The San Francisco Rush 2049 wiki last edited by Deathawk on 07/10/13 01:06PM View full history

The third installment in the Rush series, 2049 was released for the Nintendo 64 to mixed reviews.  The game featured the same arcade physics, spectacular crashes, and over-the-top jumps as the first two games, with a few tweaks.  The game severely curtailed the number of listed statistics for each car from the large number present in L.A. Rush.  Gone were the dubiously significant "Torque" and "Drift" bars, replaced more the more user-friendly "Top Speed", "Acceleration", "Cornering" and "Traction".  Graphically, the game took significant steps forward from L.A. especially in the vehicle models, which featured richer textures and higher polygon counts. 

2049 brought back the Stunt mode introduced in L.A. Rush.  Players still spent most of their time driving toward ramps in hopes of achieving some point-worthy result, but the introduction of wings into the game gave racers the control over their landings.  Along with the goal of achieving high scores for various stunts and flips, tokens could be collected in the stunt mode which unlocked various upgrades and new vehicles.
2049 was also released as a top-down racer for the game boy color.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.