The Samurai Shodown III: Blades of Blood wiki last edited by ReverendHunt on 03/21/16 06:17AM View full history


Samurai Shodown III (known in Japan as Samurai Spirits: Zankuro Musouken and in Korea as Fighters Swords) is a 2D fighting game developed and released by SNK for arcades (running Neo Geo MVS hardware) and the Neo Geo AES on December 1, 1995.

The third installment of the Samurai Shodown series (and the prequel to Samurai Shodown II), the game features significantly updated visuals (redrawing all character sprites in a larger, more defined style) and a revamped roster (trading half of the older characters for some new ones).

The gameplay style was nearly overhauled, receiving both numerous changes (such as switching the Light Kick button for a Strong Slash, removing weapon breaking, and replacing most of the movement techniques added in Samurai Shodown II with one command for both dodging and sidestepping) and new additions (such as the ability to block in the air, the option to move before the round begins, a dedicated overhead "Torso Attack", the ability to charge the Power Meter manually, an alternate moveset for all characters, and two additional difficulty levels).

The game received a port to the Neo Geo CD on December 29, 1995, Saturn on November 8, 1996 (for Japan only), and PlayStation on November 30, 1996 (ported by Ukiyotei as Samurai Shodown III: Blades of Blood, later re-released in Japan only for the PlayStation 3 via PlayStation Network in June 27, 2007). The game was digitally re-released for the Wii (via Wii Virtual Console) on September 6, 2010 and was included in the Samurai Shodown Anthology compilation for the PlayStation 2 and Wii. A handheld version was made for the Game Boy in Japan only (on August 23, 1996 as Nettou Samurai Spirits: Zankuro Musouken, ported by Betop and released by TAKARA).


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