Something went wrong. Try again later

Giant Bomb Review

115 Comments

Bulletstorm Review

4
  • PS3
  • X360
  • PC

Bulletstorm presents a thrilling alternative to today's first-person shooters.


Grayson sounds a lot like Wolverine and sort of looks like him, too. 
Grayson sounds a lot like Wolverine and sort of looks like him, too. 
In some weird alternate universe, John Romero is still a part of id Software and every first-person shooter out there is filled with new iterations on the old "riding the rocket" or "sucking it down" death messages found in the original Quake. Games went in a different direction in that universe, eschewing the petty grasps at realism found here in our dimension in favor of seeking out new--but still totally juvenile--ways to tell someone that they suck. On top of that, they're all finding bigger ways to blow things up and new ways to have guns rip polygonal bodies apart, often while making as many "edgy" references to Satan as they possibly can. In that universe, Bulletstorm gets two stars for being too colorful, wholly repetitive, and a shameless bite of the ideas found in the Grudgehumper series, namely Grudgehumper VI: The Devil's Warehouse. Back here in the real world, however, Bulletstorm is a refreshing shooter that challenges you to do more than just hide behind a burning car and shoot soldiers in the face.

Bulletstorm is the next game from People Can Fly, the people that brought you a gun that shoots both exploding ninja stars and lightning, which should give you a pretty good idea about where their head is at. That gun comes from Painkiller, and you can see some of the studio's past in portions of Bulletstorm. But there's also a distinctly "Hollywood blockbuster" edge to everything, courtesy of Epic Games, which bought the Polish developer back in 2007. In some ways, this game feels like a reaction to Gears of War, which some folks like to slag off as being too gray, too self-serious, and too repetitive. By comparison, Bulletstorm contains a bright, colorful world with a great amount of variety. It's hardly serious, and the way the points system is implemented all but begs you to switch things up as often as possible, which prevents the game from feeling like a one-note affair. Not every aspect of the game hits every single time out, but it's more than solid enough to stand out as something fresh and exciting.

You might not get any of that feeling from the game's opening hour, though, as Bulletstorm starts quite slowly. As Grayson Hunt, leader of an ex-military hit squad that wants revenge against the maniacal general that sent Hunt's team out to kill innocent people, you'll start out with an assault rifle and not much else. The tutorial sequence eventually introduces you to your melee abilities, which include a Sub-Zero-like slide and Duke Nukem big boot, both of which will knock an enemy into the air and slow them down, giving you the opportunity to gun them down while they're floating away. You'll also get an energy leash that can be used to pull enemies in, setting them up for a kick or more gunfire. The leash and your foot are also the main ways you interact with the environment, mainly by leashing things down to fill gaps or kicking objects that are blocking your path.

 The pistol can also shoot explosive flares.
 The pistol can also shoot explosive flares.
Before too long, you're introduced to the game's skillshot system, and this is where the game starts to come together. By killing enemies in specific ways, you'll earn points that can be spent on weapon upgrades and ammo. Some of these are as simple as shooting a guy in the head. Others require more setup, like using the leash's secondary ability to thump a group of enemies up into the air, shooting some other enemies that are still on the ground, and looking up to shoot the still-suspended bad guys afterwards. Or shooting a guy in his crotch, then running up and kicking him after he drops to his knees in agony. Or killing two guys with one bullet. The list goes on and on, so much so that the game gives you a separate menu for all of the skillshots so you can see how many of the 131 different tasks you've completed. The tasks are broken up by weapon, giving you new things to try each time you acquire one of the game's seven guns. This is the thing about Bulletstorm that requires you to play it differently than the average shooter... or at least you'll want to play it that way, because playing it like a standard shooter makes it a pretty boring game. If you're the sort of guy that likes to hoard ammo in case there's a big boss fight around the corner, you'll need to get past that and get into the idea of shooting off as much of your stuff as often as possible, because that's the way to keep the higher-scoring kills coming in. This, in turn, lets you get additional abilities and ammo for your guns, which gives you new skillshots to try, and so on.

Of course, all of this would be for nothing if the guns themselves weren't any good. Thankfully, weird future guns with multiple firing modes just happens to be People Can Fly's specialty, and the game delivers with things like the Flail Gun, which shoots out two grenades strapped together with a chain. You can take heads off with the chain itself, or wrap the grenades around enemies or other objects to set up some fun explosions. So, for example, you can wrap a flail around a garbage can, kick it at a group of enemies, and then manually trigger the explosion to take them all out. If you want, you can even wrap up one of your AI-controlled partners and hit the explosion when they're getting swarmed. Then there's the Boneduster, a four-barreled shotgun that will blast enemies in half if you hit them up close. Or the Penetrator, which fires a large, spinning drill bit that carries enemies away when you hit them, nailing them to the wall where the drill spins them around for few seconds. The weapons all also have secondary fire modes, giving you another layer of things to play with, though the secondary fires require their own ammo, rather than draining from your pool of primary ammo. In some cases, this will make you want to make sure those shots count, since they aren't as easy to come by.

The play in Bulletstorm is fast, even though you can slow down individual enemies with a boot or leash. The game keeps up a pretty frenetic pace once you start fighting, though it'll break up the action with quiet spots, giving you time to find a resupply point or exchange some dialogue to advance the story. Considering that you're usually trying to kill enemies in specific ways to score points, you might think that the speed would start to work against it. The game gets around this by making most of the AI fairly basic. Guys with melee weapons rush at you in a pretty straight line. Other enemies will take cover, but they're just as likely to pop out and stand there while you gun them down. The minibosses, which are armed with chainguns or other heavier weaponry, plod around and don't turn very fast, giving you plenty of time to outflank them. This doesn't make Bulletstorm completely simple, but the challenge comes from knowing just how far to push it and just how long to stay out in the open to nail some heavy skillshots before hanging back to let your health recharge. Overall, it feels pretty well-balanced, though I found myself wishing for some kind of sandbox sort of mode with no ammo constraints, just to have more time to play around with the various skillshot techniques. That said, I still managed to complete over 75 percent of the skillshots by the time I made it through the campaign.

 Kicking guys into electricity is pretty effective.
 Kicking guys into electricity is pretty effective.
Bulletstorm's script is ridiculous and curse-filled, and the recurring gag is that they like to insert the cursing into sentences where it doesn't make any immediate sense. So when you first meet up with Trishka, she threatens to "kill your dick." Later on, the general you're trying to murder starts calling your Asian associate "Sushi-dick." They talk about "getting all murdery." Out of context like this, it's going to sound awful, like the exact kind of forced attitude that ensures that the mainstream audience views games as power fantasies for the developmentally arrested. But you know what? In context, it's layered on so thick and at such odd times that it actually works pretty well. The script takes some time here and there to sort of wink and nod at you as if to say "yeah, we know, that doesn't make any sense at all" or "we're going to have the guy get offended at the racist remark because we know that obviously is way uncool." Your personal taste is going to dictate how much dick-tit you can handle, but after rolling my eyes at the writing for the first couple of hours, I started to get into it.

The nature of the story is probably what saves it from feeling like it's trying too hard. Over the course the game, Grayson goes from a drunken space pirate to the idiot that realizes he's doomed his entire crew to something approaching respectable. And it's interesting to watch as your partners grow together and grow apart over the course of the story. It's not some huge story with deep fiction and it's not going to spawn any novels, but for a game that's trying to get by on the number of ways which you can kill someone, it's surprising that the story is even cohesive to begin with.

In addition to the campaign, Bulletstorm has a single-player scoreboard-based mode called Echoes, which takes small segments from the campaign and breaks them out into mini-levels. The goal is to finish them quickly while scoring as many points as possible. You'll earn stars and hit an online leaderboard once you're finished. These are pretty good little chunks of action, but it's disappointing that so many of them are ripped right out of the single-player.

 Trishka, like most AI partners, tends to let you do most of the work.
 Trishka, like most AI partners, tends to let you do most of the work.
The game does have an online multiplayer component, but it's limited to a four-player wave-based survival mode called Anarchy. The spin this puts on the Gears-style Horde mode is that each level has a points threshold that must be met in order to proceed. So you can't just jump in there and lazily shoot enemies to move ahead. You'll need to work together to perform team skillshots, too, like yanking an enemy back and forth with multiple leashes or having one guy kick someone while the other follows up with bullets. Between rounds, you can spend your points on additional weapons and upgrades. Since this mode requires actual cooperation, it's best enjoyed with friends or motivated strangers who want to communicate about when to kick, shoot, or leash on those team skillshots. As you play, you earn experience points that unlock cosmetic upgrades for your armor and weapons.

The console versions of the game perform as you'd probably expect for a modern Unreal Engine game, but it feels like extra care has gone into giving the game a bright color palette. The environments throughout Bulletstorm are great, with majestic backgrounds and nice lighting both indoors and out. The PC version of the game, as you'd probably expect, is capable of looking much better than the console versions. It's a Games For Windows Live game on PC with its own separate set of achievements and full support for gamepads. With a mouse, you'll probably want to fiddle with the settings a bit, since it feels a little odd out of the box and maps controls in a way that makes perfect sense if you've played it with a gamepad before, but might not be the most intuitive thing for people who never venture off the PC.

After being really down on Bulletstorm for the first couple of hours, I was pleasantly shocked to see how well it started coming together once I started getting better at using the different weapons and once the story started moving at a faster pace. While it's easy to see spots where the game could have been more fully featured or offered more unique areas instead of repurposing campaign spots, it's a solid new entry that truly offers an alternative to the standard sci-fi or military-themed first-person shooter.    
Jeff Gerstmann on Google+

115 Comments

Avatar image for egocheck616
EgoCheck616

820

Forum Posts

37

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By EgoCheck616
@Raven_Sword said:

" For those deciding on which console version to get, apparently PS3 has some framerate problems and the lighting/effects arent as pronounced on PS3. thats from IGN.coms review anyway. "

Yea, I wouldn't exactly call IGN a reliable source. 
Anyways I'll probably wait until the price drops a bit. Especially since they dropped the ball so hard for PC fans. 
 
At least I have Killzone 3.
Avatar image for ravensword
ravensword

4330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By ravensword

For those deciding on which console version to get, apparently PS3 has some framerate problems and the lighting/effects arent as pronounced on PS3. thats from IGN.coms review anyway.
Avatar image for ravensword
ravensword

4330

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By ravensword

hmm, gonna have to rent it.
Avatar image for imsh_pl
imsh_pl

4208

Forum Posts

51

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By imsh_pl

IMMA CALLED IT!

Avatar image for defade
DefAde

285

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By DefAde

I don't know why, but somewhere along the line i'd got it into my head that the 4 player "co-op" was exactly that... a 4 player co-op version of the story...

Discovering it's just another cliche'd "Horde Mode" has left me feeling like i've been kicked in the guts... i hate Horde modes... they are dull and tedious...

If it wasn't for the fact that my copy has already dispatched from the online store... i'd be all over the 'cancel order' button

Frankly i feel duped !!!!

Avatar image for spazmaster666
spazmaster666

2114

Forum Posts

42

Wiki Points

0

Followers

Reviews: 9

User Lists: 16

Edited By spazmaster666

Good score for a great game. I kinda always knew Bulletstorm was going to be a good fit for me since I've been pretty tired of all the "tactical" or "realistic" FPSs that have been coming out lately and this is definitely a breath of fresh air. 

Avatar image for vinny_says
Vinny_Says

5913

Forum Posts

3345

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

Edited By Vinny_Says

starts off slow but picks up to the point you don't want to stop even though it's 3 in the morning, great game!

Avatar image for dr_zero
dr_zero

12

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By dr_zero

I want Grudgehumper VI: The Devil's Warehouse now. Anyone know who to contact for importing games from parallel dimensions...

Avatar image for liminality
Liminality

455

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Liminality

It's great to see a PC section of the review.

Avatar image for mal53
Mal53

10

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Mal53

Good review, i'll have to pick it up.

Avatar image for solh0und
Solh0und

2189

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Solh0und

I knew it would get a 4. I loved Jeff's rant on the dialouge in the bombcast. 

Avatar image for stingingvelvet
StingingVelvet

596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By StingingVelvet

Thanks for talking about the PC version specifically Jeff... that's one of the reasons I keep coming to Giant Bomb.  The game does look freaking amazing on PC but the control defaults are a little sketchy.  Still I got it working quite well without much effort and other than GFWL being annoying I thought it was a great version of the game and the mouse's accuracy and speed really helped to pull of the skillshots and such.
 
I have to say this is one of the best singleplayer PC shooters I have played in a long time, honestly.  It's just really fun, really good looking and really fast.  Reminds me of the Quake days, as you said.

Avatar image for deactivated-6050ef4074a17
deactivated-6050ef4074a17

3686

Forum Posts

15

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@sociald1077 said:
" After looking through the comments on the QL and the comments here, I'm sort confused. Going from "This looks like crap" to "Gonna play this!" Seems kinda manic. "
You're just catching on to this phenomenon?
Avatar image for jacksukeru
jacksukeru

6864

Forum Posts

131

Wiki Points

0

Followers

Reviews: 0

User Lists: 22

Edited By jacksukeru

I really didn't have much interest in this prior to the quicklook. Now I'm thinking I'll pick it up eventually, not right now though.

Avatar image for mooseburger
mooseburger

35

Forum Posts

89

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By mooseburger

That was the best opening paragraph to a review ever!

Avatar image for chubbaluphigous
Chubbaluphigous

610

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Chubbaluphigous

For me, points based combo games live and die by their replayability.  If I don't want to play it over and over again, then I don't care about my score.  If I don't care about my score, then why play it when I could play another game that I care about.

Avatar image for bybeach
bybeach

6754

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By bybeach

I hear the Painkiller reference, and I start to twitch. Or side strafe. Or something. I know this isn't the same thing, but this review does tell me, well, I'm probably going to own this game at some point. Maybe soon, but I am already bouncing between DS 2 on the PC and KZ 3 on the PS3. It does leave the 360 open, doesn't it?   :) 
 
this seems to own the same niche Crackdown ocupied, not in it's form of course, but  rather as a game valued enough for the other frnachise to tie to outside of universe. Lets hope that if something else happens,  if it is not ultimatly a one-off as it could respectively well be, it does much better on it's own legs than Crackdown.

Avatar image for nettacki
Nettacki

1333

Forum Posts

74

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Nettacki
@floodiastus said:
" Very nice tech, its the best looking PC game ive tried yet and the framerate is very smooth on maximum settings. If they tweak the unreal engine like this im gonna be all over every game that comes out on it ;) "
What are your specs? Just wondering.
Avatar image for pk_koopa
PK_Koopa

593

Forum Posts

77

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By PK_Koopa

Put in a Wolverine costume and you got a deal.

Avatar image for beard_of_zeus
beard_of_zeus

2021

Forum Posts

4665

Wiki Points

0

Followers

Reviews: 0

User Lists: 37

Edited By beard_of_zeus

I've played the single-player of this for a good 6 or 7 hours so far, messed around with the Anarchy mode, and put up some pretty decent Echoes scores. Having a lot of fun! I'm excited to sink my teeth into Killzone 3 after I finish up Bulletstorm's campaign.
 
I really wish they had done a few more unique Echoes levels that weren't right from the campaign because I've been having a lot of fun doing some score chasing. Playing the game in little 3-6 minute chunks and trying out new methods to rack up points has been pretty addictive.
 
I pretty much agree with all the points in this review, from the slow start to the ludicrous story/script eventually growing on me to the weapons being a lot of fun, especially if you break out of the "normal" way of playing a shooter. This was a well-written, informative review Jeff :)

Avatar image for jerichoblyth
JerichoBlyth

1039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By JerichoBlyth

Stop hogging all the big release game reviews for fuck sake. Give someone else a go.
 
Also, not buying this.

Avatar image for gla55jaw
gla55jAw

2834

Forum Posts

6584

Wiki Points

0

Followers

Reviews: 6

User Lists: 31

Edited By gla55jAw

I'm really feeling this game so far. I just really wish there were more modes! I feel like after I finish the campaign and a few goes at the mulitplayer, I will be done.

Avatar image for enigma777
Enigma777

6285

Forum Posts

696

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

Edited By Enigma777

Good review. I should be (hopefully) getting my copy tomorrow, so I am excited to get my hands on it.

Avatar image for corporalgregg
corporalgregg

230

Forum Posts

21

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By corporalgregg

Spot on review. A Slow start that had me wanting more and then the game delivered. It's nice to play a fps that doesn't feel like cod. I'm happy with the purchase.

Avatar image for daveyo520
Daveyo520

7766

Forum Posts

624

Wiki Points

198

Followers

Reviews: 0

User Lists: 12

Edited By Daveyo520
@MarkWahlberg said:
" @august said:

" Everyone knows the Grudgehumper series peaked at III. "

I'm excited for the reboot though. The trailer for The Grudgehumper actually looked kind of tight. 
 
@Landon said:
" @Daveyo520 said:
" No he sounds like Spike Spiegle. "
Spike didn't sound that gruff. "
It's the same voice actor, I think. Just more dick-tittish. "
It is indeed the same voice actor. Steven Blum. He does lots of game work besides just anime dubs. He is in more stuff then Nolan North pretty much.
Avatar image for zabant
Zabant

1544

Forum Posts

82

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Zabant
@Malakhii: Buy the console version and pirate the PC.
 
That way you get two games and no guilt!
Avatar image for markwahlberg
MarkWahlberg

4713

Forum Posts

3782

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By MarkWahlberg
@august said:

" Everyone knows the Grudgehumper series peaked at III. "

I'm excited for the reboot though. The trailer for The Grudgehumper actually looked kind of tight. 
 
@Landon said:
" @Daveyo520 said:
" No he sounds like Spike Spiegle. "
Spike didn't sound that gruff. "
It's the same voice actor, I think. Just more dick-tittish.
Avatar image for landon
landon

4138

Forum Posts

263

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

Edited By landon
@Daveyo520 said:
" No he sounds like Spike Spiegle. "
Spike didn't sound that gruff.
Avatar image for jeanluc
jeanluc

4069

Forum Posts

7939

Wiki Points

0

Followers

Reviews: 11

User Lists: 13

Edited By jeanluc  Staff

Good review Jeff, I can't wait to sink my dick into this game!

Avatar image for wsowen02
wsowen02

353

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By wsowen02

Called it

Avatar image for mordukai
mordukai

8516

Forum Posts

398

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By mordukai

Looks like you have more fun playing the co up the SP. I will probably pick up when it goes on sale. 

Avatar image for undeadpool
Undeadpool

8424

Forum Posts

10761

Wiki Points

0

Followers

Reviews: 20

User Lists: 18

Edited By Undeadpool

You kicked an enemy into electricity. 
It's SUPER EFFECTIVE.

Avatar image for malakhii
Malakhii

1444

Forum Posts

80

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Malakhii

This game looked pretty awesome from what I saw in the quick look, which was pretty surprising because up until it came out I thought it was going to be crap.  Glad to see Jeff ended up digging it, I thought he wasn't going to the way he was responding during the QL. I'm not going to support the trend of $60 PC games, but I will probably pick this one up later on. 

Avatar image for skald
Skald

4450

Forum Posts

621

Wiki Points

0

Followers

Reviews: 11

User Lists: 7

Edited By Skald

Yet another 4 star review.

Avatar image for cornbredx
cornbredx

7484

Forum Posts

2699

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

Edited By cornbredx
Great Review, Jeff. I totally agree. The game is great for an old school gamer like me. I didn't expect anything from the story, and wouldn't have cared if it wasn't well fleshed out, but I've noticed the arc going on and was pleasantly surprised as well how that is turning out. 
 
I haven't finished it yet, but this game is so fun to play and I'm having a blast with it.
 
@Jackhole: They're still there, but from what I have noticed so far it gets more eclectic. The crude humor doesn't stop, but at least as far as I've gotten the dick jokes settle down a bit at least for a little while.
Avatar image for hailinel
Hailinel

25785

Forum Posts

219681

Wiki Points

0

Followers

Reviews: 10

User Lists: 28

Edited By Hailinel
@sociald1077 said:
" After looking through the comments on the QL and the comments here, I'm sort confused. Going from "This looks like crap" to "Gonna play this!" Seems kinda manic. "
He had only played the first act or so of the game and a little multiplayer prior to recording the Quick Look.  He wasn't anywhere even close to finishing the game when the recording was made.
Avatar image for floodiastus
floodiastus

1288

Forum Posts

1

Wiki Points

0

Followers

Reviews: 5

User Lists: 1

Edited By floodiastus

Very nice tech, its the best looking PC game ive tried yet and the framerate is very smooth on maximum settings. If they tweak the unreal engine like this im gonna be all over every game that comes out on it ;)

Avatar image for bassman2112
bassman2112

1212

Forum Posts

475

Wiki Points

0

Followers

Reviews: 23

User Lists: 12

Edited By bassman2112

Thank you for the review, Jeff =) 
Very concise for such an ecclectic game. I will be holding off on purchasing it until the price goes down a little; but it definitely looks like fun for what it is =)
 
Thanks again

Avatar image for demon_sandwich
Demon_Sandwich

119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Demon_Sandwich

Nice to know it plays wells; after hearing how short it was. Its still sitting in my room unplayed alongside killzone

Avatar image for daveyo520
Daveyo520

7766

Forum Posts

624

Wiki Points

198

Followers

Reviews: 0

User Lists: 12

Edited By Daveyo520

No he sounds like Spike Spiegle.

Avatar image for sociald1077
sociald1077

283

Forum Posts

59

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By sociald1077

After looking through the comments on the QL and the comments here, I'm sort confused. Going from "This looks like crap" to "Gonna play this!" Seems kinda manic.

Avatar image for sparky_buzzsaw
sparky_buzzsaw

9917

Forum Posts

3772

Wiki Points

0

Followers

Reviews: 39

User Lists: 42

Edited By sparky_buzzsaw

I just finished up the game this afternoon, and thoroughly enjoyed it.  I'm definitely looking forward to seeing a sequel somewhere down the road.  Also, "come lick on the salty taint of doom, you brain-dead biker whores!" is now my favorite game quote.

Avatar image for generalbison
GeneralBison

544

Forum Posts

125

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

Edited By GeneralBison

Abe Lincoln approves of this review

Avatar image for ssully
SSully

5753

Forum Posts

315

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By SSully

Can't wait to start this after KZ3, it sounds like a great time.

Avatar image for sambambo
Sambambo

3173

Forum Posts

1009

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

Edited By Sambambo
@poser
The the game is dull, I'm surprised by this review.....
Why do you think it is dull? Just from the demo it seems crazy and very fun.
Avatar image for deactivated-6050ef4074a17
deactivated-6050ef4074a17

3686

Forum Posts

15

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@poser said:
" The the game is dull, I'm surprised by this review..... "
Jeff's final reviews have been unpredictable lately for some reason.
Avatar image for boylie
boylie

321

Forum Posts

287

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Edited By boylie

Nice review banana dick :p

Avatar image for sameeeeam
sameeeeam

2469

Forum Posts

687

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By sameeeeam

Great review as always, Jeff.

Avatar image for crushed
crushed

916

Forum Posts

70

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By crushed

Sounds awesome. Interesting that after people were kinda on Jeff about playing it like a standard shooter during the live QL, he actually came to that conclusion himself. Nice review.

Avatar image for poser
poser

747

Forum Posts

22

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

Edited By poser

The the game is dull, I'm surprised by this review.....