Ok, I was a little cheesed off about the whole PacMan/MegaMan crap in the first place, but this just takes the freaking cake man.
At the moment, I'm trying to finish off the Challenge mode, as I just love someone kicing me in the crotch for hours on end for some reason...
Anyways, this one match towards the end is the most ridiculous case of "cheating AI" I've seen (outside MK) in a while. It wants to be really difficult, so rather then figuring out a way to make the AI "better", they just released them of any of the laws of the game. For example, Hugo is one of the opponents in the match, who happens to have an air-throw.
In this particular fight, if you jump, Hugo air-throws you. It doesn't matter where you are, what move you're doing, etc.. I've seen him literally slide across the screen/air and pull Ryu out of a mid-air hurricane kick from almost full-screen distance... Yeah, that seems plausible. I've seen one of the other opponents in the match (King) repeatedly yank Zangief out of a spinning lariet and pile drive him. I'm sure there is some frame of animation you can do that in yourself, but no'one has ever done it to me in 20 years of playing SF...
Anyways, point being, this one match is insanely hard, on purpose. As with all the other matches in the challenge mode, it's "hosted" by Dan, and if you lose, he'll typically give you gem usage advice that will help you win that particular match. For example, on the long matches with several opponents, he'll advise you to use a regenerating-health gem.
Well after this match kicked the living hell out of me for a while, I got the following outstanding advice from Dan about my Gem usage:
"I'll be honest, you're getting rocked hard! Let me give you some advice!"
"I got my gems from "that place" Yes, "there", They're much better then regular gems!"
"Of course, "that place" is the STORE. You better check it out!"
- Dan "The Salesman" Hibiki
I mean come on man... that's pretty nasty, and the perfect, shining example of not only exactly what NOT to do with DLC, but exactly what SF fans were worried about when Gems were first announced.
SF has now become pay to play. Buying the game isn't enough; Hell, buying the Collectors Edition had already given some players an unfair advantage, and now Capcom (via Dan) makes it CLEAR that they intend to make this issue much worse. You will literally be harder to beat depending on how much money you spend on gems.
What. The. Balls.