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Game » consists of 14 releases. Released Mar 23, 2004
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
With the advent of dynamic lighting, some games allow the player to remain hidden by simply using the shadows instead of the line of sight.
Need to sneak around unseen? Darken the room by shooting out some lights.
Non-stealth games with a mission or level where you must sneak/creep through an area undetected.
Eliminating a target with a long-range rifle.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
The ability to see the world in a different way. Reveals paths, secrets, enemies, among other things.
Spies are the masters of espionage. They're also (usually) quite adept at the art of stealth, disguise, and assassination.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
A trickjumping technique used to increase a player's speed.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
The act of taking one's own life.
The act of killing a fellow teammate in a game, to boost score or just for fun. This often results in being booted from games, and several games allow the server to do this automatically.
Terrorists can be found terrorizing people all over the world of video games. While there is no consensus on how to define the term "terrorism", terrorists are generally considered to be people who express their ideals through violence.
Games set in, or focused primarily around, the years between 2000 and 2009.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Levels that take place in or on a train or subway.
New version of the Unreal engine rolled out with Unreal Tournament 2003. After being further extended and enhanced, it would evolve into the Unreal Engine 2.5 and Unreal Engine 2X.
Game engine made by Epic Games, used for Unreal Tournament 2004, Mods, and other licensed games.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
The ability to watch/use video surveillance devices in a game.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
The ability to communicate via voice.
Also known as a triangle jump, this is the ability to hit a wall and propel yourself off of it like you were some kind of crazy ninja or parkour fiend.
Popularized by the Prince of Persia: Sands of Time trilogy, wall running is a concept employed in platforming games. The move is often executed when needing to traverse a gap with only a wall in place. Also includes running straight up walls.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
Whistling is an important gameplay mechanic in Pandora Tomorrow. By puckering up and blowing, Sam Fisher is able to lure guards away from their patrols and into unforeseen danger...
The Xbox 360 has limited compatibility with original Xbox games through software emulation. Originally there were 213 Xbox games compatible with the Xbox 360, now there are 478.
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