Overview
The Ball
started out as a mod for
Unreal Tournament III
, but has since grown into a full blown commercial product. It's a puzzle game where you must use a strange device called the Hammer to move an enormous round artifact, known as
the Ball
, through different environments and puzzles.
The Ball
is a 5 time winner of the Make Something Unreal contest.
Story
The player is cast as an
anonymous archaeologist
working on the slopes of a dormant volcano somewhere in Mexico in 1940, when a crane collapse drops you into a cavern and traps you there. It doesn't take long before you realize this is more than just a cave and that you've stumbled upon centuries-old secrets. You discover ancient ruins that have been hidden from outsiders and find a mysterious artifact, a gold and metal shelled sphere. As you venture deeper into the volcano, you uncover some of mankind's greatest secrets, and a strange link to ancient aliens who may not be as extinct as they appear...
The game maintains an Aztec setting with secret temples and evil monsters. In addition to the story, a separate
survival mode
is available where you must fight off waves of enemies, though the combat is easily the game's weakest aspect.
Gameplay
The Ball
is played in a
first person perspective
. Your goal is to push around a giant sphere, called, appropriately enough, the Ball. Said Ball can be pushed thanks to a mystical gun-like "Hammer" that uses ancient technology. A right click will pull the Ball towards you, while a left click will push the Ball away. You can use the Ball in a variety of ways. The goal of the game is for you to make it to the end of the level using the Ball as assistance. You can put it into a hole to create a bridge, you can fire it to hit a trigger and you can even use it to crush evil monsters like
mummies
and
giant insects
that will explode into
gibs
.
The Ball can also transform and interact with the environment. It can be dipped into oil, light enemies on fire and detonate explosives. On top of that, you can make the Ball grow spikes to crush enemies in even more gory ways. Tie the Ball to a rope that is attached to a heavy object and you can pull said object.
Promotions
In 2011, a special survival level, simply titled "Portal" was added to the game in a patch. The game tied into the then-upcoming
Portal 2
as part of their potato-themed ARG. The level was not a true survival level; instead it was a series of puzzle chambers just like the main game. The Portal level incorporates elements of the
Portal
franchise, namely the mechanical influence and appearance of an Aperture Science facility, as well as specific elements such as
Portal
turrets, buttons, the
Weighted Companion Cube
, and voiceover by
GLaDOS
(some is lifted directly from the first
Portal
, while some is new, and voiced by an unknown actress doing an impression of
Ellen McLain
's GLaDOS voice), but it also continues
The Ball
's Aztec visual theme, as well as its rivers of lava, mummies and giant insects, and of course, the Ball. Throughout the level, GLaDOS refers to the Ball as "the Aperture Science Edgeless Artifact Cube".
In addition to
Portal 2
,
The Ball
briefly crossed over with
Left 4 Dead
clone
Killing Floor
, in the form of the
archaeologist protagonist
being made a playable character in 2010, just after the release of
The Ball
, in order to promote the game. Because the character has no name in
The Ball
, in
Killing Floor
the archaeologist is given the non-canon moniker "Harchier Spebbington".
PC System Requirements
Minimum System Requirements
- OS: Windows XP SP2, Vista, or Windows 7
- CPU: Any 2.0 GHz or better
- RAM: 1 GB
- HDD: 1.5 GB free disk space
- Graphics: SM3 Compatible video card
- Sound Card: DirectX 9 Compatible
- DirectX: Version 9.0c
Recommended System Requirements
- OS: Windows XP SP2, Vista, or Windows 7
- CPU: Any 2.2 GHz or better
- RAM: 1 GB
- HDD: 1.5 GB free disk space
- Graphics: GF 6800 or higher
- Sound Card: DirectX 9 Compatible
- DirectX: Version 9.0c
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