Campaign mode.

Costume 2

Reach Level 30.

Parker Luciani

Costume 1

  • Handgun Reload Speed - 200%
  • Shotgun Reload Speed - 200%

Complete Chapter 1 in Campaign mode.

Costume 2 Reach Level 20.
Costume 3 Acquire a Legendary weapon.

Keith Lumley

Costume 1

  • Machinegun Reload Speed - 200%
  • Physical Attack Damage - 50%
  • Melee Weapon Attack Damage - 50%

Complete Chapter 2 in Campaign mode.

Costume 2 Complete 50 missions.
Jessica Sherawat Costume 1
  • Machinegun Reload Speed - 200%
  • Rifle Reload Speed - 200%

Reach Level 10.

Costume 2 Complete all stages in Trench mode.
Costume 3 Reach Level 40.

Quint Ketchum

Costume 1

  • Shotgun Reload Speed - 200%
  • Grenade Blast Range - 50%

Complete 100 missions.

Costume 2 Reach Level 50.
Clive R. O'Brian
  • Handgun Reload Speed - 200%
  • Grenade Blast Range - 50%
Clear all stages in Abyss mode.
Raymond Vester
  • Handgun Reload Speed - 200%
  • Magnum Reload Speed - 200%
Complete all stages in Chasm mode.
Morgan Lansdale
  • Rifle Reload Speed - 200%
  • Magnum Reload Speed - 200%
Complete Ghost Ship stage.
Jack Norman
  • Machinegun Reload Speed - 200%
  • Grenade Blast Range - 50%
Complete all missions.

HD Version Characters & Specialities

CharacterSpecialitiesHow to Unlock

Jill Valentine

Costume 1

  • Handgun Reload Speed - 100%
  • Handgun Firing Rate- 35%
  • Machinegun Reload Speed - 80%
  • Machinegun Firing Rate - 35%
Complete Chapter 1 in Campaign mode.

Jill Valentine

Costume 2

  • Handgun Reload Speed - 140%
  • Handgun Firing Rate - 45%
  • Machinegun Reload Speed - 50%
  • Machinegun Firing Rate - 25%
Obtain a Super Rare weapon.

Jill Valentine

Costume 3

  • Handgun Reload Speed - 70%
  • Handgun Firing Rate - 25%
  • Machinegun Reload Speed - 50%
  • Machinegun Firing Rate - 25%
  • Easier to dodge attacks.
Beat Ghost Ship stage.
Chris Redfield Costume 1
  • Shotgun Reload Speed - 80%
  • Shotgun Firing Rate - 25%
  • Rifle Reload Speed - 30%
  • Rifle Firing Rate - 10%
Complete Chapter 1 in Campaign mode.
Chris Redfield Costume 2
  • Shotgun Reload Speed -- 50%
  • Shotgun Firing Rate - 18%
  • Rifle Reload Speed - 80%
  • Rifle Firing Rate - 25%
Reach Level 30
Chris Redfield Costume 3
  • Shotgun Reload Speed - 50%
  • Shotgun Firing Rate - 18%
  • Rifle Reload Speed - 50%
  • Rifle Firing Rate - 18%
  • Invincible for 3 seconds after using a herb.
Deal 100,000 damage with a single attack.
Parker Luciani Costume 1
  • Shotgun Reload Speed - 60%
  • Shotgun Firing Rate - 18%
  • Melee Weapon damage increased by 200%
Complete Chapter 1 in Campaign mode.
Parker Luciani Costume 2
  • Handgun Reload Speed - 100%
  • Handgun Firing Rate - 35%
  • Shotgun Reloading Speed - 80%
  • Shotgun Firing Rate - 25%
Earn 10 bonuses.
Parker Luciani Costume 3
  • Handgun Reload Speed - 70%
  • Handgun Firing Rate - 25%
  • Shotgun Reload Speed - 100%
  • Shotgun Firing Rate - 35%
Defeat 10,000 enemies in Raid mode.
Jessica Sherawat Costume 1
  • Machinegun Reload Speed - 30%
  • Machinegun Firing Rate - 15%
  • Rifle Reload Speed - 100%
  • Rifle Firing Rate - 35%
Clear all stages in Chasm mode.
Jessica Sherawat Costume 2
  • Machinegun Reload Speed - 80%
  • Machinegun Firing Rate - 35%
  • Rifle Reload Speed - 80%
  • Rifle Firing Rate - 25%
Clear all stages in Trench mode.
Jessica Sherawat Costume 3
  • Machinegun Reload Speed - 50%
  • Machinegun Firing Rate - 25%
  • Rifle Reload Speed - 50%
  • Rifle Firing Rate - 18%
  • Easier to Dodge Attacks
Reach Level 40.
Keith Lumley Costume 1
  • Machinegun Reload Speed - 50%
  • Machine Firing Rate - 25%
  • Physical Attack Damage - 145%
  • Melee Weapon Attack Damage - 145%
Complete Chapters 4 - 6 in Campaign mode.
Keith Lumley Costume 2
  • Machinegun Reload Speed - 30%
  • Machinegun Firing Rate - 15%
  • Physical Attack Damage - 160%
  • Melee Weapon Attack Damage - 160%
Clear all stages on Chasm mode with an S rank.
Keith Lumley Costume 3
  • Machinegun Reload Speed - 30%
  • Machinegun Firing Rate - 15%
  • Melee Weapon Attack Damage - 200%
  • Even Easier to Dodge Attacks
Reach Level 50.
Quint Ketchum Costume 1
  • Shotgun Reload Speed - 30%
  • Shotgun Firing Rate - 10%
  • Grenade Blast Range - 230%
  • Physical Attack Damage - 130%
  • Melee Weapon Attack Damage - 130%
Reach Level 5.
Quint Ketchum Costume 2
  • Shotgun Reload Speed - 80%
  • Shotgun Firing Rate - 25%
  • Grenade Blast Range - 180%
Obtain all Super Rare weapons.
Raymond Vester
  • Handgun Reload Speed - 40%
  • Handgun Firing Rate - 15%
  • Magnum Reload Speed - 80%
  • Magnum Firing rate - 40%
Reach Level 10.
Clive R. O'Brian
  • Handgun Reload Speed - 140%
  • Handgun Firing Rate - 75%
  • Grenade Blast Range - 180%
Reach Level 20.
Morgan Lansdale
  • Rifle Reload Speed - 80%
  • Rifle Firing Rate - 25%
  • Magnum Reload Speed - 50%
  • Magnum Firing Rate - 40%
Clear all stages on Trench mode with an S rank.
Jack Norman
  • Rifle Reload Speed - 50%
  • Rifle Firing Speed - 18%
  • Grenade Blast Range - 180%
  • Physical Attack Damage - 130%
  • Melee Weapon Attack Damage - 130%
Clear all stages on Abyss mode.
H.U.N.K.
  • Machinegun Reload Speed - 100%
  • Machinegun Firing Rate - 45%
  • Magnum Reload Speed - 35%
  • Magnum Firing Rate - 15%
  • Even Easier to Dodge Attacks
Complete all stages on Abyss mode with an S Rank.
Rachael Foley
  • Shotgun Reload Speed - 30%
  • Shotgun Firing Rate - 10%
  • Magnum Reload Speed - 50%
  • Magnum Firing Rate - 25%
  • Health Regenerates Automatically
Obtain a Trinity Bonus.
Lady H.U.N.K.
  • Magnum Reload Speed - 100%
  • Magnum Firing rate - 70%
DLC
Ooze Rachael
  • Physical Attack Damage - 190%
  • Melee Attack Damage - 160%
  • Auto-Recover Health Quicker
DLC

HD Console/PC Versions (Unveiled Edition)

The HD port of Revelations, dubbed Unveiled Edition in Japan, comes with support for online co-op in RAID Mode, a new higher difficulty (Inferno Mode with different item and enemy placements and amounts), new custom parts, new RAID weapons, a new enemy type, and two new playable characters in RAID Mode (HUNK and Rachel) along with the expected upgrade in visuals as well as Xbox Live Achievements and PSN Trophies. Like Resident Evil 6, the Unveiled Edition of Revelations also supports RE.Net for online events and goodies such as unlockable dioramas of characters and monsters, and custom parts and weapons for use in the solo campaign and RAID Mode.

However, the laser-sight is no longer available and players must now use a standard crosshair to aim. Though the player is at least given a choice of color for the crosshair whence an enemy is in the player's sights -- red, blue and green are the colors available.

Wii U Exclusive Features

The "Creature Voice" feature in action.

The Wii U version also supports Off-TV Play and the Wii U Pro Controller. along with Miiverse integration that, upon death, lets players post messages directly to RE: Revelations' Miiverse community from within the game. Finally, the Wii U version also contains a "Creature Voice" feature that lets players add speech bubbles to certain monsters personalized monster sounds to other players in RAID Mode.

Premium Set

Priced at 42,000 Yen ($467), the Premium set is a Collector's Edition to be released exclusively for the PC, PS3, 360, and Wii U ports. It includes:

  • Resident Evil: Revelations game.
  • An arranged soundtrack on CD.
  • BSAA card case.
  • A replica of Jill Valentine's BSAA wrist watch made by the USAgency Watch Company.

The noticeably high price is the result of the wrist watch, and as such there exists two alternative, lower tiered sets; one includes only the game and the watch, priced at 39,900 yen ($443), and the other removes the watch from the feature list, bringing the average pricing down to 7,490 yen ($83).

Steam Preorder Bonuses:

System Requirements

Minimum

  • OS: XP or later
  • CPU: Intel® Core™ 2 Duo 2.4Ghz or better | AMD Athlon™ X2 2.8 Ghz or better
  • Memory: 2 GB RAM
  • Hard Disk Space: 8 GB or more
  • Display: 800x600 or higher
  • DVD drive: DVD9-compatible
  • Video Card: VRAM(256MB or more | NVIDIA® GeForce® 8800GTS or better | ATI Radeon™ HD3850 or better
  • Sound Card: DirectSound supported with DirectX9.0c or better
  • Direct X: DirectX® 9.0c or later

Recommended

  • OS: Vista or later
  • CPU: Intel® Core™ 2 Quad 2.7 Ghz or better | AMD Phenom™ II X4 3 Ghz or better
  • Memory: 4 GB RAM
  • Display: 1280×720 or higher
  • Video Card: VRAM(512MB or more) | NVIDIA® GeForce® GTX 560 or better | ATI Radeon™ HD6950 or better

Others

  • Required: Mouse & keyboard
  • Supported: Gamepad (Xbox 360® Controller for Windows® recommended)
  • Required: Steam used for network connections

Soundtrack

Resident Evil Revelations official soundtrack cover

There are 66 songs separated into 2 disk and it was released on February 22, 2012.

Disk 1

Track No.TitleArtistDuration
1.Revelations -Previous Story-Kohta Suzuki0:54
2.Deep SeaKohta Suzuki3:49
3.LostIchiro Kohmoto & Kohta Suzuki1:55
4.Ghost Ship IIchiro Kohmoto & Kohta Suzuki2:24
5.Terror from the Water IIchiro Kohmoto & Kohta Suzuki2:08
6.BroadcastIchiro Kohmoto0:49
7.O'BrianTakeshi Miura1:16
8.LiquefactionIchiro Kohmoto2:16
9.Eyecatch IIchiro Kohmoto0:13
10.HuntingIchiro Kohmoto1:53
11.Ghost Ship IIIchiro Kohmoto2:21
12.True BeginningIchiro Kohmoto0:42
13.Episode EndTakeshi Miura1:15
14.Terragrigia Panic IIchiro Kohmoto2:35
15.Lost CityTakeshi Miura1:41
16.RaymondTakeshi Miura0:42
17.HallTakeshi Miura2:51
18.ScreamIchiro Kohmoto2:05
19.Game OverKohta Suzuki0:12
20.VeltroIchiro Kohmoto2:43
21.Terror from the Water IIKohta Suzuki1:51
22.Quint & KeithIchiro Kohmoto1:33
23.BehindIchiro Kohmoto2:28
24.InvisibleIchiro Kohmoto2:30
25.Ship BattleTakeshi Miura2:45
26.Eyecatch IIKohta Suzuki0:12
27.Panic!Takeshi Miura2:07
28.Seismatic ActivityTakeshi Miura4:00
29.StartingTakeshi Miura1:13
30.TightropeIchiro Kohmoto3:23
31.EnvelopmentIchiro Kohmoto3:15
32.DisturbanceIchiro Kohmoto1:13
33.AbyssIchiro Kohmoto2:24
34.Eyecatch IIIKohta Suzuki0:12
35.Ride on SeaTakeshi Miura3:09
36.Rest & IntensifyKohta Suzuki1:35

Disk 2

Track No.TitleArtistDuration
1.Cruel MarksIchiro Kohmoto2:45
2.Red PlaceTakeuchi Miura3:15
3.InsanityTakeuchi Miura & Kota Suzuki2:14
4.DiscardKohta Suzuki3:10
5.JessicaTakeuchi Miura2:05
6.Unknown SignIchiro Kohmoto2:10
7.Dear My...Kohta Suzuki0:53
8.CountdownIchiro Kohmoto2:38
9.ParasitesKohta Suzuki3:00
10.FlashbackKohta Suzuki0:42
11.Eyecatch IVKohta Suzuki0:13
12.Terragrigia Panic IIIchiro Kohmoto3:08
13.RelianceIchiro Kohmoto0:53
14.MorganTakeuchi Miura & Kota Suzuki1:52
15.Revelations -the Truth-Kohta Suzuki0:50
16.To TruthIchiro Kohmoto1:12
17.Falling Chorus ITakeuchi Miura3:51
18.Veltro -Qualtetto-Kota Suzuki & Ichiro Kohmoto1:28
19.Falling ChorusTakeuchi Miura3:10
20.Eyecatch VKohta Suzuki0:13
21.O vendetta di DioKohta Suzuki3:37
22.LastKohta Suzuki2:28
23.BSAAKohta Suzuki2:33
24.Revelations -Full Ver.-Kohta Suzuki3:54
25.Beyond the SeasKohta Suzuki1:17
26.A Drop of RainKohta Suzuki3:17
27.Trace of RiddlesKohta Suzuki4:09
28.ChaosIchiro Kohmoto3:29
29.BleaknessKohta Suzuki2:52
30.CasinoIchiro Kohmoto2:15

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