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    Star Wars Trilogy Arcade

    Game » consists of 0 releases. Released Aug 02, 1998

    Released shortly after the Special Edition re-releases of the original Star Wars trilogy, Star Wars Trilogy Arcade is a 3D on-rails arcade game by Sega that follows key events from the films.

    Short summary describing this game.

    Star Wars Trilogy Arcade last edited by Nes on 07/08/19 03:34AM View full history

    Overview

    Star Wars Trilogy Arcade is a 3D sci-fi first-person fixed-gun shooter developed by Sega's AM5 division and released by Sega for arcades (using their Sega Model 3 hardware) worldwide in 1998.

    A spiritual sequel to Sega's earlier 1993 game Star Wars Arcade, Trilogy Arcade was an arcade tie-in with the Special Edition re-releases of the original Star Wars trilogy. The game follows three major events (in the perspective of the Rebel Alliance) from the trilogy: the siege at Yavin IV against the first Death Star, the evacuation of Echo Base at Hoth, and the covert strike against the second Death Star's shield generator in the forests of Endor. By progressing through the game, players can also unlock three additional scenes: Luke Skywalker's duels against Boba Fett and Darth Vader, and the final siege of the second Death Star.

    While the game utilizes a flight-style joystick for its controls, it is played entirely on an on-rails perspective with the movement controlling the on-screen crosshair (allowing little in terms of dodging). Players also have access to a "special event" button which lights up at certain sequences in the game and, when pressed at the right time, triggers a special event to happen in the game. While most of the game takes place in the cockpit of a vehicle (including the X-Wing Fighter, the Snowspeeder, and the Speeder Bike), some parts of the game are on-foot (similar to other "light gun" games) and some allow players to wield the joystick like a lightsaber.

    The game cabinet was sold in two models: a standard version with a 29" monitor and a deluxe version with a 50" monitor.

    Gameplay

    Player vitality is shown as "Shield" and can be recovered (or "repaired") in-between missions if the player succeeded. In addition, players have a "Force Level" (shown on the top-right of the HUD) that shows how much damage they receive. It starts at LIGHT Lv. 1 and can rise (up to LIGHT Lv. 2 and LIGHT Lv. 3) and fall (down to DARK Lv. 1 and DARK Lv. 2) based on player actions.

    Yavin (Episode IV)

    Based on the final space battle from Star Wars Episode IV: A New Hope, this mission follows a starfighter squadron's assault on the seemingly-impenetrable Death Star above the Rebels' secret base on the planet Yavin IV. Players pilot Luke Skywalker's T-65 X-Wing Starfighter as they make their way to the Death Star's one weakness (its exhaust port) while shooting down numerous TIE Fighters and Turbolaser Towers.

    Destroy the Death Star (Part 1)

    The first part of the mission takes place on the approach to the Death Star, with the more common enemies being TIE Fighters (with some laser turrets on the station's accompanying Star Destroyers).

    Destroy the Death Star (Part 2)

    Taking place on the Death Star's surface, this part of the mission features plenty of stationary Turbolaser Towers in addition to TIE Fighters. After a certain amount of time, a shielded squad of TIE Fighters led by Darth Vader's prototype TIE Advanced appears.

    Eliminating Vader's wingmen and then depleting his ship's vitality ("damaging" him) grants bonus points.

    Destroy the Death Star (Part 3)

    The final part of the mission takes place in the Death Star's "trench". Players must take out numerous TIE Fighters (along with Vader's new squad) before firing proton torpedoes at the station's exhaust port.

    The overall mission can be "failed" if players do not fire the proton torpedoes at the right time.

    Hoth (Episode V)

    Based on the first ground battle from Star Wars Episode V: The Empire Strikes Back, this mission follows the Rebel evacuation of Echo Base from Imperial forces on the planet Hoth. Players control an unnamed Rebel pilot.

    Destroy Imperial Walkers

    The mission begins with the player piloting a Combat Snowspeeder, destroying numerous Probe Droids and AT-ST Walkers. While the gigantic AT-AT Walkers are normally impervious to Snowspeeder blasters, they can be "decapitated" by an assault by the Snowspeeder during special events.

    Escape From Echo Base (Part 1)

    From here, players maneuver on-foot through the corridors of Echo Base, shooting down Snowtroopers with their blaster (which can overheat due to continuous fire). Players can also encounter a holding cell full of hulkish (but slow) Wampas.

    Both C-3PO and R2-D2 make an appearance and can be shot at to reduce the player's Force Level.

    Escape From Echo Base (Part 2)

    Once players reach the Hangar Bay where the Millennium Falcon is stored, players must eliminate numerous Snowtroopers (preventing them from approaching the ship) before facing off against a Wampa.

    The overall mission can be "failed" if players do not eliminate the Wampa in time.

    Endor Forest (Episode VI)

    Based on the final ground battle from Star Wars Episode VI: Return of the Jedi, this mission follows the Rebels' tactical assault on the Imperial shield generator on the forest moon Endor that secures the second Death Star. Players control an unnamed Rebel soldier.

    Destroy the Shield Generator (Part 1)

    The mission begins with the player piloting a Military Speeder Bike, shooting down other Speeder Bikes (piloted by Scout Troopers) while avoiding tree branches and AT-ST Walker fire.

    Destroy the Shield Generator (Part 2)

    From here, players maneuver on-foot toward's the shield generator's entrance, shooting down Stormtroopers and other Imperial infantry with their blaster (which can overheat due to continuous fire).

    Both C-3PO and R2-D2 make an appearance and can be shot at to reduce the player's Force Level. Ewoks can also appear as a "special event" to aid the player.

    Destroy the Shield Generator (Part 3)

    After the charges are planted, players then need to bring down an AT-ST Walker before it reaches the entrance.

    The overall mission can be "failed" if players do not eliminate the AT-ST Walker in time.

    Boba Fett / Darth Vader (Special Stage)

    Players encounter two bonus lightsaber stages throughout the game, the first (Boba Fett) after completing two missions and the second (Darth Vader) after completing all three missions. Both are based on Luke Skywalker's battles against them in Star Wars Episode VI: Return of the Jedi (with the first taking place on Tatooine and the second taking place on the second Death Star).

    Both stages play similarly, with players maneuvering the joystick as an analogue to Luke holding his lightsaber. During each duel, players must position the lightsaber in certain positions on the screen (marked on the HUD with arrows, red being defensive and green being offensive).

    Endor Space (The Final Battle)

    Once all three main missions and two special stages are complete, players play the final mission of the game, which is based on the final space battle from Star Wars Episode VI: Return of the Jedi. Similar to the Yavin mission, this mission follows a starfighter squadron's assault on the second Death Star above the forest moon Endor. Players pilot an unnamed Rebel T-65 X-Wing Starfighter pilot as they make their way towards the space station's reactor.

    Destroy the Death Star's Main Reactor (Part 1)

    The first part of the mission takes place on the approach to the Death Star, with players encountering waves TIE Fighters, TIE Advanced, and TIE Bombers. Other enemies include laser turrets on the station's accompanying Star Destroyers and a run-in with an Imperial Shuttle.

    Destroy the Death Star's Main Reactor (Part 2)

    Taking place on the Death Star's surface, this part of the mission features plenty of stationary Turbolaser Towers in addition to the three TIE-class vehicles. In addition, players must destroy walls so they do not collide with them.

    Destroy the Death Star's Main Reactor (Part 3)

    Taking place inside the hull of the Death Star, players must destroy the structures that block them from the main reactor. Afterwards, they must fire five well-placed photon torpedo shots at the reactor to complete the game.

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