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Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Buzz cuts are modernly popular in some games. This is a type of hair that is shaved very short.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
In some situations, the default camera quickly switches to a different angle for a specific action. An example of this is when a first-person game shifts to third-person view for a rolling maneuver.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
A game in which the object is for each team to retrieve the opponent's flag and return it to their own base. Typically used in multiplayer first-person shooter games.
A droid used by the Galactic Empire equipped with a carbonite sprayer.
A game where cards are used to fight your enemies, or one where you make a "deck" with different abilites. Some examples are Culdcept Saga, Yggdra Union, and Phantom Dust.
Many games have had collectible cards as a part of the gameplay.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Classes are different archetypes and playstyles that players can choose to play their game with.
Character Creation refers to characters created by players themselves, rather than developers.
Nothing says edgy new approach like some five o'clock shadow or a nice bushy beard.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
One of the world's oldest board games, using eight pawns, two rooks, two knights, two bishops, a queen and king.
Chest-High Walls appear regularly in video games, particularly in third-person-shooters with cover mechanics.
The new badass way to look, as seen on 90% of hit video game covers.
A character who is destined to save or destroy the world. Often seen in RPGs.
Circle-strafing is strafing around a target while facing it. This is useful for disorienting the target's aim, making for an easier kill.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Clone troopers were identical, genetically-modified soldiers bred and trained to serve in the Republic's army during the Clone Wars.
In the Star Wars Universe, the Clone Wars, conflicts between the Galactic Republic's Clone Army and the Confederacy of Independent Systems' Droid Army, were the backbone of all events to come. Unknown to most at the time, Darth Sidious controlled both sides and used the conflict to gain power in the Galactic Senate, eventually using the Clones to form his army of Stormtroopers.
CQC and CQB are close range combat techniques.
While in many games, cooperative modes merely add players to the game world, some games limit the distance allowed between the players at any one time.
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