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Game » consists of 31 releases. Released Mar 20, 2006
The Mythic Dawn and The Dark Brotherhood.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A gameplay feature that offers players the option to listen to their own music instead of the game's original soundtrack. This allows for a more personalized listening experience.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
A non-interactive sequence within a game most often used for plot advancement.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
A large bipedal crocodile-headed Daedra associated with Molag Bal and just recently Mehrunes Dagon.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Environments cycle between day and night, often with effects on other aspects of the game.
Many RPGs and survival horror games have the player find diaries written by people that were slowly transforming into monsters or zombies. Somehow, they make sure to keep writing in their diary, right up until they're no longer human, so that the player can read their mindlessly violent final thoughts.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Some games have merchants. Some games let the player kill merchants.
The concept of decay is best known in video games when an item or a being is of a degrading quality. When the item is degrading, players or the game itself refer to this matter as decay.
A ruminant mammal with antlers and hooves of the family Cervidae.
The act of killing a god.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Typically naval (ocean or space) in nature, a vessel is considered derelict if it is abandoned, damaged, drifting, or otherwise inoperable. While often scavenged through, very rarely are they completely empty.
An in-game design interface that allows the player to configure aspects of a game, among other things.
A dhampir is the child of a vampire and a human. Dhampirs usually inherit the abilities of a vampire, but don't suffer from all the weaknesses.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Sometimes you want a challenge, sometimes you wanna coast.
This adjective precedes the name of many monsters in RPGs. A dire creature is larger, more resilient, and fiercer than the normal sort.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
Beggars and wild animals may infect you.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Dolby Digital is an audio compression technology codec first used in movie theaters. It's now commonly used in many modern day audio/video media formats, including video games.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
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