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Game » consists of 9 releases. Released Jul 27, 2007
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Beings that control the Underground in The World Ends With You. They exist in a highly structured organization and run what is known as the Reapers' Game.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
‘S-Rank’ is a term used in games, most commonly awarded at the end of stages with graded missions or side objectives.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
These games are designed to be played by one person, and one person only.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
The Stride Cross Battle System was introduced in the game The World Ends with You. It involves playing with 2 Characters at once, looking at each on both screens, simultaneously. The player watches the "Light Puck" stride across both screens, and that is where it got it's name from.
Multiple fighters/people ganging up to fight another fight/group of fighter.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
The Tokyo Game Show 2012 took place in the Makuhari Messes from the 20th-23rd of September. The show's theme was 'Spreading Smiles Through Games'.
Not simply a plot twist, a Tomato Surprise is a narrative trope where a momentous plot detail, which is already known by the principle character(s), is kept from the audience until a critical point in the story. It is the opposite of Dramatic Irony, which is where the viewer knows something the characters do not.
Games that are controlled partially or entirely with a touch screen.
A protagonist who betrays his or her allies.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Don't believe anyone. There's more going on here than is immediately apparent.
Cutscenes that cannot be interrupted or bypassed through player interaction.
Games that feature characters that are known for a highly distinctive and unusual manner of speech.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
A storyline in a different view or from a different perspective.
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